Player Matchup

Drogoz
Drogoz
Diamond IV
BanderaFanBoy
Drogoz
Diamond IV
Level 44
Champion Stats
11W - 15L
1,660 SR
Queue Stats
60W - 50L
1,702 Elo+
Solo
Inara
Inara
Diamond IV
DufferinStreet95
Inara
Diamond IV
Level 999
Champion Stats
20W - 39L
1,628 SR
Queue Stats
690W - 686L
1,575 Elo+
Solo
Atlas
Atlas
Diamond III
Michael985
Atlas
Diamond III
Level 881
Champion Stats
8W - 11L
1,626 SR
Queue Stats
716W - 676L
1,646 Elo+
Solo
Vatu
Vatu
Masters
ilovejurop
Vatu
Masters
Level 384
Champion Stats
40W - 31L
1,743 SR
Queue Stats
260W - 206L
1,763 Elo+
Party 2
Lillith
Lillith
Masters
Ëlïtÿ
Lillith
Masters
Level 597
Champion Stats
77W - 42L
1,809 SR
Queue Stats
488W - 372L
1,758 Elo+
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 581
1,693 SR
1,689 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 472
1,709 SR
1,676 Elo+
Saati
Saati
Diamond II
LADOBERRMAN
Saati
Diamond II
Level 56
Champion Stats
2W - 0L
1,678 SR
Queue Stats
68W - 41L
1,727 Elo+
Solo
Fernando
Fernando
Diamond IV
LegenDarkness
Fernando
Diamond IV
Level 148
Champion Stats
5W - 7L
1,565 SR
Queue Stats
524W - 486L
1,637 Elo+
Solo
Grover
Grover
Diamond IV
Yėnu
Grover
Diamond IV
Level 999
Champion Stats
415W - 338L
1,768 SR
Queue Stats
1,754W - 1,700L
1,622 Elo+
Party 1
Androxus
Androxus
Masters
grozdanöv
Androxus
Masters
Level 999
Champion Stats
108W - 106L
1,718 SR
Queue Stats
954W - 848L
1,710 Elo+
Solo
Khan
Khan
Diamond I
wanzzei
Khan
Diamond I
Level 160
Champion Stats
22W - 15L
1,815 SR
Queue Stats
286W - 221L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
3 / 11 / 3
874
79
40,336
36,588
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 250.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 30%.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 40% Health.

Level 4

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 15%.

Level 1

Altitude

Altitude

Armor

Restore 40% of your maximum Booster fuel after getting a Killing Blow or Elimination.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

59
1 / 8 / 4
2,549
232
51,195
124,364
16,363
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Atlas
58
2 / 10 / 1
1,634
149
26,902
103,398
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

58
9 / 7 / 1
1,026
93
93,268
68,449
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Lillith
Ëlïtÿ
Lillith
60
1 / 2 / 9
3,064
279
53,792
28,848
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 12% while they are marked by Blood Hex.

Level 3

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Bans
TerminusPip
Team 1 Score

1

VS

Team 2 Score

4

Bans
ReiWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
37
10 / 3 / 17
3,272
297
108,297
38,997
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
LegenDarkness
Fernando
36
4 / 4 / 13
3,238
294
43,944
88,680
116,881
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Grover
Yėnu
Grover
54
0 / 3 / 24
3,296
300
37,481
33,270
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
grozdanöv
Androxus
60
13 / 3 / 15
3,030
275
99,362
38,422
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Khan
wanzzei
Khan
50
10 / 3 / 17
2,920
265
72,563
66,124
11,820
Bloodthirst

Bloodthirst

Armor

Gain 16% Lifesteal.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 0.6s.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 12% while your Bulwark is active.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 0s
Objective Time
6m 29s
34
Kill Participation
123
16
Kills
37
38
Deaths
16
18
Assists
86
Player
Kills
Deaths
Assists
KDA
L
3
11
3
0.41
L
1
8
4
0.38
W
10
3
17
6.17
W
Fernando
LegenDarkness
Fernando
4
4
13
2.63
L
Atlas
2
10
1
0.25
W
Grover
Yėnu
Grover
0
3
24
4
W
Androxus
grozdanöv
Androxus
13
3
15
6.83
L
9
7
1
1.36
W
Khan
wanzzei
Khan
10
3
17
6.17
L
Lillith
Ëlïtÿ
Lillith
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

265,493
Damage
361,647
361,647
Taken
265,493
16,363
Shielding
128,701
175,879
Healing
197,562
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
40,336
30,881
0
3,525
36,588
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
51,195
44,295
0
6,388
124,364
16,363
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
108,297
79,463
0
600
38,997
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
LegenDarkness
Fernando
43,944
23,931
0
8,476
88,680
116,881
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Atlas
26,902
26,902
0
3,718
103,398
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
Yėnu
Grover
37,481
31,820
134,963
24,976
33,270
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Androxus
grozdanöv
Androxus
99,362
83,611
0
2,256
38,422
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
93,268
68,384
0
11,905
68,449
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Khan
wanzzei
Khan
72,563
69,919
8,010
18,281
66,124
11,820
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Lillith
Ëlïtÿ
Lillith
53,792
13,998
150,228
115
28,848
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role