Player Matchup

Ruckus
Ruckus
BringMeToLife94
Ruckus
Level 25
Champion Stats
9W - 8L
1,520 SR
Queue Stats
18W - 17L
1,452 Elo+
Party 1
Barik
Barik
DefinitelyB0t
Barik
Level 48
Champion Stats
7W - 6L
1,640 SR
Queue Stats
55W - 56L
1,471 Elo+
Party 1
Grohk
Grohk
LAS0F
Grohk
Level 48
Champion Stats
9W - 11L
1,576 SR
Queue Stats
70W - 67L
1,526 Elo+
Party 1
Vora
Vora
YouCanCallMeGus
Vora
Level 74
Champion Stats
2W - 1L
1,728 SR
Queue Stats
36W - 39L
1,465 Elo+
Party 1
Viktor
Viktor
psychoskacel
Viktor
Level 33
Champion Stats
24W - 16L
1,636 SR
Queue Stats
47W - 50L
1,454 Elo+
Party 1
Team Averages
Level 46
1,620 SR
1,474 Elo+

VS

Team Averages
Level 431
1,478 SR
1,445 Elo+
Inara
Inara
CHAMPION049
Inara
Level 853
Champion Stats
38W - 40L
1,476 SR
Queue Stats
363W - 369L
1,418 Elo+
Solo
Betty la Bomba
Betty la Bomba
Christallina
Betty la Bomba
Level 915
Champion Stats
43W - 34L
1,557 SR
Queue Stats
149W - 173L
1,538 Elo+
Solo
Pip
Pip
Disgen
Pip
Level 95
Champion Stats
2W - 7L
1,223 SR
Queue Stats
150W - 139L
1,524 Elo+
Solo
Koga
Koga
Mohammed344604
Koga
Level 23
Champion Stats
6W - 7L
1,470 SR
Queue Stats
10W - 21L
1,220 Elo+
Solo
Ying
Ying
PrimeMUTANT_
Ying
Level 270
Champion Stats
16W - 9L
1,664 SR
Queue Stats
164W - 176L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
6 / 10 / 17
3,477
193
80,542
120,090
57,476
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

23
5 / 8 / 20
5,116
284
66,356
88,112
177,812
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grohk
LAS0F
Grohk
20
8 / 12 / 19
4,202
233
51,825
59,509
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 450.

Level 3

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

41
10 / 16 / 12
4,769
265
85,704
64,094
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Viktor
23
19 / 3 / 19
6,671
371
171,596
25,363
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 1s for each enemy hit by it.

Level 1

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
6 / 11 / 14
4,778
265
39,385
179,620
101,601
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Betty la Bomba
Christallina
Betty la Bomba
60
16 / 5 / 10
4,485
249
130,901
53,522
0
A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -400 explosive damage done.

Level 2

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 12%.

Level 2

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 120 for each use of Explosive Personality.

Level 4

Level 1

Pip
Disgen
Pip
48
4 / 5 / 23
4,402
245
29,180
59,068
0
Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

20
13 / 19 / 11
4,392
244
97,290
92,123
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

54
10 / 9 / 20
4,817
268
60,412
71,690
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 26s
Objective Time
10m 40s
135
Kill Participation
127
48
Kills
49
49
Deaths
49
87
Assists
78
Player
Kills
Deaths
Assists
KDA
L
6
10
17
1.45
W
6
11
14
1.18
W
Betty la Bomba
Christallina
Betty la Bomba
16
5
10
4.2
L
5
8
20
1.88
W
Pip
Disgen
Pip
4
5
23
3.1
L
Grohk
LAS0F
Grohk
8
12
19
1.46
W
13
19
11
0.97
W
10
9
20
2.22
L
10
16
12
1
L
Viktor
19
3
19
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

456,023
Damage
357,168
357,168
Taken
456,023
235,288
Shielding
101,601
201,858
Healing
304,340
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
80,542
59,830
0
16,596
120,090
57,476

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
39,385
31,460
0
14,378
179,620
101,601
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Betty la Bomba
Christallina
Betty la Bomba
130,901
60,056
0
4,986
53,522
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Level 1

L
66,356
66,356
0
20,483
88,112
177,812

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Pip
Disgen
Pip
29,180
26,330
111,082
22,327
59,068
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Grohk
LAS0F
Grohk
51,825
26,475
110,123
30,464
59,509
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
97,290
89,438
816
4,027
92,123
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
60,412
60,412
112,478
34,246
71,690
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
85,704
63,541
0
20,641
64,094
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Viktor
171,596
97,886
0
3,551
25,363
0

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Damage Done by Role

Damage Taken by Role