Player Matchup

Grover
Grover
Platinum I
BeezyGaming1k
Grover
Platinum I
Level 73
Champion Stats
30W - 23L
1,651 SR
Queue Stats
210W - 170L
1,578 Elo+
Solo
Inara
Inara
Gold II
Meatloafzz
Inara
Gold II
Level 115
Champion Stats
13W - 13L
1,567 SR
Queue Stats
104W - 96L
1,529 Elo+
Party 3
Lian
Lian
Diamond V
Savage mendo
Lian
Diamond V
Level 999
Champion Stats
49W - 38L
1,721 SR
Queue Stats
262W - 255L
1,542 Elo+
Solo
Koga
Koga
Platinum IV
Uzidoozie
Koga
Platinum IV
Level 55
Champion Stats
3W - 2L
1,617 SR
Queue Stats
43W - 21L
1,653 Elo+
Party 3
Terminus
Terminus
Diamond V
eXe_lokitoo
Terminus
Diamond V
Level 192
Champion Stats
56W - 37L
1,679 SR
Queue Stats
74W - 66L
1,591 Elo+
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 287
1,647 SR
1,579 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 713
1,623 SR
1,578 Elo+
Atlas
Atlas
Platinum II
Bellako7615
Atlas
Platinum II
Level 525
Champion Stats
55W - 43L
1,643 SR
Queue Stats
1,099W - 1,036L
1,604 Elo+
Party 1
Ying
Ying
Platinum IV
GreenRose9397
Ying
Platinum IV
Level 674
Champion Stats
29W - 28L
1,629 SR
Queue Stats
287W - 259L
1,586 Elo+
Party 2
Fernando
Fernando
Gold II
TaylorStomp
Fernando
Gold II
Level 369
Champion Stats
22W - 24L
1,645 SR
Queue Stats
249W - 225L
1,579 Elo+
Party 2
Lex
Lex
Gold II
l_-Tatzumaki-_l
Lex
Gold II
Level 999
Champion Stats
1W - 1L
1,535 SR
Queue Stats
15W - 12L
1,566 Elo+
Party 1
Vora
Vora
Diamond V
toledo123
Vora
Diamond V
Level 999
Champion Stats
89W - 72L
1,661 SR
Queue Stats
321W - 312L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
34
1 / 11 / 39
4,631
309
24,752
64,471
3,118
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Inara
39
2 / 7 / 21
4,141
276
71,304
71,000
5,789
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

59
13 / 8 / 20
4,282
285
115,649
53,135
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Koga
38
19 / 11 / 11
4,393
293
135,784
71,559
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Terminus
eXe_lokitoo
Terminus
47
25 / 2 / 15
4,709
314
107,112
78,103
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Bans
TorvaldTalus
Team 1 Score

4

VS

Team 2 Score

2

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 13 / 14
3,043
203
65,558
147,337
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 2 Ammo after hitting a fully-charged weapon shot.

Level 2

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

60
4 / 11 / 16
3,266
218
28,646
48,554
300
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Fernando
TaylorStomp
Fernando
57
0 / 13 / 13
3,215
214
54,717
136,281
139,452
Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
13 / 14 / 13
3,738
249
96,228
65,752
0
Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 15%.

Level 3

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Justice Served

Justice Served

Retribution

Heal for 45% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 3

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Restock

Restock

Weapon

Generate 3 Ammo after getting a Killing Blow or Elimination.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

Vora
56
19 / 9 / 4
4,033
269
93,119
56,677
2,400
Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 0.8s after activating Tendril.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 0s
Objective Time
5m 3s
166
Kill Participation
104
60
Kills
44
39
Deaths
60
106
Assists
60
Player
Kills
Deaths
Assists
KDA
W
1
11
39
1.86
L
8
13
14
1.15
L
4
11
16
1.09
W
Inara
2
7
21
1.79
W
13
8
20
2.88
L
Fernando
TaylorStomp
Fernando
0
13
13
0.5
W
Koga
19
11
11
2.23
W
Terminus
eXe_lokitoo
Terminus
25
2
15
16.25
L
13
14
13
1.39
L
Vora
19
9
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

454,601
Damage
338,268
338,268
Taken
454,601
8,907
Shielding
142,152
206,107
Healing
200,896
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,752
19,557
132,309
37,038
64,471
3,118
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
65,558
65,558
0
9,319
147,337
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
28,646
28,646
147,536
21,425
48,554
300
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Inara
71,304
49,421
0
904
71,000
5,789
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
115,649
109,904
0
6,135
53,135
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Fernando
TaylorStomp
Fernando
54,717
34,823
0
9,395
136,281
139,452
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Koga
135,784
125,355
0
4,387
71,559
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
Terminus
eXe_lokitoo
Terminus
107,112
93,082
0
25,334
78,103
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
96,228
92,282
0
1,158
65,752
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Vora
93,119
64,849
0
12,063
56,677
2,400

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role