Player Matchup

Imani
Imani
Dalapupikaka
Imani
Level 32
Champion Stats
5W - 5L
1,596 SR
Queue Stats
32W - 51L
1,339 Elo+
Party 2
Skye
Skye
christopher1777
Skye
Level 16
Champion Stats
9W - 7L
1,590 SR
Queue Stats
13W - 13L
1,528 Elo+
Party 1
Nyx
Nyx
fw_Blunt_Raze1
Nyx
Level 16
Champion Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,420 Elo+
Solo
Ying
Ying
i_Go_Hamster
Ying
Level 68
Champion Stats
3W - 2L
1,668 SR
Queue Stats
13W - 15L
1,529 Elo+
Party 1
Koga
Koga
sappyshark
Koga
Level 27
Champion Stats
2W - 4L
1,521 SR
Queue Stats
19W - 36L
1,299 Elo+
Party 2
Team Averages
Level 32
1,575 SR
1,423 Elo+

VS

Team Averages
Level 45
1,549 SR
1,496 Elo+
Terminus
Terminus
Maddgick
Terminus
Level 116
Champion Stats
6W - 3L
1,644 SR
Queue Stats
253W - 293L
1,459 Elo+
Solo
Ying
Ying
PeeTeef
Ying
Level 25
Champion Stats
2W - 1L
1,540 SR
Queue Stats
3W - 3L
1,451 Elo+
Solo
Zhin
Zhin
Phrogie01
Zhin
Level 26
Champion Stats
23W - 20L
1,579 SR
Queue Stats
67W - 67L
1,561 Elo+
Party 3
Octavia
Octavia
akfjbnvpadfi
Octavia
Level 27
Champion Stats
4W - 6L
1,496 SR
Queue Stats
66W - 67L
1,585 Elo+
Party 3
Strix
Strix
qaismohammad925
Strix
Level 31
Champion Stats
6W - 1L
1,487 SR
Queue Stats
17W - 16L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
5 / 10 / 4
1,837
153
34,778
32,540
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 45%.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

9
14 / 7 / 6
2,309
192
61,066
38,087
0
Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 32% for 2s after entering Smoke Screen.

Level 4

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Specter

Specter

Smoke Screen

Generate 4 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

5
2 / 9 / 9
845
70
35,790
48,031
24,545
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

32
7 / 9 / 9
2,228
186
54,083
44,398
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 6.25s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

17
6 / 10 / 9
1,985
165
38,417
28,430
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Maddgick
Terminus
52
5 / 6 / 7
4,093
341
32,646
74,224
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 2% for each Calamity Charge you have.

Level 1

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Forsaken

Forsaken

Armor

Generate 40% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 4

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Ying
PeeTeef
Ying
8
5 / 7 / 12
3,951
329
18,575
41,192
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Zhin
5
9 / 4 / 11
3,693
308
36,559
33,090
0
Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 2s after successfully hitting an enemy with Counter.

Level 2

Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 20% for 3s after activating Counter.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Octavia
akfjbnvpadfi
Octavia
14
22 / 5 / 6
4,614
385
86,122
39,419
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

20
4 / 10 / 5
1,790
149
17,584
36,209
0
Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Stalker

Stalker

Stealth

Increase your Reload Speed by 20% while Stealth is active.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Unauthorized Use

Unauthorized Use

Flare

Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 34s
Objective Time
8m 46s
71
Kill Participation
86
34
Kills
45
45
Deaths
32
37
Assists
41
Player
Kills
Deaths
Assists
KDA
L
5
10
4
0.7
W
Terminus
Maddgick
Terminus
5
6
7
1.42
W
Ying
PeeTeef
Ying
5
7
12
1.57
W
Zhin
9
4
11
3.63
W
Octavia
akfjbnvpadfi
Octavia
22
5
6
5
L
14
7
6
2.43
L
2
9
9
0.72
L
7
9
9
1.28
W
4
10
5
0.65
L
6
10
9
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

224,134
Damage
191,486
191,486
Taken
224,134
24,545
Shielding
0
79,146
Healing
126,504
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
34,778
28,418
0
3,847
32,540
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Terminus
Maddgick
Terminus
32,646
20,292
0
9,688
74,224
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Ying
PeeTeef
Ying
18,575
18,575
69,596
23,481
41,192
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Zhin
36,559
27,482
0
12,306
33,090
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Octavia
akfjbnvpadfi
Octavia
86,122
85,272
358
9,167
39,419
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
61,066
51,472
1,574
20,653
38,087
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
35,790
22,375
750
2,221
48,031
24,545

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
54,083
46,262
21,893
22,788
44,398
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
17,584
17,167
0
1,908
36,209
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
38,417
35,717
959
4,461
28,430
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role