Player Matchup

Inara
Inara
Gold II
Arch_Enemy16
Inara
Gold II
Level 999
Champion Stats
25W - 23L
1,651 SR
Queue Stats
357W - 329L
1,486 Elo+
Party 2
Talus
Talus
Gold II
BlackCrowley
Talus
Gold II
Level 999
Champion Stats
41W - 31L
1,674 SR
Queue Stats
764W - 733L
1,539 Elo+
Party 2
Saati
Saati
Diamond IV
ByCARmx
Saati
Diamond IV
Level 999
Champion Stats
72W - 54L
1,676 SR
Queue Stats
607W - 575L
1,552 Elo+
Party 2
Koga
Koga
Gold IV
DreadHead2000
Koga
Gold IV
Level 153
Champion Stats
51W - 39L
1,704 SR
Queue Stats
214W - 230L
1,497 Elo+
Solo
Ying
Ying
Gold IV
ITimeMasterIGS
Ying
Gold IV
Level 636
Champion Stats
6W - 0L
1,896 SR
Queue Stats
87W - 74L
1,532 Elo+
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 757
1,720 SR
1,521 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 628
1,593 SR
1,485 Elo+
Atlas
Atlas
Gold II
Ashen Fog
Atlas
Gold II
Level 796
Champion Stats
0W - 1L
1,738 SR
Queue Stats
119W - 109L
1,520 Elo+
Solo
Willo
Willo
Platinum III
Dawsman
Willo
Platinum III
Level 153
Champion Stats
2W - 4L
1,580 SR
Queue Stats
29W - 24L
1,512 Elo+
Party 1
Rei
Rei
Gold II
PsYlWaR
Rei
Gold II
Level 908
Champion Stats
2W - 5L
1,522 SR
Queue Stats
360W - 383L
1,484 Elo+
Party 1
Barik
Barik
Bronze I
gotdestroyed
Barik
Bronze I
Level 284
Champion Stats
40W - 36L
1,626 SR
Queue Stats
97W - 116L
1,436 Elo+
Party 1
Androxus
Androxus
Gold III
xxmazadrilox
Androxus
Gold III
Level 999
Champion Stats
4W - 12L
1,499 SR
Queue Stats
652W - 678L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 1 / 12
2,917
265
46,419
57,117
5,400
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

57
10 / 5 / 10
2,715
247
54,282
36,268
0
Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 25% Lifesteal while Overcharge is active.

Level 5

Guts

Guts

Armor

Reduce your damage taken by 5% while at or below 40% Health.

Level 1

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Saati
ByCARmx
Saati
59
21 / 3 / 8
3,263
297
86,862
30,770
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

56
10 / 6 / 14
2,766
251
84,412
38,035
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

58
1 / 2 / 24
2,834
258
20,601
15,073
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Bans
TerminusKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
EvieTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Ashen Fog
Atlas
57
1 / 8 / 2
1,629
148
27,160
98,766
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Willo
Dawsman
Willo
60
8 / 10 / 5
2,752
250
58,242
43,881
0
Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Rei
59
1 / 9 / 8
2,383
217
22,399
40,263
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 4% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
0 / 7 / 4
2,209
201
33,749
71,056
40,177
Field Deploy

Field Deploy

Turret

Heal for 80 each time one of your base Turrets hits an enemy.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 10% Health.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Androxus
xxmazadrilox
Androxus
59
7 / 13 / 2
2,216
201
35,713
38,610
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Abyss Walker

Abyss Walker

Nether Step

Heal for 40 after activating Nether Step.

Level 1

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 18s
Objective Time
4m 17s
115
Kill Participation
38
47
Kills
17
17
Deaths
47
68
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
L
Atlas
Ashen Fog
Atlas
1
8
2
0.25
W
10
5
10
3
W
Saati
ByCARmx
Saati
21
3
8
8.33
L
Willo
Dawsman
Willo
8
10
5
1.05
W
10
6
14
2.83
W
1
2
24
6.5
L
Rei
1
9
8
0.56
L
0
7
4
0.29
L
Androxus
xxmazadrilox
Androxus
7
13
2
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,576
Damage
177,263
177,263
Taken
292,576
5,400
Shielding
40,177
123,123
Healing
129,458
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
46,419
39,262
0
4,213
57,117
5,400

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Atlas
Ashen Fog
Atlas
27,160
27,160
0
10,306
98,766
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
54,282
49,414
0
10,319
36,268
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Saati
ByCARmx
Saati
86,862
77,153
0
3,225
30,770
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Willo
Dawsman
Willo
58,242
52,791
0
867
43,881
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
84,412
77,373
0
3,189
38,035
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
20,601
20,601
91,023
11,154
15,073
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Rei
22,399
20,368
76,143
19,053
40,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
33,749
33,749
0
21,730
71,056
40,177
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
xxmazadrilox
Androxus
35,713
33,610
419
940
38,610
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role