Player Matchup

Corvus
Corvus
FineTouch
Corvus
Level 422
Champion Stats
11W - 7L
1,647 SR
Queue Stats
389W - 386L
1,608 Elo+
Party 2
Khan
Khan
Leopold
Khan
Level 174
Champion Stats
35W - 28L
1,601 SR
Queue Stats
107W - 105L
1,609 Elo+
Solo
Betty la Bomba
Betty la Bomba
hewtoqal
Betty la Bomba
Level 999
Champion Stats
149W - 151L
1,528 SR
Queue Stats
1,544W - 1,526L
1,501 Elo+
Party 1
Barik
Barik
smilzyyy
Barik
Level 40
Champion Stats
5W - 5L
1,665 SR
Queue Stats
68W - 63L
1,652 Elo+
Party 1
Koga
Koga
xPerinatoRx
Koga
Level 340
Champion Stats
8W - 4L
1,692 SR
Queue Stats
286W - 271L
1,617 Elo+
Party 2
Team Averages
Level 395
1,626 SR
1,597 Elo+

VS

Team Averages
Level 151
1,512 SR
1,590 Elo+
Lillith
Lillith
FREEXZYYY
Lillith
Level 404
Champion Stats
115W - 76L
1,670 SR
Queue Stats
714W - 693L
1,660 Elo+
Solo
Fernando
Fernando
MirdiXz
Fernando
Level 72
Champion Stats
7W - 3L
1,464 SR
Queue Stats
76W - 60L
1,574 Elo+
Solo
Osama98kill
Unknown
Level 213
Champion Stats
4W - 4L
1,500 SR
Queue Stats
159W - 162L
1,560 Elo+
Solo
Skye
Skye
WellCrying
Skye
Level 34
Champion Stats
7W - 5L
1,672 SR
Queue Stats
10W - 12L
1,524 Elo+
Solo
Octavia
Octavia
YappaCZ
Octavia
Level 33
Champion Stats
0W - 3L
1,255 SR
Queue Stats
59W - 47L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
FineTouch
Corvus
59
1 / 4 / 23
3,742
312
24,874
25,789
0
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Khan
Leopold
Khan
51
4 / 5 / 10
3,160
263
42,955
100,982
34,995
Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 15.

Level 5

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Betty la Bomba
hewtoqal
Betty la Bomba
60
7 / 6 / 9
3,386
282
80,807
36,410
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Stunning Entrance

Stunning Entrance

Cluster Grenade

Heal for 30 for each enemy hit by the initial and secondary explosions of Cluster Grenade.

Level 3

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

Level 1

Barik
smilzyyy
Barik
24
6 / 3 / 11
3,837
320
71,721
71,648
98,388
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
15 / 13 / 6
3,444
287
93,718
50,352
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
FREEXZYYY
Lillith
60
2 / 0 / 20
2,863
239
43,081
30,336
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
MirdiXz
Fernando
48
4 / 6 / 10
2,574
215
53,346
108,977
123,851
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Osama98kill
Unknown
50
9 / 8 / 9
2,485
207
87,007
56,075
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

28
12 / 15 / 6
1,094
91
61,736
74,651
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 1.7999999999999998s.

Level 3

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 10.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

Octavia
YappaCZ
Octavia
21
4 / 5 / 6
1,844
154
40,011
44,036
0
Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 1.2s every 1s while standing inside of your Distortion Field.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 55s
Objective Time
1m 29s
92
Kill Participation
82
33
Kills
31
31
Deaths
34
59
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Lillith
FREEXZYYY
Lillith
2
0
20
12
W
Corvus
FineTouch
Corvus
1
4
23
3.13
W
Khan
Leopold
Khan
4
5
10
1.8
L
Fernando
MirdiXz
Fernando
4
6
10
1.5
L
Osama98kill
Unknown
9
8
9
1.69
L
12
15
6
1
L
Octavia
YappaCZ
Octavia
4
5
6
1.4
W
Betty la Bomba
hewtoqal
Betty la Bomba
7
6
9
1.92
W
Barik
smilzyyy
Barik
6
3
11
3.83
W
15
13
6
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

314,075
Damage
285,181
285,181
Taken
314,075
133,383
Shielding
123,851
184,362
Healing
183,572
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
FREEXZYYY
Lillith
43,081
9,717
142,704
192
30,336
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Corvus
FineTouch
Corvus
24,874
21,496
117,777
13,936
25,789
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Khan
Leopold
Khan
42,955
38,161
6,449
25,220
100,982
34,995
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
MirdiXz
Fernando
53,346
42,746
0
1,369
108,977
123,851
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Osama98kill
Unknown
87,007
58,943
0
4
56,075
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
61,736
48,886
5,887
25,927
74,651
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
YappaCZ
Octavia
40,011
36,611
484
7,005
44,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Betty la Bomba
hewtoqal
Betty la Bomba
80,807
45,894
0
2,393
36,410
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
smilzyyy
Barik
71,721
71,721
0
16,206
71,648
98,388

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
93,718
84,467
150
2,231
50,352
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role