Player Matchup

Fernando
Fernando
Fàtè
Fernando
Level 194
Champion Stats
19W - 13L
1,700 SR
Queue Stats
250W - 251L
1,646 Elo+
Solo
Atlas
Atlas
iPixel
Atlas
Level 209
Champion Stats
0W - 4L
1,298 SR
Queue Stats
69W - 75L
1,589 Elo+
Solo
Koga
Koga
СВЕТВОТЬМЕ
Koga
Level 91
Champion Stats
6W - 10L
1,458 SR
Queue Stats
178W - 144L
1,704 Elo+
Party 2
Jenos
Jenos
проститутка1
Jenos
Level 24
Champion Stats
2W - 2L
1,500 SR
Queue Stats
28W - 14L
1,873 Elo+
Party 2
Ying
Ying
проститутка3
Ying
Level 28
Champion Stats
9W - 4L
1,680 SR
Queue Stats
35W - 15L
1,754 Elo+
Party 2
Team Averages
Level 109
1,527 SR
1,713 Elo+

VS

Team Averages
Level 563
1,671 SR
1,660 Elo+
VII
VII
BatonC
VII
Level 454
Champion Stats
197W - 111L
1,695 SR
Queue Stats
1,607W - 1,527L
1,625 Elo+
Solo
Khan
Khan
Crunkup
Khan
Level 820
Champion Stats
29W - 22L
1,628 SR
Queue Stats
1,796W - 1,789L
1,628 Elo+
Solo
Jenos
Jenos
Høfmånitå
Jenos
Level 368
Champion Stats
328W - 253L
1,670 SR
Queue Stats
1,035W - 1,015L
1,661 Elo+
Party 1
Koga
Koga
benitoisbest
Koga
Level 172
Champion Stats
19W - 12L
1,682 SR
Queue Stats
220W - 188L
1,727 Elo+
Solo
Androxus
Androxus
èndiønèşşå
Androxus
Level 999
Champion Stats
168W - 129L
1,682 SR
Queue Stats
3,941W - 3,813L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Fàtè
Fernando
55
0 / 4 / 1
866
124
9,470
26,001
18,442
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Atlas
iPixel
Atlas
56
0 / 3 / 1
992
142
25,843
44,263
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 2s after hitting an enemy with Setback.

Level 2

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

41
0 / 1 / 0
767
110
6,890
3,906
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 25 Ammo after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

12
2 / 2 / 0
997
142
8,637
5,313
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

15
1 / 1 / 2
882
126
7,666
6,435
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 2.8s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
BatonC
VII
59
3 / 2 / 1
1,552
222
10,194
14,938
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1.5s after activating Explosive Dodge.

Level 3

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 1s after getting a Killing Blow while in Burst Mode.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Khan
Crunkup
Khan
60
1 / 0 / 4
1,677
240
14,047
18,827
780
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Bloodthirst

Bloodthirst

Armor

Gain 8% Lifesteal.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

54
0 / 0 / 7
1,745
249
8,152
3,469
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 36% while using Stellar Wind.

Level 3

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

50
1 / 1 / 1
1,721
246
15,096
5,327
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
6 / 0 / 2
1,820
260
38,429
15,945
0
Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Featherweight

Featherweight

Armor

Heal for 200 every 1s while drifting.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3s
Objective Time
3m 53s
7
Kill Participation
26
3
Kills
11
11
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
VII
BatonC
VII
3
2
1
1.75
W
Khan
Crunkup
Khan
1
0
4
3
L
Fernando
Fàtè
Fernando
0
4
1
0.13
W
0
0
7
3.5
W
1
1
1
1.5
L
Atlas
iPixel
Atlas
0
3
1
0.17
W
6
0
2
7
L
0
1
0
0
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,506
Damage
85,918
85,918
Taken
58,506
18,442
Shielding
780
27,398
Healing
47,876
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
VII
BatonC
VII
10,194
7,044
0
1,590
14,938
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Khan
Crunkup
Khan
14,047
12,401
2,805
3,551
18,827
780
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
Fàtè
Fernando
9,470
5,970
0
726
26,001
18,442
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
8,152
7,762
36,636
1,915
3,469
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
15,096
13,446
0
0
5,327
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Atlas
iPixel
Atlas
25,843
25,843
0
0
44,263
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,429
35,309
0
1,379
15,945
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
6,890
6,890
0
616
3,906
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
8,637
1,220
19,199
481
5,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
7,666
0
4,860
1,516
6,435
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role