Player Matchup

VII
VII
Bauver
VII
Level 999
Champion Stats
41W - 48L
1,590 SR
Queue Stats
75W - 83L
1,556 Elo+
Solo
Kinessa
Kinessa
Gokuloves
Kinessa
Level 708
Champion Stats
6W - 9L
1,426 SR
Queue Stats
331W - 475L
1,441 Elo+
Solo
Octavia
Octavia
Jaytivity
Octavia
Level 72
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,778 Elo+
Solo
Zhin
Zhin
Mantax Jarak
Zhin
Level 50
Champion Stats
0W - 2L
1,482 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Barik
Barik
Siriduz
Barik
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 2
Team Averages
Level 369
1,499 SR
1,555 Elo+

VS

Team Averages
Level 64
1,484 SR
1,472 Elo+
Dredge
Dredge
Elecuatroger
Dredge
Level 88
Champion Stats
6W - 6L
1,663 SR
Queue Stats
7W - 8L
1,525 Elo+
Party 1
Strix
Strix
NurGeilAngeln90
Strix
Level 55
Champion Stats
7W - 24L
1,235 SR
Queue Stats
23W - 62L
1,343 Elo+
Solo
Moji
Moji
TheSwiftie
Moji
Level 87
Champion Stats
7W - 8L
1,650 SR
Queue Stats
7W - 8L
1,525 Elo+
Party 1
Vatu
Vatu
Zinru
Vatu
Level 48
Champion Stats
5W - 14L
1,388 SR
Queue Stats
25W - 40L
1,480 Elo+
Party 1
Kasumi
Kasumi
iSoomeer HBK
Kasumi
Level 42
Champion Stats
6W - 9L
1,484 SR
Queue Stats
23W - 30L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
Bauver
VII
59
11 / 8 / 4
2,922
584
22,268
21,256
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 30% while latched to a wall after using Grappling Hook.

Level 3

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Fragments

Fragments

Armor

Heal for 20% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 2

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Kinessa
Gokuloves
Kinessa
48
0 / 1 / 5
2,200
440
6,464
2,156
0
Generator

Generator

Oppressor Mine

Reduce the Cooldown of Oppressor Mine by 6s.

Level 5

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 100%.

Level 5

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Octoppressor

Octoppressor

Oppressor Mine

Increase the number of targets affected by Oppressor Mines by 3.

Level 3

Restore

Restore

Transporter

Heal for 6% of your maximum Health after Teleporting with Transporter.

Level 1

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Octavia
Jaytivity
Octavia
33
6 / 11 / 5
2,810
562
26,318
31,014
23,575
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

26
9 / 12 / 3
2,767
553
28,307
29,480
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Kindling

Kindling

Whirl

Generate 1 Ammo after activating Whirl.

Level 1

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Barik
Siriduz
Barik
13
8 / 8 / 7
3,450
690
24,153
37,092
27,908
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

-1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
37
10 / 9 / 10
3,055
611
44,042
31,843
4,200
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

24
3 / 3 / 1
2,265
453
6,816
13,296
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Crack Shot

Crack Shot

Weapon

Talon Rifle gains non-scoped Accuracy, but deals 900 Damage, its Effective Range reduced to 200, and applies a 50 damage Burn over 1.5s. Stackable 3 times and refreshes on hit.

Level 1

29
9 / 7 / 9
2,925
585
28,053
22,665
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Vatu
Zinru
Vatu
36
8 / 11 / 5
2,983
597
21,248
23,793
0
Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 24% after earning a Killing Blow or Elimination.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Final Sight

Final Sight

Armor

Reset the Cooldown of Ambush after falling to or below 30% Health.

Level 3

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 40%.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Kasumi
22
10 / 5 / 15
3,031
606
20,839
15,913
0
Essence Drain

Essence Drain

Your Savage Tear deals an additional 8% base damage per stack of Curse on your target.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.7999999999999998s.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2.5s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
58
Kill Participation
80
34
Kills
40
40
Deaths
35
24
Assists
40
Player
Kills
Deaths
Assists
KDA
L
VII
Bauver
VII
11
8
4
1.63
W
Dredge
10
9
10
1.67
L
Kinessa
Gokuloves
Kinessa
0
1
5
2.5
L
Octavia
Jaytivity
Octavia
6
11
5
0.77
L
9
12
3
0.88
W
3
3
1
1.17
L
Barik
Siriduz
Barik
8
8
7
1.44
W
9
7
9
1.93
W
Vatu
Zinru
Vatu
8
11
5
0.95
W
Kasumi
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,510
Damage
120,998
120,998
Taken
107,510
51,483
Shielding
4,200
20,732
Healing
17,958
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
VII
Bauver
VII
22,268
17,633
0
3,870
21,256
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
44,042
34,850
0
1,340
31,843
4,200
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Kinessa
Gokuloves
Kinessa
6,464
1,395
0
56
2,156
0
L
Octavia
Jaytivity
Octavia
26,318
25,474
0
5,346
31,014
23,575
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
28,307
23,866
0
4,265
29,480
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
6,816
6,816
210
6,548
13,296
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Barik
Siriduz
Barik
24,153
24,153
0
7,195
37,092
27,908

Level 2

Level 2

Level 1

W
28,053
27,818
615
3,063
22,665
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Vatu
Zinru
Vatu
21,248
15,034
0
1,879
23,793
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Kasumi
20,839
13,827
0
4,303
15,913
0

Damage Done by Role

Damage Taken by Role