Player Matchup

Inara
Inara
Gold II
Dast9505
Inara
Gold II
Level 418
Champion Stats
15W - 14L
1,680 SR
Queue Stats
16W - 16L
1,545 Elo+
Party 3
Rei
Rei
Gold II
EMontoyaM
Rei
Gold II
Level 422
Champion Stats
7W - 2L
1,725 SR
Queue Stats
20W - 19L
1,554 Elo+
Party 3
Koga
Koga
Gold II
MasamuneXl
Koga
Gold II
Level 999
Champion Stats
45W - 30L
1,716 SR
Queue Stats
342W - 326L
1,533 Elo+
Party 2
Makoa
Makoa
Gold II
XxDark_DemonKing
Makoa
Gold II
Level 999
Champion Stats
41W - 29L
1,737 SR
Queue Stats
368W - 346L
1,530 Elo+
Party 2
Betty la Bomba
Betty la Bomba
Platinum V
màniac
Betty la Bomba
Platinum V
Level 181
Champion Stats
2W - 3L
1,455 SR
Queue Stats
175W - 178L
1,550 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 604
1,663 SR
1,543 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 105
1,612 SR
1,552 Elo+
Dredge
Dredge
Gold II
BasilOfChicken
Dredge
Gold II
Level 141
Champion Stats
26W - 11L
1,735 SR
Queue Stats
31W - 14L
1,664 Elo+
Party 1
Tyra
Tyra
Qualifying
CashinChecks420
Tyra
Qualifying
Level 42
Champion Stats
0W - 2L
1,332 SR
Queue Stats
0W - 2L
1,288 Elo+
Solo
Terminus
Terminus
Gold III
El-Doge-Swag-xD
Terminus
Gold III
Level 133
Champion Stats
24W - 22L
1,640 SR
Queue Stats
215W - 207L
1,557 Elo+
Solo
Ying
Ying
Platinum V
NagiVll
Ying
Platinum V
Level 67
Champion Stats
27W - 26L
1,660 SR
Queue Stats
81W - 76L
1,607 Elo+
Party 1
Imani
Imani
Platinum I
Sancake7
Imani
Platinum I
Level 143
Champion Stats
0W - 1L
1,692 SR
Queue Stats
323W - 266L
1,644 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Dast9505
Inara
59
9 / 15 / 16
4,174
232
47,369
130,615
35,300
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

55
6 / 11 / 30
4,795
266
60,168
64,509
0
Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 200.

Level 4

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

58
18 / 19 / 6
4,385
244
76,961
72,795
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
10 / 14 / 15
4,515
251
57,968
152,933
65,906
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.8s for every 1000 damage Absorbed.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Betty la Bomba
màniac
Betty la Bomba
53
12 / 9 / 18
3,884
216
86,572
44,562
0
From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
DrogozTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
19 / 8 / 25
4,624
257
165,556
52,891
5,748
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 3 Ammo for each enemy hit by Harpoon.

Level 3

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 100 every 1s while standing near a Shortcut.

Level 2

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

30
8 / 15 / 18
3,865
215
58,250
81,751
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Terminus
54
13 / 12 / 10
4,032
224
55,018
110,991
0
It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 1.5s for every 1s spent channeling Power Siphon.

Level 5

It Watches

It Watches

Armor

Generate 15% Power Siphon charge for each enemy hit with Massacre Axe.

Level 5

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 8% for 3s after landing with Shatterfall.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 12% Power Siphon charge for each enemy hit by Shatterfall.

Level 2

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Ying
NagiVll
Ying
27
7 / 6 / 34
4,150
231
24,937
28,595
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Imani
Sancake7
Imani
60
21 / 11 / 19
4,555
253
161,653
54,810
3,824
Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 15% faster.

Level 3

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 15%.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 250.

Level 5

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 24s
Objective Time
9m 37s
140
Kill Participation
174
55
Kills
68
68
Deaths
52
85
Assists
106
Player
Kills
Deaths
Assists
KDA
L
19
8
25
3.94
L
8
15
18
1.13
W
Inara
Dast9505
Inara
9
15
16
1.13
W
6
11
30
1.91
L
Terminus
13
12
10
1.5
W
18
19
6
1.11
L
Ying
NagiVll
Ying
7
6
34
4
L
Imani
Sancake7
Imani
21
11
19
2.77
W
10
14
15
1.25
W
Betty la Bomba
màniac
Betty la Bomba
12
9
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

329,038
Damage
465,414
465,414
Taken
329,038
101,206
Shielding
9,572
222,035
Healing
174,156
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
165,556
54,118
0
11,959
52,891
5,748
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
58,250
45,225
0
1,195
81,751
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Inara
Dast9505
Inara
47,369
36,971
0
11,087
130,615
35,300
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
60,168
39,761
141,613
38,105
64,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Terminus
55,018
33,346
0
14,752
110,991
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
76,961
66,146
0
15,825
72,795
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
NagiVll
Ying
24,937
24,937
126,790
15,397
28,595
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
Sancake7
Imani
161,653
84,716
0
4,063
54,810
3,824

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

W
57,968
47,675
0
11,499
152,933
65,906
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
Betty la Bomba
màniac
Betty la Bomba
86,572
59,584
0
3,906
44,562
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role