Player Matchup

Fernando
Fernando
Platinum III
Dawsman
Fernando
Platinum III
Level 152
Champion Stats
5W - 4L
1,543 SR
Queue Stats
31W - 28L
1,476 Elo+
Party 1
Ying
Ying
Qualifying
JZNelson
Ying
Qualifying
Level 91
Champion Stats
5W - 0L
1,500 SR
Queue Stats
9W - 4L
1,768 Elo+
Solo
Viktor
Viktor
Gold II
PsYlWaR
Viktor
Gold II
Level 906
Champion Stats
30W - 35L
1,530 SR
Queue Stats
366W - 389L
1,478 Elo+
Party 1
Koga
Koga
Gold I
Your_bs
Koga
Gold I
Level 999
Champion Stats
22W - 21L
1,608 SR
Queue Stats
180W - 173L
1,563 Elo+
Solo
Inara
Inara
Bronze II
gotdestroyed
Inara
Bronze II
Level 282
Champion Stats
4W - 6L
1,513 SR
Queue Stats
105W - 126L
1,419 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 486
1,539 SR
1,541 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 389
1,538 SR
1,518 Elo+
Pip
Pip
Gold I
CherryPopper123
Pip
Gold I
Level 72
Champion Stats
18W - 23L
1,594 SR
Queue Stats
21W - 27L
1,418 Elo+
Solo
Saati
Saati
Gold IV
ITimeMasterIGS
Saati
Gold IV
Level 636
Champion Stats
3W - 4L
1,331 SR
Queue Stats
144W - 131L
1,534 Elo+
Solo
Vora
Vora
Gold II
TaeeDan
Vora
Gold II
Level 879
Champion Stats
16W - 22L
1,578 SR
Queue Stats
812W - 801L
1,543 Elo+
Solo
Atlas
Atlas
Platinum I
aEnvii
Atlas
Platinum I
Level 83
Champion Stats
2W - 2L
1,732 SR
Queue Stats
92W - 85L
1,585 Elo+
Party 2
Ash
Ash
Gold IV
vaniaaaa47
Ash
Gold IV
Level 276
Champion Stats
19W - 37L
1,456 SR
Queue Stats
279W - 291L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dawsman
Fernando
60
3 / 1 / 12
2,421
346
45,922
47,303
44,792
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Ying
48
7 / 1 / 14
2,654
379
33,703
9,281
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Disappear

Disappear

Armor

Increase your Movement Speed by 7% while Out of Combat.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Viktor
PsYlWaR
Viktor
59
10 / 2 / 8
2,410
344
55,335
14,434
0
Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Koga
Your_bs
Koga
58
9 / 4 / 8
2,703
386
46,150
15,843
0
Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

57
2 / 2 / 7
2,234
319
13,000
29,296
1,564
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Plateau

Plateau

Impasse

Gain a 500-Health Shield for 3s after activating Impasse.

Level 4

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
TorvaldWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
33
0 / 7 / 5
1,338
191
13,434
27,300
0
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.5s after hitting an enemy with your weapon.

Level 5

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

58
1 / 5 / 5
1,259
180
29,372
24,375
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 3%.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Vora
TaeeDan
Vora
46
2 / 7 / 1
1,117
160
17,191
23,659
0
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 20% for 1s after hitting anything with Deadly Scythe.

Level 5

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Atlas
aEnvii
Atlas
52
3 / 5 / 4
1,483
212
26,702
63,335
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

45
4 / 7 / 0
1,471
210
29,458
55,441
11,620
Furious Charge

Furious Charge

Shoulder Bash

Increase the Knockback distance of Shoulder Bash by 24%.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.7999999999999998s.

Level 3

War Machine

War Machine

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 7s
Objective Time
1m 47s
80
Kill Participation
25
31
Kills
10
10
Deaths
31
49
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Fernando
Dawsman
Fernando
3
1
12
9
L
1
5
5
0.7
W
Ying
7
1
14
14
W
Viktor
PsYlWaR
Viktor
10
2
8
7
L
Vora
TaeeDan
Vora
2
7
1
0.36
W
Koga
Your_bs
Koga
9
4
8
3.25
L
Atlas
aEnvii
Atlas
3
5
4
1
W
2
2
7
2.75
L
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,110
Damage
116,157
116,157
Taken
194,110
46,356
Shielding
11,620
86,269
Healing
71,570
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
13,434
11,893
41,873
10,680
27,300
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Fernando
Dawsman
Fernando
45,922
23,639
0
5,116
47,303
44,792

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
29,372
24,178
0
2,903
24,375
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Ying
33,703
19,498
65,066
5,787
9,281
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Viktor
PsYlWaR
Viktor
55,335
27,419
0
1,250
14,434
0

Level 2

L
Vora
TaeeDan
Vora
17,191
12,531
0
5,066
23,659
0

Level 1

Level 1

W
Koga
Your_bs
Koga
46,150
36,402
227
5,643
15,843
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

L
Atlas
aEnvii
Atlas
26,702
26,702
0
7,748
63,335
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
13,000
12,406
0
3,180
29,296
1,564
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
29,458
26,647
0
3,300
55,441
11,620

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role