Player Matchup

Corvus
Corvus
DieForDaddy
Corvus
Level 123
Champion Stats
6W - 13L
1,548 SR
Queue Stats
210W - 191L
1,592 Elo+
Party 1
Io
Io
Getgripped
Io
Level 51
Champion Stats
23W - 29L
1,494 SR
Queue Stats
139W - 129L
1,604 Elo+
Solo
Ying
Ying
Row010
Ying
Level 199
Champion Stats
34W - 35L
1,584 SR
Queue Stats
671W - 708L
1,578 Elo+
Solo
Jenos
Jenos
TenderTree
Jenos
Level 81
Champion Stats
27W - 12L
1,713 SR
Queue Stats
186W - 145L
1,609 Elo+
Party 1
Pip
Pip
We8Pie
Pip
Level 999
Champion Stats
63W - 78L
1,528 SR
Queue Stats
1,287W - 1,322L
1,540 Elo+
Solo
Team Averages
Level 291
1,574 SR
1,585 Elo+

VS

Team Averages
Level 154
1,641 SR
1,601 Elo+
Viktor
Viktor
KhaosxZombie
Viktor
Level 36
Champion Stats
6W - 4L
1,738 SR
Queue Stats
33W - 33L
1,622 Elo+
Party 2
Kasumi
Kasumi
LegalBarries
Kasumi
Level 50
Champion Stats
4W - 4L
1,666 SR
Queue Stats
23W - 20L
1,632 Elo+
Party 2
Ying
Ying
SNHeresy
Ying
Level 111
Champion Stats
8W - 10L
1,462 SR
Queue Stats
49W - 43L
1,590 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Thenormix6
Betty la Bomba
Level 534
Champion Stats
7W - 6L
1,788 SR
Queue Stats
354W - 371L
1,598 Elo+
Solo
Khan
Khan
saintwoodbury
Khan
Level 40
Champion Stats
1W - 1L
1,554 SR
Queue Stats
22W - 25L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
46
1 / 3 / 10
1,790
163
40,781
59,305
1,533
Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

By My Will

By My Will

Weapon

Increase your maximum Ammo by 20.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

11
6 / 1 / 10
2,086
190
43,067
39,654
1,232
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 12% while they are being Healed by Moonlight.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Ying
Row010
Ying
49
7 / 4 / 8
2,394
218
60,365
55,093
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Jenos
50
6 / 4 / 11
2,279
207
40,700
50,446
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Pip
We8Pie
Pip
58
3 / 5 / 10
1,842
167
42,145
47,559
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.

Level 1

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
18
9 / 6 / 3
3,449
314
100,795
33,142
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Kasumi
47
4 / 10 / 2
3,100
282
36,654
38,136
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ying
46
1 / 1 / 6
3,225
293
14,169
13,351
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Betty la Bomba
Thenormix6
Betty la Bomba
60
2 / 3 / 7
3,023
275
76,637
32,638
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

57
1 / 3 / 3
3,379
307
23,802
109,791
82,321
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 240 after activating Battle Shout.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 42s
Objective Time
7m 42s
72
Kill Participation
38
23
Kills
17
17
Deaths
23
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Corvus
1
3
10
2
L
6
1
10
11
W
Viktor
9
6
3
1.75
W
Kasumi
4
10
2
0.5
L
Ying
Row010
Ying
7
4
8
2.75
W
Ying
1
1
6
4
L
Jenos
6
4
11
2.88
W
Betty la Bomba
Thenormix6
Betty la Bomba
2
3
7
1.83
L
Pip
We8Pie
Pip
3
5
10
1.6
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

227,058
Damage
252,057
252,057
Taken
227,058
2,765
Shielding
82,321
210,268
Healing
156,162
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
40,781
32,229
28,704
404
59,305
1,533
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
43,067
41,592
42,068
12,849
39,654
1,232

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Viktor
100,795
72,152
0
0
33,142
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Kasumi
36,654
30,284
0
1,370
38,136
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
Row010
Ying
60,365
44,535
21,337
12,409
55,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Ying
14,169
14,169
130,035
11,054
13,351
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
40,700
31,557
54,522
13,167
50,446
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Betty la Bomba
Thenormix6
Betty la Bomba
76,637
43,206
0
2,613
32,638
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Pip
We8Pie
Pip
42,145
38,890
19,079
5,729
47,559
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
23,802
23,420
0
11,090
109,791
82,321
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role