Player Matchup

Kasumi
Kasumi
MästërsKïttéñ
Kasumi
Level 425
Champion Stats
90W - 61L
1,693 SR
Queue Stats
331W - 285L
1,705 Elo+
Party 4
Inara
Inara
Sxoony
Inara
Level 285
Champion Stats
5W - 1L
1,727 SR
Queue Stats
609W - 606L
1,630 Elo+
Party 4
Atlas
Atlas
Viosnek
Atlas
Level 391
Champion Stats
40W - 32L
1,601 SR
Queue Stats
1,116W - 1,104L
1,636 Elo+
Party 3
Lian
Lian
XXXsubhamXXX
Lian
Level 704
Champion Stats
14W - 10L
1,636 SR
Queue Stats
421W - 390L
1,669 Elo+
Solo
Io
Io
bittersweeettt
Io
Level 410
Champion Stats
240W - 194L
1,592 SR
Queue Stats
1,086W - 1,095L
1,604 Elo+
Party 3
Team Averages
Level 443
1,650 SR
1,649 Elo+

VS

Team Averages
Level 707
1,563 SR
1,617 Elo+
Willo
Willo
Bllatrix
Willo
Level 541
Champion Stats
14W - 8L
1,615 SR
Queue Stats
474W - 475L
1,603 Elo+
Party 1
Khan
Khan
Cybe19r
Khan
Level 999
Champion Stats
21W - 32L
1,508 SR
Queue Stats
1,344W - 1,019L
1,648 Elo+
Party 2
Ying
Ying
Deadkob
Ying
Level 688
Champion Stats
23W - 40L
1,497 SR
Queue Stats
548W - 557L
1,630 Elo+
Party 1
Rei
Rei
LilyDaBunny
Rei
Level 310
Champion Stats
103W - 84L
1,577 SR
Queue Stats
860W - 843L
1,600 Elo+
Party 2
Torvald
Torvald
Noctobelli
Torvald
Level 999
Champion Stats
734W - 462L
1,619 SR
Queue Stats
1,491W - 1,452L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
14 / 14 / 22
4,794
300
109,438
92,350
0
Sudden Death

Sudden Death

Increase the duration of Curse stacks by 0.6s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.2s.

Level 2

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Inara
Sxoony
Inara
52
6 / 10 / 19
4,523
283
59,867
139,393
18,581
Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Atlas
Viosnek
Atlas
59
4 / 13 / 19
4,089
256
63,185
183,768
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
20 / 10 / 18
5,323
333
137,141
77,740
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

56
3 / 3 / 28
5,264
329
35,779
40,379
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 50.

Level 1

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
Bllatrix
Willo
60
9 / 12 / 20
4,782
299
106,174
57,549
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Khan
Cybe19r
Khan
60
17 / 9 / 18
4,385
274
108,067
145,488
68,450
Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Ying
Deadkob
Ying
55
7 / 5 / 28
3,877
242
132,787
34,476
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

46
10 / 7 / 31
4,407
275
117,463
79,102
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 40% for 5s after earning a Killing Blow or Elimination.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Torvald
Noctobelli
Torvald
55
7 / 14 / 19
3,626
227
69,139
88,795
154,652
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Arcane Etching

Arcane Etching

Nullify

Gain a 100-Health Shield after activating Nullify.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 225 after activating Recharge.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 75.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 11s
Objective Time
5m 43s
153
Kill Participation
166
47
Kills
50
50
Deaths
47
106
Assists
116
Player
Kills
Deaths
Assists
KDA
L
Willo
Bllatrix
Willo
9
12
20
1.58
L
Khan
Cybe19r
Khan
17
9
18
2.89
L
Ying
Deadkob
Ying
7
5
28
4.2
L
10
7
31
3.64
W
14
14
22
1.79
L
Torvald
Noctobelli
Torvald
7
14
19
1.18
W
Inara
Sxoony
Inara
6
10
19
1.55
W
Atlas
Viosnek
Atlas
4
13
19
1.04
W
20
10
18
2.9
W
3
3
28
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

405,410
Damage
533,630
533,630
Taken
405,410
18,581
Shielding
223,102
290,988
Healing
263,044
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Willo
Bllatrix
Willo
106,174
85,648
0
3,690
57,549
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Khan
Cybe19r
Khan
108,067
105,296
10,656
24,741
145,488
68,450
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
Ying
Deadkob
Ying
132,787
54,994
76,283
18,358
34,476
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
117,463
92,964
86,679
39,339
79,102
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Level 1

W
109,438
81,577
0
6,898
92,350
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Torvald
Noctobelli
Torvald
69,139
56,812
1,296
2,002
88,795
154,652
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

W
Inara
Sxoony
Inara
59,867
53,761
0
823
139,393
18,581
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Atlas
Viosnek
Atlas
63,185
63,185
0
1,210
183,768
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
137,141
131,171
0
1,225
77,740
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
35,779
33,004
251,165
29,667
40,379
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role