Player Matchup

Dredge
Dredge
Qualifying
CNaori
Dredge
Qualifying
Level 30
Champion Stats
1W - 1L
1,633 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ash
Ash
Gold II
Centiped
Ash
Gold II
Level 246
Champion Stats
5W - 5L
1,565 SR
Queue Stats
351W - 321L
1,517 Elo+
Solo
Vora
Vora
Gold I
PyJIb228
Vora
Gold I
Level 143
Champion Stats
31W - 23L
1,668 SR
Queue Stats
66W - 57L
1,554 Elo+
Party 2
Azaan
Azaan
Qualifying
SamouraiJamboo
Azaan
Qualifying
Level 52
Champion Stats
1W - 0L
1,454 SR
Queue Stats
3W - 4L
1,330 Elo+
Party 1
Rei
Rei
Gold V
Альтра
Rei
Gold V
Level 738
Champion Stats
385W - 343L
1,599 SR
Queue Stats
1,042W - 1,055L
1,519 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 242
1,584 SR
1,484 Elo+

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,610 SR
1,540 Elo+
Koga
Koga
Gold IV
FaTaLiTy_Storm24
Koga
Gold IV
Level 49
Champion Stats
15W - 12L
1,645 SR
Queue Stats
38W - 37L
1,519 Elo+
Solo
Corvus
Corvus
Qualifying
HyperEliteYT
Corvus
Qualifying
Level 111
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,767 Elo+
Solo
Io
Io
Gold IV
KolllmaP666
Io
Gold IV
Level 107
Champion Stats
1W - 7L
1,608 SR
Queue Stats
44W - 62L
1,418 Elo+
Solo
Saati
Saati
Gold I
Vora1trick
Saati
Gold I
Level 163
Champion Stats
38W - 32L
1,625 SR
Queue Stats
446W - 435L
1,511 Elo+
Solo
Fernando
Fernando
Gold III
ىىىى
Fernando
Gold III
Level 67
Champion Stats
17W - 6L
1,672 SR
Queue Stats
51W - 42L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
CNaori
Dredge
19
6 / 6 / 7
2,709
181
50,992
32,303
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 3s after exiting a Shortcut.

Level 3

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

35
8 / 5 / 16
3,771
251
68,500
93,162
26,172
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 300.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 5s for each enemy hit with Kinetic Burst.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Vora
51
27 / 8 / 11
4,427
295
144,726
91,545
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

19
10 / 3 / 18
3,962
264
76,404
92,128
39,348
Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 9% while at least one wall segment of Sanctuary is active.

Level 3

True Conviction

True Conviction

Reduce the damage your other allies take by 10% while they are within 35 units of the middle wall segment of your Sanctuary.

Level 2

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 225.

Level 3

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

60
2 / 4 / 42
4,371
291
23,280
50,936
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Bans
YingDrogoz
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloMakoa
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
7 / 11 / 4
3,840
256
98,004
77,925
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Corvus
54
1 / 11 / 11
3,928
262
20,733
45,230
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

56
1 / 8 / 11
2,939
196
66,747
60,849
5,442
Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Saati
46
11 / 11 / 3
3,522
235
106,771
52,078
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Closing Time

Closing Time

Increase your Movement Speed by 30% for 2.5s after activating Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
ىىىى
Fernando
43
6 / 12 / 8
3,727
248
67,819
127,820
92,500
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 15s
Objective Time
5m 50s
147
Kill Participation
63
53
Kills
26
26
Deaths
53
94
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Dredge
CNaori
Dredge
6
6
7
1.58
W
8
5
16
3.2
L
7
11
4
0.82
L
Corvus
1
11
11
0.59
L
1
8
11
0.81
W
Vora
27
8
11
4.06
W
10
3
18
6.33
L
Saati
11
11
3
1.14
W
2
4
42
5.75
L
Fernando
ىىىى
Fernando
6
12
8
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

363,902
Damage
360,074
360,074
Taken
363,902
65,520
Shielding
97,942
252,631
Healing
187,399
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Dredge
CNaori
Dredge
50,992
31,104
0
5,859
32,303
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
68,500
63,288
1,433
4,741
93,162
26,172

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
98,004
83,605
0
11,266
77,925
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
20,733
17,375
89,954
12,879
45,230
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
66,747
58,309
37,262
23,005
60,849
5,442

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Vora
144,726
96,270
1,186
18,293
91,545
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
76,404
55,376
0
16,381
92,128
39,348

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
106,771
71,004
0
6,775
52,078
0

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
23,280
19,834
163,266
41,472
50,936
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
ىىىى
Fernando
67,819
47,638
0
6,258
127,820
92,500
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role