Player Matchup

Pip
Pip
Dkotta
Pip
Level 768
Champion Stats
117W - 86L
1,665 SR
Queue Stats
1,174W - 1,093L
1,620 Elo+
Party 2
Terminus
Terminus
DoLiMa
Terminus
Level 73
Champion Stats
17W - 15L
1,708 SR
Queue Stats
475W - 430L
1,655 Elo+
Party 2
Saati
Saati
MrToyota
Saati
Level 81
Champion Stats
2W - 2L
1,658 SR
Queue Stats
79W - 52L
1,693 Elo+
Party 2
Koga
Koga
Yell0wBeard
Koga
Level 249
Champion Stats
82W - 74L
1,642 SR
Queue Stats
656W - 639L
1,659 Elo+
Party 2
Ying
Ying
sh4m
Ying
Level 476
Champion Stats
522W - 409L
1,621 SR
Queue Stats
1,516W - 1,439L
1,611 Elo+
Party 2
Team Averages
Level 329
1,659 SR
1,647 Elo+

VS

Team Averages
Level 446
1,619 SR
1,652 Elo+
Androxus
Androxus
CezarTheKing
Androxus
Level 549
Champion Stats
25W - 26L
1,625 SR
Queue Stats
93W - 113L
1,608 Elo+
Party 1
Willo
Willo
H4PPYD4ays
Willo
Level 121
Champion Stats
132W - 116L
1,564 SR
Queue Stats
260W - 237L
1,649 Elo+
Solo
Fernando
Fernando
Mathitou
Fernando
Level 265
Champion Stats
18W - 8L
1,769 SR
Queue Stats
200W - 178L
1,642 Elo+
Solo
Terminus
Terminus
MercuryFlame
Terminus
Level 717
Champion Stats
3W - 1L
1,532 SR
Queue Stats
223W - 210L
1,672 Elo+
Party 1
Io
Io
SiewcaWiatru
Io
Level 580
Champion Stats
30W - 31L
1,607 SR
Queue Stats
489W - 499L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
Dkotta
Pip
59
13 / 8 / 17
3,457
216
102,125
58,414
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 1.2000000000000002s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Terminus
DoLiMa
Terminus
25
10 / 13 / 7
3,376
211
47,372
133,680
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 600.

Level 4

Playing God

Playing God

Power Siphon

Heal for 15% of the damage Absorbed by Power Siphon.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 400 for each enemy hit with Shatterfall.

Level 4

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 16% for 3s after landing with Shatterfall.

Level 2

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 20%.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Saati
MrToyota
Saati
47
23 / 7 / 9
4,036
252
127,453
47,841
0
Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

47
7 / 18 / 15
3,311
207
64,310
68,368
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 18 Ammo every 1s.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
sh4m
Ying
59
1 / 9 / 27
4,091
256
55,715
47,534
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
CezarTheKing
Androxus
58
19 / 17 / 7
4,399
275
68,499
56,775
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 30.

Level 2

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Willo
34
15 / 9 / 17
4,416
276
86,522
50,944
0
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Hijinks

Hijinks

Flutter

Heal for 50 after activating Flutter.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 300 every 1s while standing in Dead Zone.

Level 4

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Fernando
Mathitou
Fernando
59
8 / 8 / 28
4,963
310
82,706
123,856
100,217
Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Terminus
MercuryFlame
Terminus
60
13 / 9 / 16
4,277
267
74,761
127,644
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 60%.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

54
3 / 7 / 27
4,834
302
43,349
35,446
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 24%.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 52s
Objective Time
10m 42s
129
Kill Participation
153
54
Kills
58
55
Deaths
50
75
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Androxus
CezarTheKing
Androxus
19
17
7
1.32
L
Pip
Dkotta
Pip
13
8
17
2.69
L
Terminus
DoLiMa
Terminus
10
13
7
1.04
W
Willo
15
9
17
2.61
W
Fernando
Mathitou
Fernando
8
8
28
2.75
W
Terminus
MercuryFlame
Terminus
13
9
16
2.33
L
Saati
MrToyota
Saati
23
7
9
3.93
W
3
7
27
2.36
L
7
18
15
0.81
L
Ying
sh4m
Ying
1
9
27
1.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

396,975
Damage
355,837
355,837
Taken
394,665
0
Shielding
100,217
176,049
Healing
244,378
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
CezarTheKing
Androxus
68,499
57,888
1,304
5,477
56,775
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

Level 2

L
Pip
Dkotta
Pip
102,125
93,764
6,128
23,437
58,414
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Terminus
DoLiMa
Terminus
47,372
31,753
0
22,823
133,680
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Willo
86,522
80,516
0
6,088
50,944
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Fernando
Mathitou
Fernando
82,706
51,391
0
12,727
123,856
100,217
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Terminus
MercuryFlame
Terminus
74,761
63,147
0
18,300
127,644
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Saati
MrToyota
Saati
127,453
82,007
0
1,651
47,841
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
43,349
38,725
180,540
19,942
35,446
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
64,310
55,675
0
768
68,368
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Ying
sh4m
Ying
55,715
20,126
96,305
24,937
47,534
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role