Player Matchup

Tyra
Tyra
Ciarangrey
Tyra
Level 133
Champion Stats
33W - 25L
1,537 SR
Queue Stats
62W - 76L
1,461 Elo+
Solo
Rei
Rei
GayDumpster
Rei
Level 453
Champion Stats
29W - 24L
1,647 SR
Queue Stats
113W - 96L
1,447 Elo+
Solo
VII
VII
Nrazor4
VII
Level 131
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,818 Elo+
Solo
Jenos
Jenos
XxPredator698xX
Jenos
Level 70
Champion Stats
58W - 50L
1,526 SR
Queue Stats
70W - 60L
1,514 Elo+
Solo
Dredge
Dredge
toiro
Dredge
Level 282
Champion Stats
18W - 15L
1,603 SR
Queue Stats
212W - 219L
1,549 Elo+
Solo
Team Averages
Level 214
1,563 SR
1,558 Elo+

VS

Team Averages
Level 305
1,542 SR
1,397 Elo+
Saati
Saati
Aizensasaki
Saati
Level 48
Champion Stats
19W - 15L
1,582 SR
Queue Stats
55W - 55L
1,470 Elo+
Solo
Caspian
Caspian
Harleyquinn4689
Caspian
Level 160
Champion Stats
1W - 0L
1,500 SR
Queue Stats
243W - 278L
1,474 Elo+
Solo
Dredge
Dredge
WarDevilMan
Dredge
Level 999
Champion Stats
66W - 50L
1,635 SR
Queue Stats
804W - 791L
1,511 Elo+
Solo
Pip
Pip
flopezv95
Pip
Level 69
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,265 Elo+
Party 1
Barik
Barik
morbo971
Barik
Level 247
Champion Stats
1W - 1L
1,493 SR
Queue Stats
8W - 10L
1,265 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
13 / 12 / 12
3,806
317
77,399
64,396
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

56
4 / 7 / 18
4,307
359
26,894
44,764
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

VII
56
0 / 14 / 3
1,601
133
6,385
41,209
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

28
9 / 6 / 20
2,865
239
35,827
39,098
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 30%.

Level 3

Sidereal

Sidereal

Weapon

Increase your maximum Health by 150.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Eclipse

Eclipse

Void Grip

Heal for 250 every 1s while using Void Grip.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Dredge
toiro
Dredge
53
17 / 6 / 10
3,863
322
84,495
46,764
3,563
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 2s after exiting a Shortcut.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
18
15 / 6 / 14
3,356
280
70,422
26,708
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 150hp.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

48
7 / 14 / 10
2,728
227
29,654
42,895
0
Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Rogues of a Feather

Rogues of a Feather

Love

Heal for 30 after hitting an enemy with Love.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 45 after hitting an enemy with War.

Level 3

Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 16%.

Level 2

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

Everywhere at Once

Everywhere at Once

The Cooldown of Deadly Momentum is permanently set to 5s and cannot be modified, reduced, or increased through other means. Gain 1 stack of Piercing and Sharp Momentum for each enemy hit with Deadly Momentum.

Level 1

Dredge
59
10 / 8 / 5
3,979
332
51,292
30,544
3,794
Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 300.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

26
6 / 9 / 18
3,207
267
24,007
35,572
8,968
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.5s.

Level 2

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 80% of Healing Potion's effect if you hit an ally but not yourself.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Barik
morbo971
Barik
40
7 / 6 / 21
4,369
364
60,856
95,281
96,080
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 39s
Objective Time
5m 19s
106
Kill Participation
113
43
Kills
45
45
Deaths
43
63
Assists
68
Player
Kills
Deaths
Assists
KDA
W
15
6
14
3.67
L
13
12
12
1.58
L
4
7
18
1.86
W
7
14
10
0.86
L
VII
0
14
3
0.11
W
Dredge
10
8
5
1.56
L
9
6
20
3.17
W
6
9
18
1.67
W
Barik
morbo971
Barik
7
6
21
2.92
L
Dredge
toiro
Dredge
17
6
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,000
Damage
236,231
236,231
Taken
231,000
3,563
Shielding
108,842
126,903
Healing
103,073
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
70,422
41,785
0
7,423
26,708
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
77,399
37,884
0
1,440
64,396
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
26,894
26,434
60,331
19,741
44,764
0

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

W
29,654
21,854
0
7,528
42,895
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
VII
6,385
2,690
0
0
41,209
0
W
Dredge
51,292
41,520
0
6,002
30,544
3,794
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

L
35,827
17,785
28,324
12,352
39,098
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
24,007
21,388
56,792
14,392
35,572
8,968
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Barik
morbo971
Barik
60,856
60,856
0
10,936
95,281
96,080
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
toiro
Dredge
84,495
59,419
0
4,715
46,764
3,563

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role