Player Matchup

Jenos
Jenos
JordanEagle
Jenos
Level 999
Champion Stats
185W - 180L
1,522 SR
Queue Stats
1,515W - 1,491L
1,579 Elo+
Party 2
Ying
Ying
KHAaq
Ying
Level 916
Champion Stats
46W - 47L
1,544 SR
Queue Stats
805W - 794L
1,636 Elo+
Party 2
Bomb King
Bomb King
LaticoreZ
Bomb King
Level 587
Champion Stats
80W - 63L
1,633 SR
Queue Stats
925W - 884L
1,698 Elo+
Party 3
Lian
Lian
XGODXALICIAX
Lian
Level 985
Champion Stats
11W - 7L
1,682 SR
Queue Stats
637W - 621L
1,647 Elo+
Solo
Atlas
Atlas
zenstyx
Atlas
Level 999
Champion Stats
98W - 72L
1,671 SR
Queue Stats
1,632W - 1,390L
1,729 Elo+
Party 3
Team Averages
Level 897
1,610 SR
1,658 Elo+

VS

Team Averages
Level 557
1,640 SR
1,628 Elo+
Dredge
Dredge
AmeliaCari
Dredge
Level 609
Champion Stats
25W - 28L
1,686 SR
Queue Stats
534W - 513L
1,569 Elo+
Solo
Imani
Imani
Ed3nian
Imani
Level 371
Champion Stats
4W - 4L
1,702 SR
Queue Stats
168W - 116L
1,712 Elo+
Solo
Vora
Vora
jeffer14-Sandi
Vora
Level 68
Champion Stats
21W - 18L
1,602 SR
Queue Stats
209W - 181L
1,667 Elo+
Solo
Androxus
Androxus
mamexx
Androxus
Level 740
Champion Stats
57W - 51L
1,593 SR
Queue Stats
1,636W - 1,159L
1,590 Elo+
Party 1
Grover
Grover
sayuawa
Grover
Level 999
Champion Stats
35W - 45L
1,620 SR
Queue Stats
2,174W - 1,505L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
2 / 13 / 23
3,403
200
21,575
56,187
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 80% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 4.8s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 50%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ying
KHAaq
Ying
59
4 / 8 / 30
4,118
242
21,859
48,412
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bomb King
LaticoreZ
Bomb King
42
16 / 13 / 15
4,179
246
87,265
70,061
0
Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 8.25% for 3s after hitting at least one enemy with Detonate.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

King's Court

King's Court

Detonate

Heal for 45 for each Sticky Bomb you Detonate.

Level 3

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

59
24 / 18 / 6
4,059
239
85,454
75,584
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 4.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Atlas
zenstyx
Atlas
59
14 / 10 / 14
4,174
246
85,543
175,194
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
AmeliaCari
Dredge
57
10 / 14 / 10
3,875
228
99,308
62,153
9,600
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Imani
Ed3nian
Imani
59
15 / 11 / 15
4,273
251
125,235
58,723
0
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

19
14 / 12 / 13
3,845
226
80,488
61,154
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Androxus
mamexx
Androxus
59
19 / 13 / 10
3,963
233
87,925
63,581
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Grover
sayuawa
Grover
60
4 / 11 / 28
3,980
234
32,482
56,085
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 32s
Objective Time
6m 13s
148
Kill Participation
138
60
Kills
62
62
Deaths
61
88
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Dredge
AmeliaCari
Dredge
10
14
10
1.07
L
Imani
Ed3nian
Imani
15
11
15
2.05
W
2
13
23
1.04
W
Ying
KHAaq
Ying
4
8
30
2.38
W
Bomb King
LaticoreZ
Bomb King
16
13
15
1.81
W
24
18
6
1.5
L
14
12
13
1.71
L
Androxus
mamexx
Androxus
19
13
10
1.85
L
Grover
sayuawa
Grover
4
11
28
1.64
W
Atlas
zenstyx
Atlas
14
10
14
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

301,696
Damage
425,438
425,438
Taken
301,696
0
Shielding
9,600
236,556
Healing
157,749
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
AmeliaCari
Dredge
99,308
41,303
0
11,530
62,153
9,600

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Imani
Ed3nian
Imani
125,235
63,266
0
11,654
58,723
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
21,575
15,330
59,113
6,420
56,187
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
KHAaq
Ying
21,859
21,859
136,147
22,584
48,412
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Bomb King
LaticoreZ
Bomb King
87,265
73,948
0
6,806
70,061
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
85,454
81,760
0
4,790
75,584
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
80,488
54,436
0
14,045
61,154
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Androxus
mamexx
Androxus
87,925
67,832
0
6,502
63,581
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Grover
sayuawa
Grover
32,482
22,437
85,162
28,856
56,085
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Atlas
zenstyx
Atlas
85,543
85,543
0
696
175,194
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role