Player Matchup

Vatu
Vatu
BlueEevee13
Vatu
Level 48
Champion Stats
2W - 0L
1,760 SR
Queue Stats
12W - 12L
1,564 Elo+
Solo
Zhin
Zhin
DashTime
Zhin
Level 286
Champion Stats
2W - 0L
1,810 SR
Queue Stats
83W - 76L
1,573 Elo+
Solo
Dredge
Dredge
Pashoshik
Dredge
Level 493
Champion Stats
68W - 66L
1,603 SR
Queue Stats
315W - 315L
1,568 Elo+
Solo
Saati
Saati
StuckGuy
Saati
Level 74
Champion Stats
3W - 1L
1,663 SR
Queue Stats
252W - 244L
1,640 Elo+
Solo
Io
Io
enbrion9048
Io
Level 112
Champion Stats
12W - 16L
1,544 SR
Queue Stats
516W - 517L
1,596 Elo+
Solo
Team Averages
Level 203
1,676 SR
1,588 Elo+

VS

Team Averages
Level 292
1,568 SR
1,612 Elo+
Saati
Saati
Coroiul
Saati
Level 569
Champion Stats
45W - 37L
1,608 SR
Queue Stats
412W - 407L
1,633 Elo+
Party 1
Moji
Moji
GalyaHLEB
Moji
Level 140
Champion Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,597 Elo+
Solo
Viktor
Viktor
MirdiXz
Viktor
Level 72
Champion Stats
8W - 7L
1,516 SR
Queue Stats
159W - 138L
1,562 Elo+
Solo
Ruckus
Ruckus
SpaimaChitilei
Ruckus
Level 573
Champion Stats
1W - 5L
1,487 SR
Queue Stats
528W - 487L
1,673 Elo+
Party 1
Ying
Ying
nou3oh
Ying
Level 107
Champion Stats
19W - 11L
1,731 SR
Queue Stats
111W - 99L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
46
4 / 6 / 8
2,154
239
25,434
28,750
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 80.

Level 2

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 10% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 2

Tranquility

Tranquility

Armor

Increase your base jump height by 90%.

Level 3

Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Omnipresence

Omnipresence

Ambush

Your Ambush gains an additional charge and can now be used on allies.

Level 1

Zhin
51
10 / 3 / 11
2,574
286
40,892
26,761
0
Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Dredge
Pashoshik
Dredge
40
17 / 1 / 10
3,425
381
91,091
50,805
2,753
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Saati
StuckGuy
Saati
52
4 / 2 / 6
2,201
245
31,095
20,629
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Plated Leggings

Plated Leggings

Reduce Damage taken by 3% for 1.5s after using Blast Back.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

27
2 / 3 / 14
2,582
287
27,454
33,853
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
Coroiul
Saati
59
3 / 10 / 4
1,577
175
31,469
44,479
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Moji
59
3 / 11 / 4
1,512
168
21,514
43,252
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 7% while at or below 50% Health.

Level 1

Wobbles

Wobbles

Scamper

Reduce your damage taken by 40% while using Scamper.

Level 5

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 40% for 2s after being hit while Magic Barrier is active.

Level 4

Greater Good

Greater Good

Familiar Spit

Gain 6% Lifesteal against enemies with the maximum number of Magic Marks.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Viktor
MirdiXz
Viktor
48
5 / 7 / 2
1,865
207
53,569
36,578
0
Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 250.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

59
0 / 6 / 4
1,478
164
26,663
69,462
28,140
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

Ying
nou3oh
Ying
54
4 / 3 / 5
1,959
218
27,583
22,195
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 32%.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 28s
Objective Time
42s
86
Kill Participation
34
37
Kills
15
15
Deaths
37
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
6
8
1.33
L
Saati
Coroiul
Saati
3
10
4
0.5
W
Zhin
10
3
11
5.17
L
Moji
3
11
4
0.45
L
Viktor
MirdiXz
Viktor
5
7
2
0.86
W
Dredge
Pashoshik
Dredge
17
1
10
22
L
0
6
4
0.33
W
Saati
StuckGuy
Saati
4
2
6
3.5
W
2
3
14
3
L
Ying
nou3oh
Ying
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

215,966
Damage
160,798
160,798
Taken
215,966
2,753
Shielding
28,140
122,327
Healing
110,420
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
25,434
18,213
0
9,078
28,750
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Saati
Coroiul
Saati
31,469
23,816
0
2,495
44,479
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Zhin
40,892
32,764
0
6,781
26,761
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Moji
21,514
20,539
0
3,234
43,252
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Viktor
MirdiXz
Viktor
53,569
38,254
0
3,746
36,578
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
Pashoshik
Dredge
91,091
45,966
0
17,469
50,805
2,753
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
26,663
21,188
0
18,658
69,462
28,140
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Saati
StuckGuy
Saati
31,095
14,266
0
4,277
20,629
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
27,454
25,910
57,745
26,977
33,853
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Ying
nou3oh
Ying
27,583
12,249
67,368
14,919
22,195
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role