Player Matchup

Rei
Rei
Platinum V
GoryaEgo
Rei
Platinum V
Level 669
Champion Stats
2W - 0L
1,686 SR
Queue Stats
246W - 213L
1,650 Elo+
Solo
Viktor
Viktor
Diamond I
IVenòm
Viktor
Diamond I
Level 741
Champion Stats
7W - 5L
1,748 SR
Queue Stats
267W - 207L
1,669 Elo+
Party 1
Grohk
Grohk
Masters
escølover
Grohk
Masters
Level 161
Champion Stats
7W - 3L
1,868 SR
Queue Stats
135W - 107L
1,697 Elo+
Party 1
Fernando
Fernando
Diamond V
xDGIx
Fernando
Diamond V
Level 946
Champion Stats
12W - 9L
1,766 SR
Queue Stats
357W - 311L
1,628 Elo+
Solo
Makoa
Makoa
Platinum II
yasslaredoute01
Makoa
Platinum II
Level 502
Champion Stats
36W - 44L
1,561 SR
Queue Stats
884W - 883L
1,592 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 604
1,726 SR
1,647 Elo+

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 233
1,682 SR
1,652 Elo+
Saati
Saati
Platinum III
Danielickos
Saati
Platinum III
Level 219
Champion Stats
12W - 6L
1,701 SR
Queue Stats
20W - 13L
1,660 Elo+
Party 2
Atlas
Atlas
Diamond III
IWishToBe
Atlas
Diamond III
Level 176
Champion Stats
0W - 4L
1,500 SR
Queue Stats
107W - 104L
1,629 Elo+
Solo
Barik
Barik
Platinum IV
Shinesukee
Barik
Platinum IV
Level 115
Champion Stats
20W - 14L
1,721 SR
Queue Stats
163W - 146L
1,671 Elo+
Party 2
Grover
Grover
Platinum I
crazyyywolf
Grover
Platinum I
Level 312
Champion Stats
18W - 12L
1,731 SR
Queue Stats
626W - 594L
1,617 Elo+
Solo
Bomb King
Bomb King
Diamond III
ÐOOGI
Bomb King
Diamond III
Level 344
Champion Stats
85W - 60L
1,756 SR
Queue Stats
542W - 498L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 2 / 18
3,022
302
35,047
33,792
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Viktor
IVenòm
Viktor
58
13 / 4 / 14
3,255
326
86,055
26,833
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Grohk
56
7 / 5 / 20
3,013
301
67,423
55,899
0
Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 200.

Level 4

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 10%.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Fernando
xDGIx
Fernando
57
5 / 6 / 15
2,970
297
77,864
81,124
52,525
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

53
3 / 6 / 2
2,378
238
13,015
52,243
27,846
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 20% after falling to or below 40% Health.

Level 1

Sea Legs

Sea Legs

Dredge Anchor

Heal for 120 after hitting an enemy with Dredge Anchor.

Level 1

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Bans
Willo
Team 1 Score

4

VS

Team 2 Score

1

Bans
TerminusDredge
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
5 / 8 / 11
2,675
268
70,297
36,931
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 30%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Atlas
IWishToBe
Atlas
50
5 / 5 / 7
2,208
221
52,642
94,749
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Barik
49
2 / 8 / 7
2,248
225
40,683
57,331
52,595
Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 1.5s.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Grover
49
2 / 5 / 20
3,004
300
26,118
44,798
0
Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.6s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bomb King
ÐOOGI
Bomb King
60
9 / 9 / 4
2,684
268
60,151
45,595
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 2.

Level 2

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 8% for 3s after using Detonate.

Level 2

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 45% and cause Poppy Bomb to explode on contact with any surface.

Level 3

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.30000000000000004s for each Sticky Bomb you Detonate.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 16s
Objective Time
4m 49s
104
Kill Participation
72
35
Kills
23
23
Deaths
35
69
Assists
49
Player
Kills
Deaths
Assists
KDA
L
5
8
11
1.31
W
7
2
18
8
W
Viktor
IVenòm
Viktor
13
4
14
5
L
Atlas
IWishToBe
Atlas
5
5
7
1.7
L
Barik
2
8
7
0.69
L
Grover
2
5
20
2.4
W
Grohk
7
5
20
3.4
W
Fernando
xDGIx
Fernando
5
6
15
2.08
W
3
6
2
0.67
L
Bomb King
ÐOOGI
Bomb King
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

279,404
Damage
249,891
249,891
Taken
279,404
80,371
Shielding
52,595
158,776
Healing
156,119
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
70,297
41,239
0
29
36,931
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
35,047
28,494
70,571
20,827
33,792
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Viktor
IVenòm
Viktor
86,055
49,968
0
3,523
26,833
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Atlas
IWishToBe
Atlas
52,642
52,642
0
10,446
94,749
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
40,683
40,683
0
3,349
57,331
52,595
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Grover
26,118
20,593
101,830
33,299
44,798
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Grohk
67,423
44,635
40,064
22,474
55,899
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
xDGIx
Fernando
77,864
39,633
0
1,270
81,124
52,525
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
13,015
12,215
0
47
52,243
27,846
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Bomb King
ÐOOGI
Bomb King
60,151
46,147
0
7,166
45,595
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role