Player Matchup

Koga
Koga
Gold IV
Dmgek
Koga
Gold IV
Level 999
Champion Stats
12W - 10L
1,690 SR
Queue Stats
735W - 699L
1,507 Elo+
Party 1
Terminus
Terminus
Gold I
ScrappyiPsay
Terminus
Gold I
Level 778
Champion Stats
89W - 64L
1,671 SR
Queue Stats
1,288W - 1,308L
1,483 Elo+
Solo
Grover
Grover
Gold II
Vito98
Grover
Gold II
Level 132
Champion Stats
6W - 3L
1,735 SR
Queue Stats
89W - 94L
1,476 Elo+
Solo
Lian
Lian
Diamond V
ZeroSakuraba
Lian
Diamond V
Level 999
Champion Stats
42W - 36L
1,624 SR
Queue Stats
727W - 676L
1,545 Elo+
Party 1
Atlas
Atlas
Gold II
xJulianDSR
Atlas
Gold II
Level 932
Champion Stats
0W - 5L
1,540 SR
Queue Stats
158W - 147L
1,535 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 768
1,652 SR
1,509 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 386
1,684 SR
1,539 Elo+
Khan
Khan
Platinum I
BrE3z3r
Khan
Platinum I
Level 225
Champion Stats
7W - 7L
1,738 SR
Queue Stats
48W - 43L
1,582 Elo+
Solo
Ash
Ash
Gold V
Chagy42
Ash
Gold V
Level 186
Champion Stats
5W - 3L
1,667 SR
Queue Stats
32W - 40L
1,507 Elo+
Solo
Corvus
Corvus
Gold V
GutturalAbyss73
Corvus
Gold V
Level 999
Champion Stats
786W - 766L
1,632 SR
Queue Stats
1,999W - 2,057L
1,490 Elo+
Solo
Tyra
Tyra
Platinum III
Ikaoss0919
Tyra
Platinum III
Level 155
Champion Stats
8W - 4L
1,700 SR
Queue Stats
76W - 70L
1,536 Elo+
Solo
Vatu
Vatu
Platinum V
Supeh
Vatu
Platinum V
Level 363
Champion Stats
61W - 39L
1,685 SR
Queue Stats
221W - 193L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Dmgek
Koga
58
11 / 12 / 14
3,646
228
80,902
52,992
0
Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Terminus
ScrappyiPsay
Terminus
55
11 / 9 / 13
4,611
288
81,265
109,740
0
Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Grover
Vito98
Grover
50
3 / 11 / 32
4,777
299
54,061
62,448
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
17 / 12 / 21
4,600
288
99,235
64,966
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Atlas
58
3 / 8 / 26
3,863
241
67,772
127,960
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
TorvaldTalus
Team 1 Score

3

VS

Team 2 Score

4

Bans
AndroxusWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Khan
BrE3z3r
Khan
59
9 / 8 / 19
3,774
236
82,064
121,654
47,505
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Martial Law

Martial Law

Commander's Grab

Generate 5 Ammo after activating Commander's Grab.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 2.4s.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ash
55
2 / 10 / 12
3,243
203
55,823
108,389
54,357
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

60
1 / 3 / 39
5,087
318
36,842
17,069
2,430
Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

New Resolve

New Resolve

Mark of Fate

Grant a 40-Health Shield to an ally for 2s when you Mark them.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

55
21 / 12 / 11
4,222
264
133,681
70,849
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 16% for 4s after using Fire Bomb.

Level 2

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 60%.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Vatu
Supeh
Vatu
59
22 / 12 / 13
4,057
254
109,696
65,274
0
Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 8% after earning a Killing Blow or Elimination.

Level 1

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 19s
Objective Time
4m 57s
151
Kill Participation
149
45
Kills
55
52
Deaths
45
106
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Khan
BrE3z3r
Khan
9
8
19
2.31
W
Ash
2
10
12
0.8
L
Koga
Dmgek
Koga
11
12
14
1.5
W
1
3
39
6.83
W
21
12
11
2.21
L
Terminus
ScrappyiPsay
Terminus
11
9
13
1.94
W
Vatu
Supeh
Vatu
22
12
13
2.38
L
Grover
Vito98
Grover
3
11
32
1.73
L
17
12
21
2.29
L
Atlas
3
8
26
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

383,235
Damage
418,106
418,106
Taken
383,235
0
Shielding
104,292
216,836
Healing
222,986
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Khan
BrE3z3r
Khan
82,064
65,932
9,745
33,441
121,654
47,505
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ash
55,823
50,791
0
3,561
108,389
54,357

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Koga
Dmgek
Koga
80,902
72,352
0
7,241
52,992
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
36,842
32,595
150,779
6,878
17,069
2,430
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
133,681
67,301
0
2,803
70,849
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Terminus
ScrappyiPsay
Terminus
81,265
66,948
0
16,651
109,740
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Vatu
Supeh
Vatu
109,696
73,869
0
15,779
65,274
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Grover
Vito98
Grover
54,061
44,222
138,843
37,957
62,448
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
99,235
98,505
0
234
64,966
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

L
Atlas
67,772
67,772
0
15,910
127,960
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role