Player Matchup
VS
Match Stats
Ad Eternum
Reduce the damage you take by 3% while at least one wall segment of Sanctuary is active.
Level 1
Solemn Watch
Increase the distance traveled by Conviction by 6%.
Level 1
Tools of Salvation
Increase your maximum Health by 450.
Level 3
Eternal Strife
Using an ability above Ire threshold Heals you for 375.
Level 5
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
Persistence
Gain 30% Lifesteal on your hits with Judgement.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Fracture
Shatter
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Level 3
Rewind
Dimensional Link
Spawn an Illusion with 80% Health when you swap to the spot of a dead Illusion.
Level 4
Squadron
Illusion
Increase the Health of each of your Illusions by 100.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 2s.
Level 2
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Sky Warden
Disengage
Heal for 125 after hitting an enemy with Disengage.
Level 1
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 75% Health.
Level 5
Kinetics
Blast Shot
Generate 2 Ammo for each enemy hit by Blast Shot.
Level 2
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 3s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 3
Excitement
Disengage
Reduce the Cooldown of Dodge Roll by 4s after hitting an enemy with Disengage.
Level 4
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
Fanning the Flames
Juggernaut
Gain a 300-Health Shield for 3s after activating Juggernaut.
Level 2
Subjugation
Juggernaut
Increase the distance traveled by Juggernaut by 8%.
Level 1
Sinister Allies
Armor
Increase your maximum Health by 750.
Level 5
Desperation
Armor
Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.
Level 4
Shattered Essence
Soul Harvest
Each Soul Fragment gathered Heals you for 45.
Level 3
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Eternal
Rune of Travel
Increase the duration of Rune of Travel by 4s.
Level 4
Reclamation
Overcharge
Reduce the Cooldown of Overcharge by 0.5s.
Level 1
Primeval Might
Overcharge
Gain 10% Lifesteal while Overcharge is active.
Level 2
Perseverance
Weapon
Gain 30% Lifesteal while at or below 40% Health.
Level 3
Evanescent
Rune of Travel
Increase your Movement Speed by 40% while Rune of Travel is active.
Level 5
Nothing Personal
True Power
Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Divine Right
Grace
Gain 20% Movement Speed for 3s after using Grace.
Level 4
Heir to the Throne
Grace
Increase travel speed during Grace by 20%.
Level 2
Manifest Destiny
Grace
Increase the travel distance of Grace by 15 units.
Level 3
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.
Level 3
Swift Jade
Valor
Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.
Level 3
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5
It Watches
Armor
Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.
Level 2
Powerslave
Power Siphon
Reduce the Movement Speed penalty during Power Siphon by 15%.
Level 1
We Can Rebuild Him
Armor
Receive 15% increased Healing while at or below 50% Health.
Level 3
Hulking Monstrosity
Armor
Increase your maximum Health by 600.
Level 4
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Essence Rip
Rend Soul
Increase the Healing done by Rend Soul by 16%.
Level 2
Revenant
Armor
Increase your maximum Health by 200.
Level 4
Ebon Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Dark Sight
Rend Soul
Every Soul Charge you detonate generates 2 Ammo.
Level 2
Umbral Gait
Weapon
Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.
Level 5
Soul Collector
Rend Soul
Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.
Level 1
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Power of the Abyss
Reversal
Reduce the Cooldown of Nether Step by 40% after hitting an enemy with Reversal.
Level 2
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 20%.
Level 4
Marksman
Defiance
Generate 3 Ammo after hitting an enemy with Defiance.
Level 3
Elusive
Nether Step
Increase your Movement Speed by 20% for 3s after activating Nether Step.
Level 2
Godslayer
Reversal
Reversal always fires back and does an additional 800 damage.
Level 1
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Heavy Metal
Armor
Increase your maximum Health by 750.
Level 5
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
Furious Charge
Shoulder Bash
Increase the Knockback distance of Shoulder Bash by 24%.
Level 3
Brawl
Kinetic Burst
Heal for 150 over 2s for each enemy hit by Kinetic Burst.
Level 1
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.