Player Matchup

Lian
Lian
KoT SHADOW
Lian
Level 57
Champion Stats
1W - 2L
1,500 SR
Queue Stats
58W - 48L
1,632 Elo+
Solo
Tiberius
Tiberius
Pinecone_Patty
Tiberius
Level 40
Champion Stats
10W - 13L
1,781 SR
Queue Stats
51W - 78L
1,414 Elo+
Solo
Viktor
Viktor
minhtuan_175
Viktor
Level 71
Champion Stats
142W - 132L
1,604 SR
Queue Stats
168W - 160L
1,509 Elo+
Solo
Ying
Ying
snaggy_device7
Ying
Level 132
Champion Stats
28W - 36L
1,492 SR
Queue Stats
320W - 341L
1,501 Elo+
Solo
Rei
Rei
temp-09275652
Rei
Level 290
Champion Stats
40W - 49L
1,537 SR
Queue Stats
1,390W - 1,397L
1,558 Elo+
Solo
Team Averages
Level 118
1,583 SR
1,523 Elo+

VS

Team Averages
Level 219
1,603 SR
1,438 Elo+
Inara
Inara
Forbidden-Oracle
Inara
Level 78
Champion Stats
3W - 0L
1,902 SR
Queue Stats
46W - 41L
1,495 Elo+
Party 1
Tyra
Tyra
bq244617
Tyra
Level 855
Champion Stats
17W - 10L
1,677 SR
Queue Stats
162W - 153L
1,497 Elo+
Party 1
Rei
Rei
hitohito43
Rei
Level 81
Champion Stats
8W - 9L
1,474 SR
Queue Stats
81W - 113L
1,406 Elo+
Party 2
Jenos
Jenos
okodazo-smailk
Jenos
Level 34
Champion Stats
14W - 17L
1,501 SR
Queue Stats
36W - 55L
1,381 Elo+
Party 2
Maeve
Maeve
twirly-ria3
Maeve
Level 48
Champion Stats
15W - 17L
1,463 SR
Queue Stats
38W - 56L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
9 / 4 / 6
2,029
203
68,054
34,001
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 2.4s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Tiberius
30
3 / 9 / 3
1,578
158
23,062
31,055
0
Viktor
18
5 / 5 / 5
1,541
154
35,997
17,322
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 30% while using Iron Sights.

Level 3

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 45%.

Level 3

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

42
2 / 4 / 10
1,510
151
16,736
17,306
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 1.4s.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
3 / 4 / 9
1,956
196
19,658
16,489
0
Arcane Maelstrom

Arcane Maelstrom

Envelop

Using Envelop reduces your linked friendly target's Cooldowns by 12%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
5 / 2 / 10
3,064
306
36,507
56,846
21,583
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tyra
59
12 / 7 / 5
2,845
285
45,411
35,550
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

54
3 / 5 / 7
1,402
140
6,690
26,369
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 1% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 1.5s.

Level 5

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.17% Ultimate Charge to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

15
2 / 4 / 7
1,196
120
17,123
26,989
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 60% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 3

Penumbra

Penumbra

Weapon

Gain 15% Lifesteal.

Level 3

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 15% while Stellar Wind is active.

Level 3

Inertia

Inertia

Weapon

Increase your Reload Speed by 15%.

Level 3

Eclipse

Eclipse

Void Grip

Heal for 150 every 1s while using Void Grip.

Level 3

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

43
4 / 4 / 5
1,072
107
10,442
17,753
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 4s
Objective Time
8m 10s
55
Kill Participation
60
22
Kills
26
26
Deaths
22
33
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
9
4
6
3
L
Tiberius
3
9
3
0.5
W
Tyra
12
7
5
2.07
W
3
5
7
1.3
L
Viktor
5
5
5
1.5
W
2
4
7
1.38
L
2
4
10
1.75
L
3
4
9
1.88
W
4
4
5
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,507
Damage
116,173
116,173
Taken
163,507
0
Shielding
21,583
52,669
Healing
91,271
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
36,507
31,997
0
9,439
56,846
21,583
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
68,054
62,221
0
683
34,001
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Tiberius
23,062
13,513
0
0
31,055
0
W
Tyra
45,411
39,246
0
3,581
35,550
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
6,690
6,500
41,054
11,824
26,369
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Viktor
35,997
24,673
0
48
17,322
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
17,123
12,783
16,715
3,846
26,989
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

L
16,736
16,736
25,173
6,021
17,306
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,658
17,268
15,172
5,572
16,489
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
10,442
6,817
0
4,812
17,753
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role