Player Matchup

Fernando
Fernando
Platinum V
Cheongpung
Fernando
Platinum V
Level 312
Champion Stats
10W - 14L
1,558 SR
Queue Stats
105W - 103L
1,608 Elo+
Party 1
Lian
Lian
Platinum III
DWRK
Lian
Platinum III
Level 369
Champion Stats
15W - 5L
1,850 SR
Queue Stats
125W - 109L
1,620 Elo+
Party 1
Seris
Seris
Platinum I
Kriptonie
Seris
Platinum I
Level 999
Champion Stats
232W - 161L
1,672 SR
Queue Stats
916W - 864L
1,631 Elo+
Solo
Lex
Lex
Platinum II
touka123
Lex
Platinum II
Level 106
Champion Stats
1W - 0L
1,500 SR
Queue Stats
62W - 63L
1,525 Elo+
Solo
Torvald
Torvald
Platinum III
xTheFlasher123
Torvald
Platinum III
Level 472
Champion Stats
5W - 5L
1,625 SR
Queue Stats
273W - 264L
1,596 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 452
1,641 SR
1,596 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 286
1,582 SR
1,585 Elo+
Ying
Ying
Platinum III
HydrogenPeroxid
Ying
Platinum III
Level 613
Champion Stats
77W - 62L
1,653 SR
Queue Stats
383W - 370L
1,597 Elo+
Solo
Corvus
Corvus
Gold I
MMMoney
Corvus
Gold I
Level 98
Champion Stats
4W - 2L
1,652 SR
Queue Stats
129W - 111L
1,576 Elo+
Solo
Vatu
Vatu
Diamond V
WhitebullQT
Vatu
Diamond V
Level 481
Champion Stats
1W - 1L
1,543 SR
Queue Stats
190W - 176L
1,638 Elo+
Solo
Inara
Inara
Platinum III
ZeroToIerance__
Inara
Platinum III
Level 151
Champion Stats
7W - 5L
1,716 SR
Queue Stats
58W - 47L
1,608 Elo+
Solo
Strix
Strix
Platinum III
kara--4--
Strix
Platinum III
Level 88
Champion Stats
1W - 3L
1,343 SR
Queue Stats
39W - 52L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cheongpung
Fernando
55
6 / 8 / 9
3,587
256
68,175
124,348
47,808
Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Lian
DWRK
Lian
58
21 / 10 / 7
3,734
267
100,572
38,631
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Seris
Kriptonie
Seris
58
1 / 5 / 23
3,520
251
27,565
27,083
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

43
12 / 11 / 22
4,101
293
72,459
48,431
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Conditioned

Conditioned

Armor

Increase your Movement Speed by 6%.

Level 2

Justice Served

Justice Served

Retribution

Heal for 15% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 1

The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
11 / 7 / 17
3,454
247
65,258
32,759
79,279
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Glyph of Siphoning

Glyph of Siphoning

Armor

Gain a 300-Health Shield after getting an Elimination.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Arcane Etching

Arcane Etching

Nullify

Gain a 400-Health Shield after activating Nullify.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Bans
WilloBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
KogaKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 9 / 19
2,994
214
12,649
50,407
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Corvus
MMMoney
Corvus
52
9 / 13 / 19
3,159
226
63,132
53,890
0
Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

By My Will

By My Will

Weapon

Increase your maximum Ammo by 12.

Level 3

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 18% while Projection is out.

Level 3

Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1.5s after using Projection.

Level 3

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

52
13 / 12 / 4
3,089
221
60,485
57,742
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 160.

Level 4

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

45
8 / 9 / 12
3,514
251
85,079
122,090
21,957
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Strix
kara--4--
Strix
50
9 / 8 / 7
2,659
190
49,907
49,900
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 1s
Objective Time
5m 11s
129
Kill Participation
102
51
Kills
41
41
Deaths
51
78
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Fernando
Cheongpung
Fernando
6
8
9
1.31
W
Lian
DWRK
Lian
21
10
7
2.45
L
2
9
19
1.28
W
Seris
Kriptonie
Seris
1
5
23
2.5
L
Corvus
MMMoney
Corvus
9
13
19
1.42
L
13
12
4
1.25
L
8
9
12
1.56
L
Strix
kara--4--
Strix
9
8
7
1.56
W
12
11
22
2.09
W
11
7
17
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

334,029
Damage
271,252
271,252
Taken
334,029
127,087
Shielding
21,957
142,329
Healing
190,877
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Cheongpung
Fernando
68,175
46,761
0
4,968
124,348
47,808
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Lian
DWRK
Lian
100,572
99,772
0
2,373
38,631
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

L
12,649
12,649
95,981
28,086
50,407
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Seris
Kriptonie
Seris
27,565
22,683
111,423
15,299
27,083
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Corvus
MMMoney
Corvus
63,132
41,611
37,088
4,783
53,890
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
60,485
41,332
0
13,139
57,742
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
85,079
70,132
0
822
122,090
21,957
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Strix
kara--4--
Strix
49,907
49,126
1,493
9,485
49,900
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
72,459
69,684
0
1,532
48,431
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
65,258
55,626
2,114
4,620
32,759
79,279
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role