Player Matchup

Viktor
Viktor
Hawaii Fish
Viktor
Level 14
Champion Stats
1W - 2L
1,448 SR
Queue Stats
1W - 3L
1,453 Elo+
Solo
Androxus
Androxus
MaRiUsE_2007
Androxus
Level 5
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Maeve
Maeve
Nik_Petkov5
Maeve
Level 11
Champion Stats
0W - 1L
1,269 SR
Queue Stats
0W - 3L
1,291 Elo+
Solo
Fernando
Fernando
Spiltmysquash
Fernando
Level 230
Champion Stats
8W - 3L
1,804 SR
Queue Stats
119W - 61L
1,771 Elo+
Solo
Grover
Grover
XxLGD_GamingxX0
Grover
Level 175
Champion Stats
6W - 3L
1,573 SR
Queue Stats
77W - 71L
1,558 Elo+
Solo
Team Averages
Level 87
1,519 SR
1,515 Elo+

VS

Team Averages
Level 145
1,595 SR
1,524 Elo+
Strix
Strix
Einfach-Bohne1
Strix
Level 14
Champion Stats
1W - 0L
1,708 SR
Queue Stats
1W - 5L
1,099 Elo+
Solo
Barik
Barik
Evooryx
Barik
Level 222
Champion Stats
1W - 1L
1,484 SR
Queue Stats
39W - 36L
1,566 Elo+
Solo
Seris
Seris
Killian5303
Seris
Level 19
Champion Stats
2W - 5L
1,260 SR
Queue Stats
12W - 15L
1,604 Elo+
Solo
Androxus
Androxus
MainDansLeFroc
Androxus
Level 146
Champion Stats
12W - 4L
1,871 SR
Queue Stats
50W - 14L
1,847 Elo+
Solo
Ying
Ying
Psy cho259925
Ying
Level 323
Champion Stats
4W - 1L
1,650 SR
Queue Stats
109W - 115L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
3
0 / 13 / 3
2,153
359
12,764
32,929
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Androxus
MaRiUsE_2007
Androxus
4
1 / 11 / 1
2,237
373
6,349
27,446
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 6s after hitting an enemy with Defiance.

Level 5

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

7
2 / 7 / 2
2,184
364
10,075
25,976
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Fernando
Spiltmysquash
Fernando
59
4 / 5 / 2
3,082
514
35,095
42,553
27,155
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
0 / 9 / 4
2,050
342
5,481
36,300
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 5% for 4s after they are Healed by Blossom.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
3 / 2 / 13
2,373
396
16,162
10,408
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 20%.

Level 2

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 30% for 2s after entering Stealth.

Level 3

Roost

Roost

Scope

Hits with Talon Rifle generate 2% Ultimate charge.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 500 after entering Stealth at or below 65% Health.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Barik
Evooryx
Barik
44
1 / 0 / 14
2,952
492
18,676
7,787
11,386
Bunker

Bunker

Barricade

Increase the Health of Barricade by 400.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

8
0 / 0 / 15
2,491
415
9,440
11,091
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Androxus
39
33 / 1 / 4
3,744
624
90,978
17,397
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

60
8 / 4 / 12
2,559
427
29,948
23,081
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

25s
Objective Time
4m 20s
19
Kill Participation
103
7
Kills
45
45
Deaths
7
12
Assists
58
Player
Kills
Deaths
Assists
KDA
W
3
2
13
4.75
W
Barik
Evooryx
Barik
1
0
14
8
L
Viktor
0
13
3
0.12
W
0
0
15
7.5
L
Androxus
MaRiUsE_2007
Androxus
1
11
1
0.14
W
Androxus
33
1
4
35
L
2
7
2
0.43
W
8
4
12
3.5
L
Fernando
Spiltmysquash
Fernando
4
5
2
1
L
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,764
Damage
165,204
165,204
Taken
69,764
27,155
Shielding
11,386
48,863
Healing
48,191
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
16,162
16,038
0
936
10,408
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Barik
Evooryx
Barik
18,676
18,676
0
1,836
7,787
11,386
L
Viktor
12,764
4,380
0
2,701
32,929
0
W
9,440
7,440
18,270
5,529
11,091
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
MaRiUsE_2007
Androxus
6,349
5,309
0
1,727
27,446
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Androxus
90,978
73,790
0
0
17,397
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

L
10,075
9,306
0
5,371
25,976
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,948
25,282
10,657
10,963
23,081
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Fernando
Spiltmysquash
Fernando
35,095
21,983
0
5,018
42,553
27,155
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
5,481
4,206
20,025
14,021
36,300
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role