Player Matchup

Androxus
Androxus
MashawnTheGreat
Androxus
Level 345
Champion Stats
1W - 5L
1,467 SR
Queue Stats
58W - 66L
1,596 Elo+
Solo
Grover
Grover
Missete
Grover
Level 999
Champion Stats
33W - 34L
1,581 SR
Queue Stats
330W - 302L
1,667 Elo+
Party 2
Kinessa
Kinessa
TonyMonster30
Kinessa
Level 725
Champion Stats
19W - 21L
1,549 SR
Queue Stats
446W - 415L
1,617 Elo+
Party 1
Ash
Ash
YingLaVoilée
Ash
Level 244
Champion Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,812 Elo+
Party 1
Moji
Moji
Zedeykey
Moji
Level 999
Champion Stats
0W - 5L
1,265 SR
Queue Stats
289W - 295L
1,628 Elo+
Party 2
Team Averages
Level 662
1,472 SR
1,664 Elo+

VS

Team Averages
Level 321
1,578 SR
1,556 Elo+
Tyra
Tyra
BuncianuRM
Tyra
Level 331
Champion Stats
109W - 99L
1,547 SR
Queue Stats
417W - 409L
1,573 Elo+
Solo
Octavia
Octavia
FAK3McMarrom
Octavia
Level 137
Champion Stats
6W - 6L
1,527 SR
Queue Stats
184W - 184L
1,547 Elo+
Solo
Fernando
Fernando
Habicht18
Fernando
Level 544
Champion Stats
7W - 4L
1,588 SR
Queue Stats
82W - 80L
1,585 Elo+
Solo
Ying
Ying
RIPnomercy
Ying
Level 362
Champion Stats
36W - 34L
1,594 SR
Queue Stats
1,325W - 1,298L
1,491 Elo+
Solo
Rei
Rei
iliankurtev1601
Rei
Level 229
Champion Stats
33W - 31L
1,633 SR
Queue Stats
221W - 231L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
56
4 / 18 / 0
2,648
189
56,647
45,581
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Grover
Missete
Grover
60
0 / 7 / 8
3,148
225
31,370
50,863
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Kinessa
58
2 / 5 / 5
2,655
190
62,978
40,062
0
Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 40%.

Level 2

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 3 Ammo.

Level 3

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Bob and Weave

Bob and Weave

Transporter

Increase your Movement Speed by 54% for 2s after Teleporting with Transporter.

Level 2

Reposition

Reposition

Transporter

Using Transporter instantly Teleports you to its target location.

Level 1

50
1 / 11 / 5
3,427
245
58,017
128,644
116,215
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 32%.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Moji
60
10 / 10 / 2
3,538
253
60,809
66,319
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Greater Good

Greater Good

Familiar Spit

Gain 12% Lifesteal against enemies with the maximum number of Magic Marks.

Level 2

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Wobbles

Wobbles

Scamper

Reduce your damage taken by 16% while using Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
18 / 6 / 14
4,167
298
100,729
57,135
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Octavia
FAK3McMarrom
Octavia
58
15 / 4 / 15
3,435
245
85,217
46,474
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2.5s.

Level 5

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 40%.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Fernando
Habicht18
Fernando
57
4 / 1 / 14
3,814
272
51,860
86,940
209,695
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

51
8 / 4 / 30
3,384
242
43,529
35,103
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

54
6 / 2 / 31
3,694
264
50,134
44,169
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 3% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 36s
Objective Time
7m 22s
37
Kill Participation
155
17
Kills
51
51
Deaths
17
20
Assists
104
Player
Kills
Deaths
Assists
KDA
W
18
6
14
4.17
W
Octavia
FAK3McMarrom
Octavia
15
4
15
5.63
W
Fernando
Habicht18
Fernando
4
1
14
11
L
Androxus
4
18
0
0.22
L
Grover
Missete
Grover
0
7
8
0.57
W
8
4
30
5.75
L
Kinessa
2
5
5
0.9
L
1
11
5
0.32
L
Moji
10
10
2
1.1
W
6
2
31
10.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

269,821
Damage
331,469
331,469
Taken
269,821
116,215
Shielding
209,695
165,376
Healing
220,803
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
100,729
74,198
0
50
57,135
0

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Octavia
FAK3McMarrom
Octavia
85,217
70,707
2,037
4,199
46,474
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Fernando
Habicht18
Fernando
51,860
30,547
0
582
86,940
209,695
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
56,647
32,915
0
1,837
45,581
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Grover
Missete
Grover
31,370
24,171
111,996
32,531
50,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
43,529
27,227
68,766
17,070
35,103
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
62,978
56,811
0
8,789
40,062
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
58,017
49,901
0
1,528
128,644
116,215

Level 1

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Moji
60,809
57,110
0
8,695
66,319
0

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
50,134
41,244
104,279
23,820
44,169
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role