Player Matchup

Vora
Vora
Platinum II
CmenD3io
Vora
Platinum II
Level 541
Champion Stats
1W - 6L
1,536 SR
Queue Stats
103W - 88L
1,597 Elo+
Solo
Terminus
Terminus
Gold II
KillerQueenCode
Terminus
Gold II
Level 999
Champion Stats
14W - 6L
1,760 SR
Queue Stats
58W - 39L
1,528 Elo+
Solo
Seris
Seris
Gold IV
Luka_Schreave
Seris
Gold IV
Level 227
Champion Stats
11W - 11L
1,530 SR
Queue Stats
52W - 43L
1,509 Elo+
Party 2
Barik
Barik
Gold V
MatthewC_C
Barik
Gold V
Level 118
Champion Stats
12W - 4L
1,822 SR
Queue Stats
52W - 43L
1,509 Elo+
Party 2
Saati
Saati
Platinum III
MoTTTas
Saati
Platinum III
Level 318
Champion Stats
74W - 71L
1,568 SR
Queue Stats
1,018W - 963L
1,571 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 441
1,643 SR
1,542 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 460
1,613 SR
1,534 Elo+
Rei
Rei
Gold II
Keen RidingHood
Rei
Gold II
Level 999
Champion Stats
107W - 95L
1,703 SR
Queue Stats
514W - 525L
1,549 Elo+
Party 3
Fernando
Fernando
Gold V
Mad Vandal
Fernando
Gold V
Level 629
Champion Stats
12W - 6L
1,699 SR
Queue Stats
190W - 165L
1,453 Elo+
Party 3
Tyra
Tyra
Platinum IV
Parangui
Tyra
Platinum IV
Level 451
Champion Stats
4W - 3L
1,527 SR
Queue Stats
161W - 157L
1,560 Elo+
Party 1
Khan
Khan
Platinum IV
SerisIsFTier
Khan
Platinum IV
Level 179
Champion Stats
9W - 9L
1,602 SR
Queue Stats
538W - 512L
1,572 Elo+
Solo
Talus
Talus
Gold IV
nelsonxd12
Talus
Gold IV
Level 40
Champion Stats
2W - 4L
1,534 SR
Queue Stats
74W - 84L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
57
4 / 9 / 2
1,892
237
46,355
37,798
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Terminus
60
4 / 4 / 4
1,936
242
41,400
60,304
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
0 / 5 / 5
1,900
238
5,899
23,099
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Barik
50
3 / 7 / 4
1,971
246
36,596
58,809
49,423
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Saati
MoTTTas
Saati
46
1 / 8 / 3
1,672
209
59,239
35,451
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Taste Maker

Taste Maker

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
WilloTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
KogaMaeve
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
3 / 3 / 23
2,907
363
23,997
25,172
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
Mad Vandal
Fernando
52
2 / 3 / 11
2,869
359
28,323
50,060
89,695
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Tyra
59
10 / 3 / 12
2,717
340
71,842
26,841
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

53
6 / 1 / 14
2,570
321
49,491
57,141
18,641
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Talus
15
14 / 2 / 5
2,607
326
41,808
30,275
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 58s
Objective Time
7m 43s
30
Kill Participation
100
12
Kills
35
33
Deaths
12
18
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Vora
4
9
2
0.56
W
3
3
23
4.83
L
Terminus
4
4
4
1.5
L
0
5
5
0.5
W
Fernando
Mad Vandal
Fernando
2
3
11
2.5
L
Barik
3
7
4
0.71
L
Saati
MoTTTas
Saati
1
8
3
0.31
W
Tyra
10
3
12
5.33
W
6
1
14
13
W
Talus
14
2
5
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,489
Damage
215,461
215,461
Taken
189,489
49,423
Shielding
108,336
124,164
Healing
138,394
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
46,355
35,539
0
3,997
37,798
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
23,997
22,420
79,274
18,163
25,172
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Terminus
41,400
37,240
0
9,997
60,304
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
5,899
5,871
98,085
11,415
23,099
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
Mad Vandal
Fernando
28,323
18,514
0
1,700
50,060
89,695
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Barik
36,596
36,596
0
327
58,809
49,423

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
MoTTTas
Saati
59,239
46,305
0
343
35,451
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tyra
71,842
40,238
0
4,917
26,841
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
49,491
44,975
4,059
19,265
57,141
18,641
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Talus
41,808
40,598
0
11,016
30,275
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role