Player Matchup

Dredge
Dredge
Cybercat22
Dredge
Level 49
Champion Stats
3W - 5L
1,471 SR
Queue Stats
79W - 79L
1,589 Elo+
Party 3
Vora
Vora
DiaDreams
Vora
Level 50
Champion Stats
49W - 45L
1,586 SR
Queue Stats
79W - 78L
1,544 Elo+
Party 3
Furia
Furia
Fabikachu
Furia
Level 87
Champion Stats
6W - 5L
1,634 SR
Queue Stats
123W - 132L
1,586 Elo+
Party 3
Moji
Moji
Mafia9521
Moji
Level 286
Champion Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,560 Elo+
Solo
Yagorath
Yagorath
guardian27
Yagorath
Level 269
Champion Stats
0W - 1L
1,931 SR
Queue Stats
118W - 106L
1,621 Elo+
Solo
Team Averages
Level 148
1,625 SR
1,580 Elo+

VS

Team Averages
Level 278
1,540 SR
1,604 Elo+
Fernando
Fernando
AbsolMega
Fernando
Level 275
Champion Stats
5W - 4L
1,478 SR
Queue Stats
235W - 211L
1,633 Elo+
Party 1
Rei
Rei
Esterii-
Rei
Level 140
Champion Stats
42W - 23L
1,660 SR
Queue Stats
59W - 39L
1,634 Elo+
Party 2
Kasumi
Kasumi
ImpRegnius
Kasumi
Level 534
Champion Stats
9W - 15L
1,447 SR
Queue Stats
129W - 126L
1,557 Elo+
Solo
Willo
Willo
Nalubaia-
Willo
Level 317
Champion Stats
12W - 11L
1,596 SR
Queue Stats
179W - 161L
1,599 Elo+
Party 2
Io
Io
Rexlegend2
Io
Level 122
Champion Stats
4W - 2L
1,519 SR
Queue Stats
289W - 277L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Cybercat22
Dredge
15
2 / 8 / 2
1,620
231
32,958
27,749
2,850
Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Vora
17
3 / 7 / 1
1,484
212
41,295
25,131
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Furia
Fabikachu
Furia
45
0 / 8 / 2
1,432
205
14,658
25,322
875
Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 2.4s.

Level 4

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 35-Health Shield for 2s to allies affected by Kindle Soul.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 315 over 3s after Healing an ally with Kindle Soul.

Level 3

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 3.2s for each successful hit by Wings of Wrath.

Level 4

Solar Blessing

Solar Blessing

Pyre Strike

Refiring Pyre Strike stops it in place. Any ally in its beam is Healed for 150 every 0.1s for 1.5s. Additional hits refresh the effect. Remedy (+5% Damage +10% Healing)

Level 1

Moji
59
0 / 8 / 0
857
122
12,285
22,256
0
Shimmering

Shimmering

Magic Barrier

Reduce the Cooldown of Magic Barrier by 1.5s.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 0.8s.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 15% for 2s after Magic Barrier ends.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Yagorath
guardian27
Yagorath
60
2 / 6 / 3
1,901
272
31,667
85,672
0
Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.2s each time you hit an enemy with Caustic Spray.

Level 4

Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 2.4000000000000004s after activating Hardening.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 16%.

Level 2

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 60% but reduce its duration by {scale=10|10}%.

Level 3

Deadly Pursuit

Deadly Pursuit

Form Swap

Increase your Movement Speed by 20% for 3s after swapping into Travel Form.

Level 3

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AbsolMega
Fernando
59
6 / 1 / 16
2,713
388
36,219
77,093
53,712
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
2 / 2 / 16
2,460
351
19,885
17,363
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Kasumi
ImpRegnius
Kasumi
59
8 / 2 / 6
2,208
315
37,839
16,509
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 10% for 2s after Body and Soul ends.

Level 1

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Willo
Nalubaia-
Willo
56
17 / 1 / 9
2,804
401
66,655
10,015
0
Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 10% for 3s after activating Flutter.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

48
3 / 1 / 14
2,262
323
28,361
11,883
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 37s
Objective Time
8m 11s
15
Kill Participation
97
7
Kills
36
37
Deaths
7
8
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Fernando
AbsolMega
Fernando
6
1
16
14
L
Dredge
Cybercat22
Dredge
2
8
2
0.38
L
Vora
3
7
1
0.5
W
2
2
16
5
L
Furia
Fabikachu
Furia
0
8
2
0.13
W
Kasumi
ImpRegnius
Kasumi
8
2
6
5.5
L
Moji
0
8
0
0
W
Willo
Nalubaia-
Willo
17
1
9
21.5
W
3
1
14
10
L
Yagorath
guardian27
Yagorath
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,863
Damage
188,959
186,130
Taken
132,863
3,725
Shielding
53,712
76,179
Healing
115,621
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
AbsolMega
Fernando
36,219
28,074
0
1,044
77,093
53,712
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Dredge
Cybercat22
Dredge
32,958
7,301
0
5,335
27,749
2,850

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
41,295
30,356
0
8,381
25,131
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
19,885
16,651
49,170
5,528
17,363
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Furia
Fabikachu
Furia
14,658
6,835
42,979
7,726
25,322
875
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kasumi
ImpRegnius
Kasumi
37,839
28,671
343
4,690
16,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Moji
12,285
12,057
0
3,113
22,256
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Willo
Nalubaia-
Willo
66,655
48,178
0
409
10,015
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
28,361
27,341
47,172
7,265
11,883
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Yagorath
guardian27
Yagorath
31,667
18,609
0
8,645
85,672
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role