Player Matchup

CHOCOLATE U
Unknown
Level 136
Champion Stats
61W - 65L
1,502 SR
Queue Stats
126W - 146L
1,486 Elo+
Solo
Lillith
Lillith
Dïanaşauruşrëx
Lillith
Level 999
Champion Stats
21W - 23L
1,562 SR
Queue Stats
1,381W - 1,286L
1,643 Elo+
Party 2
Seris
Seris
Lobocop2
Seris
Level 176
Champion Stats
16W - 18L
1,551 SR
Queue Stats
268W - 277L
1,575 Elo+
Solo
Raum
Raum
ViagraUser101
Raum
Level 999
Champion Stats
8W - 9L
1,520 SR
Queue Stats
1,034W - 782L
1,728 Elo+
Party 2
Fernando
Fernando
ghøúl
Fernando
Level 999
Champion Stats
121W - 137L
1,555 SR
Queue Stats
3,067W - 2,864L
1,726 Elo+
Party 2
Team Averages
Level 662
1,538 SR
1,631 Elo+

VS

Team Averages
Level 360
1,625 SR
1,609 Elo+
Vatu
Vatu
FreakWizard
Vatu
Level 541
Champion Stats
15W - 11L
1,662 SR
Queue Stats
464W - 456L
1,614 Elo+
Party 1
Lillith
Lillith
MeisterMessiah
Lillith
Level 346
Champion Stats
21W - 25L
1,605 SR
Queue Stats
284W - 291L
1,575 Elo+
Party 1
Atlas
Atlas
SRVII1
Atlas
Level 70
Champion Stats
2W - 5L
1,761 SR
Queue Stats
78W - 82L
1,620 Elo+
Party 1
Kinessa
Kinessa
Supplementest
Kinessa
Level 404
Champion Stats
31W - 36L
1,589 SR
Queue Stats
859W - 928L
1,591 Elo+
Solo
Lian
Lian
xNoo MarcY
Lian
Level 440
Champion Stats
12W - 20L
1,508 SR
Queue Stats
411W - 405L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
CHOCOLATE U
Unknown
37
5 / 15 / 4
3,290
219
53,620
64,151
2,435

Level 3

Level 3

Level 1

Level 3

Level 5

Level 1

60
3 / 6 / 17
3,884
259
33,407
60,512
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 4%, but reduce its duration by {scale=0.35|0.35}s.

Level 1

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Seris
Lobocop2
Seris
59
6 / 7 / 18
4,002
267
48,947
57,845
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 8% while any enemy is marked with a Soul Orb stack.

Level 1

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 21%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

60
12 / 7 / 10
4,071
271
93,401
170,464
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 150 for each champion hit by Juggernaut.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 450.

Level 3

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Fernando
ghøúl
Fernando
60
8 / 4 / 13
5,366
358
71,315
129,397
100,416
Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
20 / 6 / 10
3,428
229
148,182
70,266
0
Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

60
5 / 4 / 17
3,217
214
120,619
35,180
0
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 18%.

Level 3

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Level 1

Atlas
SRVII1
Atlas
47
3 / 5 / 10
2,576
172
53,705
127,628
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Kinessa
54
9 / 6 / 14
2,799
187
119,291
25,485
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 3.5999999999999996s.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 80%.

Level 4

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 4.

Level 4

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

59
2 / 13 / 8
2,027
135
40,572
42,131
0

Match Insights

Player Kills, Deaths, and Assists

9m 15s
Objective Time
4m 33s
96
Kill Participation
98
34
Kills
39
39
Deaths
34
62
Assists
59
Player
Kills
Deaths
Assists
KDA
W
CHOCOLATE U
Unknown
5
15
4
0.47
W
3
6
17
1.92
L
20
6
10
4.17
W
Seris
Lobocop2
Seris
6
7
18
2.14
L
5
4
17
3.38
L
Atlas
SRVII1
Atlas
3
5
10
1.6
L
Kinessa
9
6
14
2.67
W
12
7
10
2.43
W
Fernando
ghøúl
Fernando
8
4
13
3.63
L
2
13
8
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,690
Damage
482,369
482,369
Taken
300,690
102,851
Shielding
0
239,320
Healing
165,302
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
CHOCOLATE U
Unknown
53,620
43,184
300
6,349
64,151
2,435

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,407
11,293
112,177
2,701
60,512
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

L
148,182
118,600
0
18,610
70,266
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Seris
Lobocop2
Seris
48,947
41,686
60,752
19,421
57,845
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
120,619
26,306
121,073
486
35,180
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Atlas
SRVII1
Atlas
53,705
53,705
0
16,147
127,628
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Kinessa
119,291
80,964
0
5,233
25,485
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
93,401
62,532
0
34,602
170,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Fernando
ghøúl
Fernando
71,315
41,620
0
3,018
129,397
100,416

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
40,572
39,361
0
3,753
42,131
0

Damage Done by Role

Damage Taken by Role