Player Matchup

Ying
Ying
Diamond I
Clummsy
Ying
Diamond I
Level 999
Champion Stats
90W - 91L
1,640 SR
Queue Stats
797W - 748L
1,680 Elo+
Party 2
Terminus
Terminus
Platinum I
Forizon123
Terminus
Platinum I
Level 402
Champion Stats
9W - 13L
1,578 SR
Queue Stats
498W - 479L
1,589 Elo+
Solo
Vivian
Vivian
Diamond V
ísomorph
Vivian
Diamond V
Level 247
Champion Stats
3W - 1L
1,661 SR
Queue Stats
205W - 179L
1,611 Elo+
Party 1
Octavia
Octavia
Platinum II
РазрабыГовна
Octavia
Platinum II
Level 999
Champion Stats
26W - 16L
1,756 SR
Queue Stats
649W - 663L
1,584 Elo+
Party 1
Vatu
Vatu
Diamond I
STUNжDAMBA
Vatu
Diamond I
Level 185
Champion Stats
12W - 3L
1,845 SR
Queue Stats
259W - 214L
1,671 Elo+
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 566
1,696 SR
1,627 Elo+

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 358
1,678 SR
1,638 Elo+
Inara
Inara
Diamond V
AbuBanditIyyyyy
Inara
Diamond V
Level 212
Champion Stats
19W - 12L
1,751 SR
Queue Stats
449W - 433L
1,625 Elo+
Solo
Ash
Ash
Qualifying
CaptainMaru
Ash
Qualifying
Level 106
Champion Stats
6W - 5L
1,665 SR
Queue Stats
167W - 146L
1,609 Elo+
Party 3
Lian
Lian
Diamond II
KOli95
Lian
Diamond II
Level 999
Champion Stats
5W - 12L
1,504 SR
Queue Stats
299W - 288L
1,605 Elo+
Solo
Grover
Grover
Masters
elevatorboy
Grover
Masters
Level 314
Champion Stats
51W - 36L
1,783 SR
Queue Stats
328W - 288L
1,722 Elo+
Party 3
Dredge
Dredge
Platinum II
Η2ΘΩsmurf2Δ
Dredge
Platinum II
Level 160
Champion Stats
3W - 7L
1,687 SR
Queue Stats
132W - 115L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Clummsy
Ying
58
0 / 1 / 12
3,233
269
8,531
30,351
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
Forizon123
Terminus
59
3 / 2 / 4
2,735
228
31,289
112,492
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Vivian
ísomorph
Vivian
60
3 / 4 / 11
2,766
231
74,300
45,502
17,546
One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 500.

Level 4

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

58
6 / 3 / 5
2,650
221
69,564
31,434
0
Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 40%.

Level 4

Overwhelming Force

Overwhelming Force

Generate 1% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

55
12 / 5 / 3
2,869
239
63,528
36,478
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Bans
TorvaldCorvus
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 3 / 3
2,422
202
42,023
67,810
25,596
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

44
3 / 5 / 5
2,246
187
44,503
74,762
44,654
Brawl

Brawl

Kinetic Burst

Heal for 450 over 2s for each enemy hit by Kinetic Burst.

Level 3

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Lian
KOli95
Lian
59
8 / 5 / 3
2,492
208
68,376
26,558
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Grover
54
1 / 5 / 12
2,572
214
48,392
45,761
0
Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 4s after hitting an enemy with Crippling Throw.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

51
1 / 6 / 5
2,040
170
52,963
32,321
3,000
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 45s
Objective Time
3m 38s
59
Kill Participation
44
24
Kills
16
15
Deaths
24
35
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
L
3
5
5
1.1
W
Ying
Clummsy
Ying
0
1
12
6
W
Terminus
Forizon123
Terminus
3
2
4
2.5
L
Lian
KOli95
Lian
8
5
3
1.9
L
Grover
1
5
12
1.4
W
Vivian
ísomorph
Vivian
3
4
11
2.13
L
1
6
5
0.58
W
6
3
5
2.83
W
12
5
3
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,212
Damage
256,257
256,257
Taken
247,212
17,546
Shielding
73,250
210,692
Healing
151,704
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
42,023
37,249
0
21,370
67,810
25,596
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
44,503
39,472
0
2,526
74,762
44,654
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
Clummsy
Ying
8,531
8,531
154,765
27,706
30,351
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Terminus
Forizon123
Terminus
31,289
22,124
0
10,529
112,492
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Lian
KOli95
Lian
68,376
68,376
0
2,841
26,558
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
48,392
38,397
82,893
31,638
45,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vivian
ísomorph
Vivian
74,300
68,192
0
3,042
45,502
17,546
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
52,963
26,543
0
10,436
32,321
3,000

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
69,564
61,525
0
3,546
31,434
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
63,528
47,563
0
11,104
36,478
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role