Player Matchup

Lillith
Lillith
BVziy
Lillith
Level 970
Champion Stats
10W - 22L
1,440 SR
Queue Stats
304W - 291L
1,564 Elo+
Party 3
Cassie
Cassie
DoriErza
Cassie
Level 43
Champion Stats
3W - 2L
1,664 SR
Queue Stats
54W - 58L
1,558 Elo+
Solo
Ruckus
Ruckus
EBUVUSHI
Ruckus
Level 23
Champion Stats
2W - 2L
1,509 SR
Queue Stats
7W - 11L
1,303 Elo+
Party 3
Fernando
Fernando
Kangoogov
Fernando
Level 35
Champion Stats
4W - 3L
1,494 SR
Queue Stats
80W - 76L
1,589 Elo+
Party 2
Seris
Seris
WhiteSmooth
Seris
Level 157
Champion Stats
35W - 30L
1,589 SR
Queue Stats
66W - 70L
1,546 Elo+
Party 2
Team Averages
Level 246
1,539 SR
1,512 Elo+

VS

Team Averages
Level 222
1,542 SR
1,576 Elo+
Lillith
Lillith
ARSONIST85
Lillith
Level 271
Champion Stats
13W - 9L
1,513 SR
Queue Stats
238W - 231L
1,615 Elo+
Party 1
Inara
Inara
PKPKHPA
Inara
Level 748
Champion Stats
6W - 4L
1,698 SR
Queue Stats
133W - 123L
1,612 Elo+
Party 1
VII
VII
ShyАidsGirl
VII
Level 32
Champion Stats
1W - 7L
1,081 SR
Queue Stats
49W - 43L
1,481 Elo+
Party 4
Vora
Vora
c455perr
Vora
Level 34
Champion Stats
10W - 6L
1,701 SR
Queue Stats
56W - 50L
1,494 Elo+
Party 4
Lex
Lex
wyrep
Lex
Level 25
Champion Stats
2W - 0L
1,718 SR
Queue Stats
4W - 2L
1,680 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
BVziy
Lillith
58
1 / 6 / 20
2,805
234
47,318
36,363
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 20%.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 4%, but increase its cost by {scale=4|4}%.

Level 1

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 8%, but reduce its duration by {scale=0.35|0.35}s.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Charmed

Charmed

Blood Hex

Increase your ally's Movement Speed by 20% while they are marked by Blood Hex.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Cassie
DoriErza
Cassie
27
22 / 6 / 6
3,635
303
91,235
50,401
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 225.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Ruckus
EBUVUSHI
Ruckus
19
7 / 10 / 13
3,288
274
63,935
75,007
83,061
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Countermeasure

Countermeasure

Armor

Gain a 750-Health Shield for 4s after dropping to or below 30% Health.

Level 5

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 3s.

Level 3

Level 1

Fernando
Kangoogov
Fernando
23
11 / 8 / 7
3,438
287
60,603
125,065
67,530
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

36
1 / 8 / 19
2,861
238
14,269
30,583
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 8%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
ARSONIST85
Lillith
59
13 / 7 / 18
5,843
487
97,675
66,495
0
Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 20%, but reduce its duration by {scale=0.35|0.35}s.

Level 5

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Inara
PKPKHPA
Inara
60
9 / 7 / 12
4,055
338
53,265
98,217
78,797
Summit

Summit

Impasse

Apply a Knockback of 900 to yourself after using Impasse underneath yourself.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 44 every 1s while standing in Warder's Field.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

15
5 / 13 / 9
2,695
225
46,919
34,398
0
Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

My City

My City

Grappling Hook

Reduce your damage taken by 10% while latched to a wall after using Grappling Hook.

Level 1

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 50%.

Level 5

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Vora
9
5 / 10 / 12
2,795
233
49,690
39,611
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Lex
wyrep
Lex
24
6 / 5 / 22
3,694
308
69,870
38,639
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 23s
Objective Time
9m 5s
107
Kill Participation
111
42
Kills
38
38
Deaths
42
65
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Lillith
ARSONIST85
Lillith
13
7
18
3.14
L
Lillith
BVziy
Lillith
1
6
20
1.83
L
Cassie
DoriErza
Cassie
22
6
6
4.17
L
Ruckus
EBUVUSHI
Ruckus
7
10
13
1.35
L
Fernando
Kangoogov
Fernando
11
8
7
1.81
W
Inara
PKPKHPA
Inara
9
7
12
2.14
W
5
13
9
0.73
L
1
8
19
1.31
W
Vora
5
10
12
1.1
W
Lex
wyrep
Lex
6
5
22
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

277,360
Damage
317,419
317,419
Taken
277,360
150,591
Shielding
78,797
165,200
Healing
110,128
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Lillith
ARSONIST85
Lillith
97,675
35,763
61,934
4,138
66,495
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

L
Lillith
BVziy
Lillith
47,318
20,908
51,094
1,001
36,363
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Cassie
DoriErza
Cassie
91,235
75,377
0
5,475
50,401
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
EBUVUSHI
Ruckus
63,935
52,236
0
5,546
75,007
83,061
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
Fernando
Kangoogov
Fernando
60,603
50,802
0
8,852
125,065
67,530
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Inara
PKPKHPA
Inara
53,265
39,262
0
24,105
98,217
78,797
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
46,919
43,269
0
5,145
34,398
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
14,269
11,247
82,326
10,906
30,583
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Vora
49,690
38,799
0
7,874
39,611
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Lex
wyrep
Lex
69,870
66,330
0
6,932
38,639
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role