Player Matchup

Raum
Raum
Aerosoli
Raum
Level 152
Champion Stats
2W - 1L
1,626 SR
Queue Stats
19W - 20L
1,548 Elo+
Party 1
Octavia
Octavia
CGuff
Octavia
Level 85
Champion Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,601 Elo+
Solo
Lex
Lex
Chelonioo
Lex
Level 91
Champion Stats
1W - 0L
1,317 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Barik
Barik
ONEs-Servant85
Barik
Level 578
Champion Stats
56W - 40L
1,512 SR
Queue Stats
754W - 745L
1,506 Elo+
Solo
Pip
Pip
Ouki89
Pip
Level 720
Champion Stats
3W - 2L
1,735 SR
Queue Stats
22W - 22L
1,568 Elo+
Party 1
Team Averages
Level 325
1,538 SR
1,545 Elo+

VS

Team Averages
Level 324
1,474 SR
1,474 Elo+
Dredge
Dredge
Helawine
Dredge
Level 204
Champion Stats
1W - 6L
1,531 SR
Queue Stats
7W - 21L
1,262 Elo+
Solo
Raum
Raum
Katakori8s
Raum
Level 999
Champion Stats
0W - 1L
1,764 SR
Queue Stats
188W - 224L
1,497 Elo+
Solo
Mal'Damba
Mal'Damba
P4ulWight
Mal'Damba
Level 253
Champion Stats
37W - 19L
1,727 SR
Queue Stats
305W - 255L
1,683 Elo+
Solo
Vora
Vora
jefferson_rosil
Vora
Level 92
Champion Stats
1W - 2L
1,106 SR
Queue Stats
26W - 33L
1,486 Elo+
Solo
Maeve
Maeve
nervura_pesada9
Maeve
Level 70
Champion Stats
4W - 14L
1,244 SR
Queue Stats
26W - 25L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
54
15 / 4 / 21
5,903
537
76,663
140,149
7,760
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 15% for 3s after activating Ignition.

Level 5

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 4%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Desperation

Desperation

Armor

Gain a 750-Health Shield for 3s after dropping to or below 30% Health.

Level 3

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 25% for 3s after activating Soul Harvest.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Octavia
CGuff
Octavia
43
10 / 7 / 9
4,968
452
57,829
41,287
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

38
12 / 12 / 12
5,350
486
47,561
45,892
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

57
7 / 0 / 21
5,083
462
57,953
33,011
46,470
Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 12% for 5s.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 600.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Pip
Ouki89
Pip
59
9 / 7 / 21
5,105
464
57,561
36,113
17,527
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Helawine
Dredge
52
3 / 14 / 4
4,619
420
40,951
38,442
3,564
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 150.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

60
8 / 4 / 7
5,923
538
90,310
125,023
2,250
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Declaration of War

Declaration of War

Juggernaut

Increase the potency of Juggernaut's Knockup by 14%.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Mal'Damba
P4ulWight
Mal'Damba
53
13 / 12 / 7
4,903
446
71,525
46,045
0
Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 3s.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 20%.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Wekono's Wrath

Wekono's Wrath

Weapon

Tossing your snake after reloading is faster and deals an additional 500 damage.

Level 1

56
4 / 9 / 7
4,950
450
77,986
47,083
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

39
2 / 14 / 2
4,774
434
15,680
40,974
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 1s
Objective Time
10m 12s
137
Kill Participation
57
53
Kills
30
30
Deaths
53
84
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Raum
15
4
21
6.38
W
Octavia
CGuff
Octavia
10
7
9
2.07
W
12
12
12
1.5
L
Dredge
Helawine
Dredge
3
14
4
0.36
L
8
4
7
2.88
W
7
0
21
17.5
W
Pip
Ouki89
Pip
9
7
21
2.79
L
Mal'Damba
P4ulWight
Mal'Damba
13
12
7
1.38
L
4
9
7
0.83
L
2
14
2
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,567
Damage
296,452
296,452
Taken
297,567
71,757
Shielding
5,814
176,794
Healing
98,980
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Raum
76,663
63,267
22,413
37,931
140,149
7,760

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Octavia
CGuff
Octavia
57,829
54,889
180
7,596
41,287
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
47,561
45,943
0
5,814
45,892
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
Helawine
Dredge
40,951
31,730
0
5,337
38,442
3,564
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
90,310
49,116
0
43,186
125,023
2,250
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
57,953
57,953
0
10,383
33,011
46,470
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Pip
Ouki89
Pip
57,561
52,523
74,863
17,614
36,113
17,527
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Mal'Damba
P4ulWight
Mal'Damba
71,525
27,128
2,702
15,281
46,045
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
77,986
49,584
75
20,770
47,083
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
15,680
10,513
0
11,629
40,974
0

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role