Player Matchup

Ash
Ash
Diamond V
DeanGus51
Ash
Diamond V
Level 396
Champion Stats
7W - 13L
1,571 SR
Queue Stats
1,067W - 1,018L
1,669 Elo+
Solo
Lian
Lian
Diamond IV
Inolem
Lian
Diamond IV
Level 109
Champion Stats
28W - 28L
1,605 SR
Queue Stats
288W - 248L
1,630 Elo+
Solo
Ying
Ying
Diamond IV
JavierFV
Ying
Diamond IV
Level 999
Champion Stats
9W - 8L
1,708 SR
Queue Stats
1,019W - 965L
1,591 Elo+
Solo
Rei
Rei
Diamond I
Mømorin
Rei
Diamond I
Level 999
Champion Stats
392W - 363L
1,696 SR
Queue Stats
2,138W - 2,064L
1,706 Elo+
Solo
Atlas
Atlas
Platinum II
Разрежу
Atlas
Platinum II
Level 179
Champion Stats
7W - 10L
1,630 SR
Queue Stats
391W - 361L
1,572 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 536
1,642 SR
1,634 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 107
1,607 SR
1,636 Elo+
Torvald
Torvald
Diamond III
BeiQ
Torvald
Diamond III
Level 85
Champion Stats
8W - 8L
1,678 SR
Queue Stats
205W - 170L
1,632 Elo+
Solo
Androxus
Androxus
Diamond II
EarningCheck
Androxus
Diamond II
Level 39
Champion Stats
23W - 29L
1,622 SR
Queue Stats
75W - 76L
1,645 Elo+
Solo
Inara
Inara
Diamond III
Foreiiignn
Inara
Diamond III
Level 288
Champion Stats
1W - 1L
1,500 SR
Queue Stats
97W - 69L
1,734 Elo+
Party 1
Corvus
Corvus
Gold I
WEOJDAFDU
Corvus
Gold I
Level 32
Champion Stats
2W - 0L
1,639 SR
Queue Stats
18W - 21L
1,486 Elo+
Solo
Viktor
Viktor
Diamond I
Äscenciøn
Viktor
Diamond I
Level 89
Champion Stats
4W - 3L
1,595 SR
Queue Stats
120W - 86L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
6 / 14 / 8
3,048
191
40,535
128,585
65,445
War Machine

War Machine

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 3s.

Level 5

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 4s.

Level 5

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Lian
Inolem
Lian
45
14 / 8 / 15
3,746
234
98,564
77,860
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 50.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Ying
58
1 / 5 / 24
3,366
210
11,220
41,798
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

46
17 / 9 / 11
3,714
232
97,326
72,771
0
Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

55
10 / 5 / 13
3,113
195
60,141
115,902
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 3 Ammo after hitting a fully-charged weapon shot.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bans
VatuFernando
Team 1 Score

3

VS

Team 2 Score

4

Bans
KhanVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
BeiQ
Torvald
41
8 / 5 / 16
6,056
379
75,055
38,226
140,040
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 5s.

Level 5

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 150.

Level 2

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Androxus
EarningCheck
Androxus
22
7 / 13 / 3
3,269
204
78,818
64,944
0
Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Inara
58
3 / 9 / 11
4,714
295
58,325
112,858
10,158
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Corvus
WEOJDAFDU
Corvus
20
6 / 12 / 14
3,246
203
64,500
44,381
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Viktor
48
17 / 9 / 12
4,719
295
160,218
47,377
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 42s
Objective Time
6m 11s
119
Kill Participation
97
48
Kills
41
41
Deaths
48
71
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Torvald
BeiQ
Torvald
8
5
16
3.2
L
6
14
8
0.71
W
Androxus
EarningCheck
Androxus
7
13
3
0.65
W
Inara
3
9
11
0.94
L
Lian
Inolem
Lian
14
8
15
2.69
L
Ying
1
5
24
2.6
L
17
9
11
2.5
W
Corvus
WEOJDAFDU
Corvus
6
12
14
1.08
W
Viktor
17
9
12
2.56
L
10
5
13
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

307,786
Damage
436,916
436,916
Taken
307,786
65,445
Shielding
150,198
284,642
Healing
149,831
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
BeiQ
Torvald
75,055
54,121
6,619
5,470
38,226
140,040

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

L
40,535
37,535
0
6,288
128,585
65,445
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
EarningCheck
Androxus
78,818
70,232
0
17,189
64,944
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Inara
58,325
53,266
0
18,736
112,858
10,158

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

L
Lian
Inolem
Lian
98,564
93,027
0
6,147
77,860
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Ying
11,220
11,220
147,015
24,614
41,798
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
97,326
69,556
64,612
30,330
72,771
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Corvus
WEOJDAFDU
Corvus
64,500
61,577
75,884
14,920
44,381
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Viktor
160,218
109,407
0
11,013
47,377
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
60,141
60,141
0
5,636
115,902
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role