Player Matchup

Bomb King
Bomb King
HoosierDada
Bomb King
Level 22
Champion Stats
0W - 1L
1,500 SR
Queue Stats
13W - 3L
1,853 Elo+
Party 3
Fernando
Fernando
Köxy
Fernando
Level 198
Champion Stats
0W - 1L
1,531 SR
Queue Stats
13W - 4L
1,801 Elo+
Party 1
Pip
Pip
Nøvå
Pip
Level 287
Champion Stats
12W - 4L
1,680 SR
Queue Stats
139W - 48L
1,820 Elo+
Party 3
Cassie
Cassie
Rimoox
Cassie
Level 999
Champion Stats
2W - 3L
1,545 SR
Queue Stats
52W - 39L
1,665 Elo+
Party 3
Koga
Koga
TH NaTox
Koga
Level 60
Champion Stats
29W - 14L
1,658 SR
Queue Stats
44W - 22L
1,672 Elo+
Party 1
Team Averages
Level 313
1,583 SR
1,762 Elo+

VS

Team Averages
Level 581
1,654 SR
1,604 Elo+
Grohk
Grohk
Lornettina
Grohk
Level 523
Champion Stats
2W - 1L
1,594 SR
Queue Stats
21W - 31L
1,523 Elo+
Party 2
Atlas
Atlas
Luminata
Atlas
Level 444
Champion Stats
2W - 1L
1,639 SR
Queue Stats
9W - 14L
1,592 Elo+
Party 2
Dredge
Dredge
Neooooy
Dredge
Level 755
Champion Stats
17W - 23L
1,545 SR
Queue Stats
308W - 284L
1,582 Elo+
Solo
Koga
Koga
huyewz
Koga
Level 182
Champion Stats
3W - 0L
1,927 SR
Queue Stats
24W - 5L
1,693 Elo+
Solo
Ying
Ying
iMJudgment
Ying
Level 999
Champion Stats
16W - 17L
1,566 SR
Queue Stats
474W - 472L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
HoosierDada
Bomb King
16
9 / 8 / 5
3,727
532
52,780
40,262
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
Köxy
Fernando
59
1 / 5 / 1
3,574
511
28,803
60,922
130,781
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Pip
Nøvå
Pip
58
1 / 4 / 10
3,447
492
19,037
25,971
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Cassie
Rimoox
Cassie
59
2 / 7 / 7
3,084
441
36,572
34,862
0
Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

Koga
19
4 / 12 / 3
3,419
488
42,594
41,685
0
Something to Prove

Something to Prove

Armor

Generate 50% Energy after falling to or below 50% Health.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 60 every 1s while Agility is active.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
58
3 / 4 / 10
3,138
448
30,409
35,971
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 30%.

Level 3

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 30 for each enemy hit with Shock Pulse.

Level 1

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Atlas
Luminata
Atlas
57
6 / 4 / 7
3,341
477
35,746
55,593
0
Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Dredge
Neooooy
Dredge
57
5 / 2 / 8
3,420
489
44,774
20,646
1,465
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Koga
huyewz
Koga
57
18 / 4 / 10
3,999
571
81,181
43,699
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 12%.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
4 / 3 / 20
4,282
612
11,592
23,877
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 56s
Objective Time
9m 11s
43
Kill Participation
91
17
Kills
36
36
Deaths
17
26
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bomb King
HoosierDada
Bomb King
9
8
5
1.44
L
Fernando
Köxy
Fernando
1
5
1
0.3
W
Grohk
3
4
10
2
W
Atlas
Luminata
Atlas
6
4
7
2.38
W
Dredge
Neooooy
Dredge
5
2
8
4.5
L
Pip
Nøvå
Pip
1
4
10
1.5
L
Cassie
Rimoox
Cassie
2
7
7
0.79
L
Koga
4
12
3
0.46
W
Koga
huyewz
Koga
18
4
10
5.75
W
4
3
20
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

179,786
Damage
203,702
203,702
Taken
179,786
130,781
Shielding
1,465
104,746
Healing
126,339
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
HoosierDada
Bomb King
52,780
49,470
0
4,113
40,262
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
Köxy
Fernando
28,803
18,305
0
1,516
60,922
130,781
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Grohk
30,409
19,902
15,128
16,618
35,971
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
Luminata
Atlas
35,746
35,746
0
1,165
55,593
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Dredge
Neooooy
Dredge
44,774
30,024
0
3,716
20,646
1,465
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Pip
Nøvå
Pip
19,037
17,333
72,360
14,792
25,971
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Cassie
Rimoox
Cassie
36,572
29,991
0
8,959
34,862
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Koga
42,594
32,083
0
3,006
41,685
0

Level 2

Level 1

W
Koga
huyewz
Koga
81,181
72,510
0
9,932
43,699
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 1

W
11,592
11,592
66,148
13,632
23,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Damage Done by Role

Damage Taken by Role