Player Matchup

Grover
Grover
Deadly-Shlime
Grover
Level 65
Champion Stats
1W - 2L
1,394 SR
Queue Stats
8W - 11L
1,576 Elo+
Solo
Atlas
Atlas
Eplinox
Atlas
Level 28
Champion Stats
1W - 0L
1,509 SR
Queue Stats
13W - 6L
1,771 Elo+
Party 1
Willo
Willo
Genesis617
Willo
Level 243
Champion Stats
5W - 5L
1,542 SR
Queue Stats
381W - 345L
1,566 Elo+
Solo
Jenos
Jenos
KaTOOO1
Jenos
Level 229
Champion Stats
62W - 71L
1,525 SR
Queue Stats
403W - 456L
1,520 Elo+
Solo
Lex
Lex
viewport width
Lex
Level 38
Champion Stats
4W - 1L
1,669 SR
Queue Stats
25W - 8L
1,738 Elo+
Party 1
Team Averages
Level 121
1,528 SR
1,634 Elo+

VS

Team Averages
Level 75
1,677 SR
1,616 Elo+
Vatu
Vatu
Arthysis
Vatu
Level 34
Champion Stats
9W - 6L
1,651 SR
Queue Stats
55W - 33L
1,677 Elo+
Party 2
Tyra
Tyra
IDKitsAJ22
Tyra
Level 41
Champion Stats
11W - 10L
1,684 SR
Queue Stats
96W - 53L
1,620 Elo+
Party 3
Khan
Khan
SirCleric914
Khan
Level 30
Champion Stats
3W - 1L
1,979 SR
Queue Stats
31W - 26L
1,591 Elo+
Party 2
fearful_track72
Unknown
Level 236
Champion Stats
1W - 2L
1,357 SR
Queue Stats
163W - 157L
1,537 Elo+
Solo
Corvus
Corvus
shaggystanzo
Corvus
Level 34
Champion Stats
29W - 10L
1,717 SR
Queue Stats
65W - 35L
1,654 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
41
2 / 5 / 24
4,613
659
21,149
49,099
5,806
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Rebound

Rebound

Armor

Increase your Healing received by 5% while at or below 50% Health.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 600-Health Shield for 3s after dropping to or below 50% Health.

Level 4

Heavenly Agility

Heavenly Agility

Vine

Gain a 500 Shield for 3s after using Vine.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Atlas
Eplinox
Atlas
11
7 / 4 / 9
4,326
618
40,114
69,793
2,355
Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Lessons of the Past

Lessons of the Past

Setback

Gain a 400-Health Shield for 3s after hitting an enemy with Setback.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.2s further into the past.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 300.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Willo
47
12 / 3 / 10
3,843
549
51,204
21,904
0
Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 0.6s.

Level 1

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 3s.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Jenos
KaTOOO1
Jenos
52
1 / 4 / 19
3,516
502
16,323
20,059
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

17
18 / 7 / 12
4,962
709
62,073
33,482
1,424
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 10%.

Level 1

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
10
4 / 9 / 9
3,513
502
45,311
41,813
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 18% for 2s after activating Shadow Bombs.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

37
12 / 7 / 4
4,493
642
77,082
34,655
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 200 over 2s.

Level 2

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

13
2 / 6 / 7
3,819
546
16,011
50,278
62,027
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

59
5 / 10 / 5
3,762
537
43,891
40,143
881

Level 5

Level 1

Level 1

Level 4

Level 4

Level 1

Corvus
42
0 / 8 / 12
3,514
502
12,042
23,974
910
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 2.4000000000000004s after being Healed.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 8s
Objective Time
6m 4s
114
Kill Participation
60
40
Kills
23
23
Deaths
40
74
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Vatu
4
9
9
0.94
W
2
5
24
2.8
W
Atlas
Eplinox
Atlas
7
4
9
2.88
W
Willo
12
3
10
5.67
L
12
7
4
2
W
Jenos
KaTOOO1
Jenos
1
4
19
2.63
L
2
6
7
0.92
L
5
10
5
0.75
L
Corvus
0
8
12
0.75
W
18
7
12
3.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

190,863
Damage
194,337
194,337
Taken
190,863
9,585
Shielding
63,818
118,513
Healing
70,710
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vatu
45,311
35,246
404
12,345
41,813
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
21,149
18,348
41,989
22,536
49,099
5,806
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Atlas
Eplinox
Atlas
40,114
40,114
0
1,055
69,793
2,355
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Willo
51,204
43,973
0
3,406
21,904
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
77,082
55,576
0
1,081
34,655
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Jenos
KaTOOO1
Jenos
16,323
8,625
42,009
6,776
20,059
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
16,011
12,609
1,516
9,339
50,278
62,027
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
43,891
29,651
0
4,768
40,143
881
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Corvus
12,042
10,597
37,194
4,063
23,974
910
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
62,073
58,659
0
742
33,482
1,424
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 2

Damage Done by Role

Damage Taken by Role