Player Matchup

Kasumi
Kasumi
Bluestar985
Kasumi
Level 321
Champion Stats
2W - 1L
1,720 SR
Queue Stats
38W - 34L
1,620 Elo+
Solo
Grohk
Grohk
Modestmuff
Grohk
Level 132
Champion Stats
2W - 1L
1,582 SR
Queue Stats
4W - 6L
1,615 Elo+
Party 1
Saati
Saati
Teregree
Saati
Level 138
Champion Stats
1W - 1L
1,683 SR
Queue Stats
120W - 94L
1,670 Elo+
Solo
Ruckus
Ruckus
nahkingkong
Ruckus
Level 4
Champion Stats
1W - 1L
1,539 SR
Queue Stats
1W - 1L
1,336 Elo+
Party 1
Koga
Koga
zeusiron64
Koga
Level 744
Champion Stats
12W - 8L
1,669 SR
Queue Stats
76W - 94L
1,617 Elo+
Solo
Team Averages
Level 268
1,639 SR
1,572 Elo+

VS

Team Averages
Level 201
1,471 SR
1,524 Elo+
Jenos
Jenos
SIRBOYKA
Jenos
Level 168
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,494 Elo+
Solo
Fernando
Fernando
Terminator489
Fernando
Level 223
Champion Stats
7W - 10L
1,508 SR
Queue Stats
61W - 53L
1,577 Elo+
Party 2
Rei
Rei
dschlegs
Rei
Level 360
Champion Stats
5W - 5L
1,605 SR
Queue Stats
117W - 126L
1,494 Elo+
Solo
johnwickdm
Unknown
Level 146
Champion Stats
2W - 3L
1,535 SR
Queue Stats
10W - 14L
1,482 Elo+
Party 2
Vora
Vora
zombies_eat21
Vora
Level 106
Champion Stats
0W - 1L
1,208 SR
Queue Stats
23W - 22L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
60
15 / 4 / 9
4,477
560
57,280
34,570
150
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 85 every 0.25s during Body and Soul.

Level 5

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 1.7999999999999998s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Grohk
41
8 / 2 / 22
5,386
673
42,146
36,057
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 24% increased Movement Speed for 1s.

Level 4

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.4s.

Level 2

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Saati
Teregree
Saati
43
7 / 2 / 12
4,065
508
55,750
20,059
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ruckus
2
1 / 4 / 20
4,531
566
50,430
59,049
17,345
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

59
13 / 7 / 9
3,905
488
56,895
35,436
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 16%.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
SIRBOYKA
Jenos
57
6 / 9 / 8
4,212
527
29,977
34,209
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Fernando
Terminator489
Fernando
59
3 / 8 / 5
4,916
615
45,320
99,312
131,159
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
4 / 7 / 12
4,583
573
16,912
36,048
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

johnwickdm
Unknown
45
3 / 10 / 11
4,168
521
48,237
50,814
0

Level 3

Level 3

Level 2

Level 3

Level 4

Level 1

59
3 / 10 / 4
3,383
423
44,725
42,118
825
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 20 per stack.

Level 2

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 40s
Objective Time
8m 52s
116
Kill Participation
59
44
Kills
19
19
Deaths
44
72
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Kasumi
15
4
9
4.88
W
Grohk
8
2
22
9.5
L
Jenos
SIRBOYKA
Jenos
6
9
8
1.11
W
Saati
Teregree
Saati
7
2
12
6.5
L
Fernando
Terminator489
Fernando
3
8
5
0.69
L
4
7
12
1.43
L
johnwickdm
Unknown
3
10
11
0.85
W
Ruckus
1
4
20
2.75
W
13
7
9
2.5
L
3
10
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

262,501
Damage
185,171
185,171
Taken
262,501
17,495
Shielding
131,984
121,177
Healing
141,092
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Kasumi
57,280
44,350
300
9,966
34,570
150
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Level 1

Level 1

W
Grohk
42,146
30,611
66,548
30,006
36,057
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
Jenos
SIRBOYKA
Jenos
29,977
18,089
36,273
7,677
34,209
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

W
Saati
Teregree
Saati
55,750
40,679
0
2,167
20,059
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Fernando
Terminator489
Fernando
45,320
32,970
0
44
99,312
131,159
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

L
16,912
12,638
72,711
13,877
36,048
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
johnwickdm
Unknown
48,237
34,459
1,629
4,475
50,814
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 2

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ruckus
50,430
35,769
0
6,927
59,049
17,345

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Level 1

W
56,895
54,245
0
5,263
35,436
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
44,725
32,703
270
4,136
42,118
825
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role