Player Matchup

Moji
Moji
Gold III
AlexByLord
Moji
Gold III
Level 999
Champion Stats
30W - 39L
1,523 SR
Queue Stats
368W - 371L
1,550 Elo+
Solo
Nyx
Nyx
Silver V
LordRaph4el
Nyx
Silver V
Level 109
Champion Stats
7W - 4L
1,718 SR
Queue Stats
33W - 37L
1,461 Elo+
Party 1
Barik
Barik
Gold V
Overhidee
Barik
Gold V
Level 71
Champion Stats
2W - 3L
1,572 SR
Queue Stats
19W - 34L
1,400 Elo+
Solo
Tyra
Tyra
Gold IV
try88
Tyra
Gold IV
Level 246
Champion Stats
52W - 56L
1,560 SR
Queue Stats
146W - 151L
1,476 Elo+
Solo
Seris
Seris
Platinum III
ygorx-black
Seris
Platinum III
Level 200
Champion Stats
12W - 9L
1,647 SR
Queue Stats
161W - 143L
1,540 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 325
1,604 SR
1,485 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 338
1,533 SR
1,446 Elo+
Fernando
Fernando
Silver II
HorusPy
Fernando
Silver II
Level 394
Champion Stats
35W - 31L
1,583 SR
Queue Stats
284W - 294L
1,417 Elo+
Party 2
Furia
Furia
Silver V
Lechuga329142
Furia
Silver V
Level 83
Champion Stats
15W - 25L
1,515 SR
Queue Stats
51W - 56L
1,390 Elo+
Solo
Tiberius
Tiberius
Gold IV
TaLanico
Tiberius
Gold IV
Level 157
Champion Stats
1W - 3L
1,553 SR
Queue Stats
151W - 137L
1,461 Elo+
Party 2
Inara
Inara
Platinum IV
Twitch-santy1
Inara
Platinum IV
Level 178
Champion Stats
67W - 63L
1,621 SR
Queue Stats
340W - 331L
1,513 Elo+
Party 2
Koga
Koga
Silver I
elthato980
Koga
Silver I
Level 877
Champion Stats
3W - 3L
1,392 SR
Queue Stats
218W - 247L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
19 / 10 / 13
4,209
281
74,434
71,215
0
Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 3% for 2s after Magic Barrier ends.

Level 1

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

52
8 / 7 / 19
5,010
334
58,807
98,518
29,783
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Barik
Overhidee
Barik
36
3 / 10 / 18
4,114
274
40,470
80,372
87,658
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tyra
try88
Tyra
51
13 / 8 / 14
4,017
268
103,985
63,036
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 500 over 2s.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 8% for 4s after using Fire Bomb.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
7 / 0 / 31
4,518
301
35,282
27,714
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 10.

Level 5

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Bans
Bomb KingWillo
Team 1 Score

4

VS

Team 2 Score

2

Bans
ZhinDrogoz
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
HorusPy
Fernando
60
2 / 10 / 13
2,529
169
69,892
94,256
64,667
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

40
3 / 12 / 10
2,048
137
44,656
39,181
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 40%.

Level 4

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 2.4000000000000004s for each successful hit by Wings of Wrath.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 30% Wrath after hitting an enemy with Pyre Strike.

Level 2

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.6s.

Level 4

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Tiberius
TaLanico
Tiberius
54
5 / 7 / 11
2,270
151
71,267
29,951
1,100
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

59
6 / 11 / 10
2,767
184
62,170
105,130
22,857
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
19 / 10 / 8
3,219
215
92,870
44,460
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 49s
Objective Time
4m 57s
145
Kill Participation
87
50
Kills
35
35
Deaths
50
95
Assists
52
Player
Kills
Deaths
Assists
KDA
W
19
10
13
2.55
L
Fernando
HorusPy
Fernando
2
10
13
0.85
L
3
12
10
0.67
W
8
7
19
2.5
W
Barik
Overhidee
Barik
3
10
18
1.2
L
Tiberius
TaLanico
Tiberius
5
7
11
1.5
L
6
11
10
1
L
19
10
8
2.3
W
Tyra
try88
Tyra
13
8
14
2.5
W
7
0
31
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

312,978
Damage
340,855
340,855
Taken
312,978
117,441
Shielding
88,624
206,274
Healing
129,349
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
74,434
68,963
0
4,254
71,215
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Fernando
HorusPy
Fernando
69,892
38,249
0
22,270
94,256
64,667
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
44,656
27,154
66,856
9,212
39,181
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
58,807
39,409
0
2,505
98,518
29,783

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Barik
Overhidee
Barik
40,470
40,470
0
5,355
80,372
87,658

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

L
Tiberius
TaLanico
Tiberius
71,267
61,150
0
5,148
29,951
1,100

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
62,170
50,060
0
21,131
105,130
22,857
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
92,870
87,957
0
4,732
44,460
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

W
Tyra
try88
Tyra
103,985
59,431
0
9,328
63,036
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
35,282
30,808
158,120
26,712
27,714
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role