Player Matchup

VII
VII
Platinum I
Capucu669
VII
Platinum I
Level 184
Champion Stats
4W - 10L
1,378 SR
Queue Stats
208W - 202L
1,590 Elo+
Solo
Bomb King
Bomb King
Qualifying
JokerBoy89
Bomb King
Qualifying
Level 151
Champion Stats
22W - 15L
1,726 SR
Queue Stats
82W - 73L
1,590 Elo+
Party 3
Ying
Ying
Diamond V
Matezi
Ying
Diamond V
Level 264
Champion Stats
16W - 18L
1,590 SR
Queue Stats
633W - 566L
1,566 Elo+
Solo
Inara
Inara
Gold V
TVfirstancient
Inara
Gold V
Level 437
Champion Stats
12W - 9L
1,637 SR
Queue Stats
274W - 267L
1,583 Elo+
Party 3
Ruckus
Ruckus
Gold II
ugetbuckWILD
Ruckus
Gold II
Level 999
Champion Stats
23W - 31L
1,576 SR
Queue Stats
2,024W - 1,981L
1,511 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 407
1,581 SR
1,568 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 752
1,585 SR
1,547 Elo+
Raum
Raum
Gold II
Andresbos124
Raum
Gold II
Level 520
Champion Stats
2W - 4L
1,527 SR
Queue Stats
67W - 60L
1,533 Elo+
Party 2
Willo
Willo
Platinum II
Drapeau330
Willo
Platinum II
Level 940
Champion Stats
1W - 3L
1,540 SR
Queue Stats
216W - 212L
1,528 Elo+
Party 1
Corvus
Corvus
Gold III
NEMOTAURE
Corvus
Gold III
Level 867
Champion Stats
116W - 77L
1,707 SR
Queue Stats
314W - 326L
1,508 Elo+
Party 1
Atlas
Atlas
Platinum V
Tohra
Atlas
Platinum V
Level 435
Champion Stats
1W - 2L
1,566 SR
Queue Stats
113W - 100L
1,526 Elo+
Party 2
Androxus
Androxus
Platinum II
火邪神在此坑人汝不要害怕被坑残
Androxus
Platinum II
Level 999
Champion Stats
76W - 80L
1,585 SR
Queue Stats
714W - 629L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
14 / 4 / 10
2,841
284
75,199
28,214
0
The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 5s after getting a Killing Blow while in Burst Mode.

Level 5

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1.5s after activating Grappling Hook.

Level 3

Equivocate

Equivocate

Grappling Hook

Heal for 300 after hitting an enemy with Grappling Hook. Heal for {scale=200|100} if the enemy is a Frontline.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Bomb King
JokerBoy89
Bomb King
47
12 / 4 / 3
3,597
360
71,434
32,750
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Ying
Matezi
Ying
56
2 / 2 / 17
2,955
296
18,299
20,294
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
1 / 0 / 17
2,983
298
60,375
53,134
25,544
Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 5% while standing in Warder's Field.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ruckus
55
8 / 2 / 8
2,611
261
71,042
60,119
25,563
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
FernandoKhan
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 8 / 4
1,873
187
40,191
112,843
4,895
Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 30.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Willo
59
3 / 5 / 5
1,999
200
53,708
38,825
0
Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Corvus
NEMOTAURE
Corvus
57
1 / 6 / 4
1,876
188
13,270
25,573
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 9%.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Atlas
Tohra
Atlas
58
1 / 7 / 2
1,874
187
40,893
84,890
300
Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

59
6 / 11 / 1
1,822
182
46,449
34,218
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 42s
Objective Time
3m 39s
92
Kill Participation
28
37
Kills
12
12
Deaths
37
55
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
14
4
10
4.75
L
Willo
3
5
5
1.1
W
Bomb King
JokerBoy89
Bomb King
12
4
3
3.38
W
Ying
Matezi
Ying
2
2
17
5.25
L
Corvus
NEMOTAURE
Corvus
1
6
4
0.5
W
1
0
17
9.5
L
Atlas
Tohra
Atlas
1
7
2
0.29
W
Ruckus
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

296,349
Damage
194,511
194,511
Taken
296,349
51,107
Shielding
5,195
157,865
Healing
109,449
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,191
25,681
0
13,792
112,843
4,895
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
75,199
71,908
0
1,135
28,214
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Willo
53,708
48,838
0
1,187
38,825
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Bomb King
JokerBoy89
Bomb King
71,434
62,539
0
270
32,750
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Ying
Matezi
Ying
18,299
18,299
117,330
15,652
20,294
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
NEMOTAURE
Corvus
13,270
9,894
83,528
10,059
25,573
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
60,375
48,422
0
16,162
53,134
25,544
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Atlas
Tohra
Atlas
40,893
40,893
0
610
84,890
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Ruckus
71,042
56,975
0
7,316
60,119
25,563

Level 2

L
46,449
27,453
0
273
34,218
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role