Player Matchup
VS
Match Stats
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Restored Faith
Moonlight
Heal for 10 every time you Heal an ally with Moonlight.
Level 1
Moonwalk
Armor
Increase your maximum Moonlight capacity by 32%.
Level 4
Celestial Body
Armor
Increase your maximum Health by 50.
Level 1
Swift Arrows
Moonlight
Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.
Level 4
Goddess' Blessing
Moonlight
Allies being Healed by Moonlight take 15% reduced damage.
Level 1
Stomping Ground
Weapon
Reduce all active Cooldowns by 42% after getting an Elimination.
Level 3
Exhilarate
Heroic Leap
Hitting at least one champion with Heroic Leap reduces its Cooldown by 3s.
Level 3
Gotcha
Net Shot
Increase your Movement Speed by 10% for 3s after using Net Shot.
Level 1
Bully
Net Shot
Gain 48% Lifesteal against targets Slowed by Net Shot.
Level 4
Momentum
Heroic Leap
Reduce your damage taken by 20% for 4s after using Heroic Leap.
Level 4
Ensnare
Net Shot
Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.
Level 1
In The Thick of It
Rogue's Tempo
Generate 12 Ammo after hitting at least one enemy with Rogue's Tempo.
Level 4
Deadly Flourish
Deadly Momentum
Increase the travel speed of Deadly Momentum by 24%.
Level 3
Swift Strikes
Deadly Momentum
Increase the travel distance of Deadly Momentum by 10%.
Level 2
Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.
Level 3
He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 36%.
Level 3
Measured Cadence
Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.
Level 1
Determined Defense
Armor
Increase your maximum Health by 250.
Level 5
Snap To It
Reduce the time it takes to bring up Designated Sights by 10%.
Level 1
Air Supremacy
Reduce damage taken by 5% for 2.5s after activating Commanding Leap.
Level 1
Interdiction
Weapon
Increase your maximum Ammo by 6.
Level 3
New Boots
Weapon
Reduce the Movement Speed penalty of Designated Sights by 100%.
Level 5
Hell or High Water
Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.
Level 1
Cavalier
Armor
Increase your maximum Health by 750.
Level 5
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Heat Transfer
Shield
Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.
Level 1
Dire Need
Shield
Increase your Movement Speed by 24% while using Shield.
Level 3
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Team 1 Score
1
VS
Team 2 Score
4
Just Believe!
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Flitter
Flutter
Reduce the Cooldown of Flutter by 1.2s.
Level 2
Antics
Weapon
Increase your Reload Speed by 5%.
Level 1
Spritely
Flutter
Reduce your damage taken by 20% for 3s after activating Flutter.
Level 4
Flora
Armor
Increase your maximum Health by 200.
Level 4
Blastflower
Weapon
Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Noble Crest
Armor
Increase your maximum Health by 150.
Level 3
Present Arms
Presence
Heal for 200 after using Presence.
Level 2
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Adrenaline
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Force of Nature
Armor
Gain a 300-Health Shield for 3s after dropping to or below 50% Health.
Level 2
Barkskin
Armor
Increase your maximum Health by 75.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Verdant Expanse
Blossom
Increase the radius of Blossom by 16%.
Level 4
Ferocity
Weapon
Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)
Level 1
Rune Torrent
Nullify
Regenerate 2 Ammo every 1s while using Nullify.
Level 1
Glyph of Siphoning
Armor
Gain a 200-Health Shield after getting an Elimination.
Level 2
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 4s.
Level 4
Arcane Etching
Nullify
Gain a 400-Health Shield after activating Nullify.
Level 4
Glyph of Health
Armor
Increase your maximum Health by 600.
Level 4
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Flicker
Blink
Heal for 120 after using Blink.
Level 4
Cantrip
Soar
Generate 1 Ammo after activating Soar.
Level 1
Swift Witch
Soar
Increase your Movement Speed during Soar by 28%.
Level 4
Teleport
Blink
Increase the distance traveled by Blink by 30%.
Level 5
Biting Cold
Ice Block
Generate 2 Ammo after activating Ice Block.
Level 1
Over the Moon
Soar
Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.