Player Matchup

Ying
Ying
DavidanCZ
Ying
Level 112
Champion Stats
63W - 39L
1,540 SR
Queue Stats
395W - 361L
1,606 Elo+
Solo
Raum
Raum
HATAT0
Raum
Level 39
Champion Stats
9W - 5L
1,681 SR
Queue Stats
25W - 23L
1,499 Elo+
Solo
Seris
Seris
MokkaStam420
Seris
Level 60
Champion Stats
19W - 13L
1,740 SR
Queue Stats
22W - 30L
1,482 Elo+
Party 1
Torvald
Torvald
Paffie
Torvald
Level 23
Champion Stats
10W - 8L
1,604 SR
Queue Stats
28W - 34L
1,479 Elo+
Party 1
Barik
Barik
yandrijk
Barik
Level 999
Champion Stats
2W - 5L
1,394 SR
Queue Stats
482W - 502L
1,489 Elo+
Solo
Team Averages
Level 247
1,592 SR
1,511 Elo+

VS

Team Averages
Level 368
1,624 SR
1,530 Elo+
Vora
Vora
CNurMur
Vora
Level 187
Champion Stats
48W - 57L
1,545 SR
Queue Stats
472W - 456L
1,541 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Koshijy
Betty la Bomba
Level 999
Champion Stats
54W - 36L
1,685 SR
Queue Stats
190W - 202L
1,516 Elo+
Party 2
Inara
Inara
VacaBaka
Inara
Level 408
Champion Stats
3W - 3L
1,482 SR
Queue Stats
95W - 80L
1,564 Elo+
Solo
Jenos
Jenos
schmaikn
Jenos
Level 154
Champion Stats
141W - 156L
1,558 SR
Queue Stats
323W - 329L
1,535 Elo+
Solo
Ying
Ying
wdymucrashed
Ying
Level 93
Champion Stats
2W - 1L
1,851 SR
Queue Stats
67W - 68L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
53
7 / 10 / 19
5,390
284
98,916
64,546
0
Harmony

Harmony

Shatter

Heal for 39% of the damage dealt by Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Raum
HATAT0
Raum
23
7 / 17 / 15
4,792
252
69,912
259,386
0
Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 4s after activating Soul Harvest.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 20% for 3s after activating Soul Harvest.

Level 4

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 16%.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

34
7 / 10 / 17
3,889
205
65,554
54,633
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Torvald
Paffie
Torvald
11
8 / 11 / 19
5,041
265
80,058
65,570
162,832
Hearthwarder

Hearthwarder

Protection

Generate 300 Shield after using Protection.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Field Study

Field Study

Protection

Increase the damage done by allies by 10% while they are Shielded by Protection.

Level 1

Barik
yandrijk
Barik
59
17 / 14 / 12
4,740
249
110,356
98,683
68,479
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
CNurMur
Vora
47
18 / 14 / 14
4,057
214
103,318
77,339
6,264
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 240 for each enemy hit with Obliteration.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Betty la Bomba
Koshijy
Betty la Bomba
59
19 / 8 / 23
4,869
256
167,409
58,594
0
Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 30%.

Level 3

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 6%.

Level 3

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 120%.

Level 3

Level 1

Inara
VacaBaka
Inara
59
7 / 10 / 31
4,753
250
94,233
169,320
35,693
Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Jenos
schmaikn
Jenos
22
10 / 4 / 30
4,391
231
74,204
34,119
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

52
8 / 10 / 27
6,773
356
103,654
85,424
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

15m 19s
Objective Time
13m 42s
128
Kill Participation
187
46
Kills
62
62
Deaths
46
82
Assists
125
Player
Kills
Deaths
Assists
KDA
L
Vora
CNurMur
Vora
18
14
14
1.79
W
Ying
7
10
19
1.65
W
Raum
HATAT0
Raum
7
17
15
0.85
L
Betty la Bomba
Koshijy
Betty la Bomba
19
8
23
3.81
W
7
10
17
1.55
W
Torvald
Paffie
Torvald
8
11
19
1.59
L
Inara
VacaBaka
Inara
7
10
31
2.25
L
Jenos
schmaikn
Jenos
10
4
30
6.25
L
8
10
27
2.15
W
Barik
yandrijk
Barik
17
14
12
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,796
Damage
542,818
542,818
Taken
424,796
231,311
Shielding
41,957
205,327
Healing
269,534
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Vora
CNurMur
Vora
103,318
78,688
0
19,167
77,339
6,264
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
98,916
74,071
58,017
33,245
64,546
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Raum
HATAT0
Raum
69,912
50,104
0
13,829
259,386
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

L
Betty la Bomba
Koshijy
Betty la Bomba
167,409
103,868
481
9,718
58,594
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
65,554
53,624
62,179
17,031
54,633
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Torvald
Paffie
Torvald
80,058
60,764
6,167
0
65,570
162,832
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Inara
VacaBaka
Inara
94,233
67,537
0
8,536
169,320
35,693
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
schmaikn
Jenos
74,204
39,502
113,616
21,333
34,119
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
103,654
98,804
66,246
30,437
85,424
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Barik
yandrijk
Barik
110,356
110,356
0
14,859
98,683
68,479

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role