Player Matchup

Fernando
Fernando
Silver III
BEPPEgualdi
Fernando
Silver III
Level 326
Champion Stats
2W - 5L
1,466 SR
Queue Stats
8W - 8L
1,318 Elo+
Party 1
Corvus
Corvus
Silver III
LadyRobyStark
Corvus
Silver III
Level 849
Champion Stats
1W - 0L
1,500 SR
Queue Stats
41W - 23L
1,542 Elo+
Party 1
Androxus
Androxus
Gold III
escanor-sama88
Androxus
Gold III
Level 999
Champion Stats
31W - 19L
1,608 SR
Queue Stats
168W - 150L
1,466 Elo+
Party 1
Saati
Saati
Gold I
slyivan017
Saati
Gold I
Level 150
Champion Stats
21W - 10L
1,620 SR
Queue Stats
119W - 109L
1,450 Elo+
Party 1
Azaan
Azaan
Gold V
teo___1996
Azaan
Gold V
Level 826
Champion Stats
3W - 5L
1,494 SR
Queue Stats
88W - 108L
1,431 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 630
1,538 SR
1,441 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 177
1,625 SR
1,456 Elo+
Ruckus
Ruckus
Gold IV
MikeHoochiewet
Ruckus
Gold IV
Level 239
Champion Stats
0W - 2L
1,529 SR
Queue Stats
33W - 41L
1,470 Elo+
Party 2
Viktor
Viktor
Silver I
PLEVOKVLICO
Viktor
Silver I
Level 43
Champion Stats
14W - 12L
1,561 SR
Queue Stats
47W - 42L
1,441 Elo+
Party 3
Ying
Ying
Gold III
Yubbie
Ying
Gold III
Level 343
Champion Stats
6W - 7L
1,647 SR
Queue Stats
73W - 74L
1,498 Elo+
Party 2
Vora
Vora
Silver III
lordsamper
Vora
Silver III
Level 92
Champion Stats
2W - 3L
1,777 SR
Queue Stats
58W - 59L
1,411 Elo+
Party 3
Barik
Barik
Bronze I
toyMANCO
Barik
Bronze I
Level 170
Champion Stats
10W - 6L
1,612 SR
Queue Stats
64W - 45L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
BEPPEgualdi
Fernando
54
2 / 7 / 20
4,312
254
51,163
129,137
185,055
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

56
3 / 4 / 38
4,634
273
35,000
38,111
1,420
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Androxus
60
31 / 13 / 10
4,941
291
120,365
74,246
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 1 Ammo after activating Nether Step.

Level 1

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Saati
53
16 / 9 / 19
4,238
249
112,785
56,567
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 12%.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Azaan
55
3 / 8 / 16
3,517
207
56,156
108,482
48,902
Ad Eternum

Ad Eternum

Reduce the damage you take by 15% while at least one wall segment of Sanctuary is active.

Level 5

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Bans
LianKhan
Team 1 Score

4

VS

Team 2 Score

3

Bans
WilloTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 13 / 18
3,535
208
86,842
97,742
38,389
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 7%.

Level 1

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

At The Ready

At The Ready

Missile Launcher

Generate 10 Ammo for each enemy hit by Missile Launcher.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Viktor
29
10 / 13 / 18
5,513
324
120,142
72,476
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Ying
Yubbie
Ying
60
2 / 7 / 19
3,774
222
10,676
38,255
0
Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

52
21 / 14 / 7
4,668
275
112,172
67,789
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.6s after hitting at least one enemy with Obliteration.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deafening Silence

Deafening Silence

Obliteration

Obliteration now Silences enemies hit for 1.65s.

Level 1

Barik
toyMANCO
Barik
46
4 / 8 / 18
4,288
252
76,711
99,207
104,431
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 21s
Objective Time
10m 0s
158
Kill Participation
121
55
Kills
41
41
Deaths
55
103
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Fernando
BEPPEgualdi
Fernando
2
7
20
1.71
W
3
4
38
5.5
L
4
13
18
1
L
Viktor
10
13
18
1.46
L
Ying
Yubbie
Ying
2
7
19
1.64
W
Androxus
31
13
10
2.77
L
21
14
7
1.75
W
Saati
16
9
19
2.83
W
Azaan
3
8
16
1.38
L
Barik
toyMANCO
Barik
4
8
18
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

375,469
Damage
406,543
406,543
Taken
375,469
235,377
Shielding
142,820
255,469
Healing
207,018
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
BEPPEgualdi
Fernando
51,163
37,272
0
4,181
129,137
185,055

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

W
35,000
18,943
197,761
24,379
38,111
1,420
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
86,842
66,015
0
6,669
97,742
38,389

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Viktor
120,142
95,885
0
11,776
72,476
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Ying
Yubbie
Ying
10,676
10,676
146,978
22,746
38,255
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Androxus
120,365
91,852
0
3,306
74,246
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
112,172
85,599
0
6,878
67,789
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Saati
112,785
105,778
0
3,785
56,567
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Azaan
56,156
43,898
0
22,057
108,482
48,902
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Barik
toyMANCO
Barik
76,711
76,711
0
11,971
99,207
104,431
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role