Player Matchup

Fernando
Fernando
Gold III
ALEJANDRO2k4
Fernando
Gold III
Level 61
Champion Stats
46W - 49L
1,577 SR
Queue Stats
92W - 94L
1,486 Elo+
Party 3
Makoa
Makoa
Gold IV
Crashaan
Makoa
Gold IV
Level 73
Champion Stats
23W - 23L
1,599 SR
Queue Stats
102W - 111L
1,477 Elo+
Party 3
Rei
Rei
Gold V
Douzieme
Rei
Gold V
Level 303
Champion Stats
12W - 13L
1,557 SR
Queue Stats
771W - 819L
1,460 Elo+
Solo
Koga
Koga
Silver IV
DrSpecter01
Koga
Silver IV
Level 93
Champion Stats
5W - 4L
1,551 SR
Queue Stats
88W - 107L
1,365 Elo+
Solo
Cassie
Cassie
Silver V
albertobodalo
Cassie
Silver V
Level 36
Champion Stats
0W - 1L
1,348 SR
Queue Stats
13W - 22L
1,297 Elo+
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,527 SR
1,417 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 256
1,705 SR
1,493 Elo+
Willo
Willo
Gold III
DOMMSU
Willo
Gold III
Level 117
Champion Stats
5W - 2L
1,858 SR
Queue Stats
70W - 50L
1,551 Elo+
Party 2
Barik
Barik
Gold IV
ImmortalSugimoto
Barik
Gold IV
Level 228
Champion Stats
17W - 17L
1,598 SR
Queue Stats
62W - 53L
1,496 Elo+
Party 1
Inara
Inara
Silver IV
NiszczycielXX
Inara
Silver IV
Level 740
Champion Stats
2W - 0L
1,721 SR
Queue Stats
42W - 38L
1,415 Elo+
Party 1
Maeve
Maeve
Gold III
TwosaParty
Maeve
Gold III
Level 50
Champion Stats
53W - 31L
1,666 SR
Queue Stats
70W - 50L
1,551 Elo+
Party 2
Jenos
Jenos
Gold IV
xXTairyseSXx
Jenos
Gold IV
Level 144
Champion Stats
6W - 2L
1,681 SR
Queue Stats
87W - 90L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
ALEJANDRO2k4
Fernando
32
8 / 7 / 6
2,931
225
46,012
78,315
55,775
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
Crashaan
Makoa
26
11 / 9 / 5
2,846
219
45,322
88,621
22,064
Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

56
1 / 10 / 13
2,739
211
16,719
43,155
300
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

36
6 / 18 / 11
2,816
217
62,322
61,640
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

37
6 / 13 / 6
2,533
195
46,391
50,815
0
Territorial

Territorial

Disengage

Reduce the Cooldown of Disengage by 5s.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 1s after hitting an enemy with Disengage.

Level 1

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Sky Warden

Sky Warden

Disengage

Heal for 625 after hitting an enemy with Disengage.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
KhanMoji
Team 1 Score

2

VS

Team 2 Score

4

Bans
DrogozNyx
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Willo
DOMMSU
Willo
45
13 / 7 / 19
3,596
277
87,400
29,815
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Germination

Germination

Seedling

Generate 2 Ammo after using Seedling.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

38
3 / 7 / 20
3,510
270
49,020
40,492
56,330
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 4s.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
5 / 6 / 24
3,415
263
43,824
75,365
16,700
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Maeve
30
25 / 7 / 7
4,084
314
84,863
43,231
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 1

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 5s.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.4s each time you hit an enemy with a dagger.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

51
11 / 5 / 23
4,479
345
57,439
27,863
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 37s
Objective Time
8m 0s
73
Kill Participation
150
32
Kills
57
57
Deaths
32
41
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Fernando
ALEJANDRO2k4
Fernando
8
7
6
1.57
L
Makoa
Crashaan
Makoa
11
9
5
1.5
W
Willo
DOMMSU
Willo
13
7
19
3.21
L
1
10
13
0.75
L
6
18
11
0.64
W
3
7
20
1.86
W
5
6
24
2.83
W
Maeve
25
7
7
4.07
L
6
13
6
0.69
W
11
5
23
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

216,766
Damage
322,546
322,546
Taken
216,766
78,139
Shielding
73,030
135,011
Healing
110,076
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
ALEJANDRO2k4
Fernando
46,012
28,091
0
6,364
78,315
55,775
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
Makoa
Crashaan
Makoa
45,322
42,417
0
8,759
88,621
22,064
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Willo
DOMMSU
Willo
87,400
53,199
0
6,841
29,815
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
16,719
16,419
92,968
19,889
43,155
300
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
62,322
46,281
0
1,350
61,640
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
49,020
49,020
0
3,293
40,492
56,330
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
43,824
29,707
0
13,275
75,365
16,700
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Maeve
84,863
70,626
0
5,187
43,231
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
46,391
38,584
0
5,681
50,815
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
57,439
25,691
67,280
14,200
27,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role