Player Matchup

Fernando
Fernando
Qualifying
Gold3nBull3t
Fernando
Qualifying
Level 23
Champion Stats
2W - 0L
1,762 SR
Queue Stats
40W - 32L
1,639 Elo+
Solo
Sha Lin
Sha Lin
Diamond V
NoéiAzMula
Sha Lin
Diamond V
Level 999
Champion Stats
76W - 61L
1,652 SR
Queue Stats
1,371W - 1,277L
1,553 Elo+
Party 1
Ash
Ash
Diamond IV
TheKnacken
Ash
Diamond IV
Level 999
Champion Stats
5W - 2L
1,839 SR
Queue Stats
315W - 276L
1,625 Elo+
Solo
Ying
Ying
Diamond II
Zëph
Ying
Diamond II
Level 942
Champion Stats
43W - 45L
1,645 SR
Queue Stats
600W - 547L
1,616 Elo+
Solo
Maeve
Maeve
Platinum I
ySadNoobly
Maeve
Platinum I
Level 790
Champion Stats
17W - 17L
1,657 SR
Queue Stats
188W - 169L
1,609 Elo+
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 751
1,711 SR
1,608 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 474
1,657 SR
1,640 Elo+
Nyx
Nyx
Masters
HOFR
Nyx
Masters
Level 999
Champion Stats
204W - 139L
1,752 SR
Queue Stats
1,351W - 1,264L
1,644 Elo+
Party 2
Koga
Koga
Diamond IV
HybridThëory
Koga
Diamond IV
Level 478
Champion Stats
36W - 37L
1,597 SR
Queue Stats
1,209W - 1,195L
1,629 Elo+
Party 2
Seris
Seris
Qualifying
dudakatyany
Seris
Qualifying
Level 23
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,692 Elo+
Solo
Terminus
Terminus
Diamond V
nomenaotadispon
Terminus
Diamond V
Level 692
Champion Stats
12W - 12L
1,681 SR
Queue Stats
148W - 135L
1,646 Elo+
Solo
Tiberius
Tiberius
Platinum IV
raywinn95
Tiberius
Platinum IV
Level 176
Champion Stats
6W - 6L
1,757 SR
Queue Stats
78W - 71L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Gold3nBull3t
Fernando
27
3 / 4 / 10
3,517
293
43,754
77,190
94,181
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Sha Lin
NoéiAzMula
Sha Lin
55
14 / 5 / 13
3,718
310
72,491
54,361
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

59
4 / 6 / 12
3,004
250
48,081
77,873
53,739
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 150.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

Ying
Zëph
Ying
60
1 / 2 / 25
4,397
366
12,405
20,587
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Maeve
57
18 / 5 / 6
3,559
297
65,358
49,155
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 80 with Nine Lives.

Level 1

Savagery

Savagery

Pounce

Heal for 70 after using Pounce.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Bans
Bomb KingWillo
Team 1 Score

4

VS

Team 2 Score

1

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Nyx
HOFR
Nyx
58
5 / 7 / 10
2,525
210
91,525
48,781
32,534
The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.4s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 2

True Freedom

True Freedom

You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

60
8 / 10 / 6
2,235
186
69,899
55,235
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

14
0 / 8 / 12
2,145
179
7,292
39,147
0
Nether Siphon

Nether Siphon

Shadow Travel

Heal for 200 every 1s while using Shadow Travel.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 24% while Shadow Travel is active.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 6 Ammo every 0.5s while channeling Restore Soul.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Terminus
56
6 / 9 / 4
1,950
163
52,855
75,401
0
It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Devastation

Devastation

Calamity Blast

Heal for 240 for each enemy hit by Calamity Blast.

Level 4

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Tiberius
raywinn95
Tiberius
57
3 / 5 / 5
1,829
152
57,595
23,525
3,299
Honed Senses

Honed Senses

Combat Trance

Generate 1.7999999999999998% Ultimate charge every 1s while Combat Trance is active.

Level 3

Primal Haste

Primal Haste

Combat Trance

Gain a 300-Health Shield for 4s after activating Combat Trance.

Level 5

Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 0.6s.

Level 1

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 16%.

Level 2

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 30s
Objective Time
2m 58s
106
Kill Participation
59
40
Kills
22
22
Deaths
39
66
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Fernando
Gold3nBull3t
Fernando
3
4
10
2
L
Nyx
HOFR
Nyx
5
7
10
1.43
L
8
10
6
1.1
W
Sha Lin
NoéiAzMula
Sha Lin
14
5
13
4.1
W
4
6
12
1.67
W
Ying
Zëph
Ying
1
2
25
6.75
L
0
8
12
0.75
L
Terminus
6
9
4
0.89
L
Tiberius
raywinn95
Tiberius
3
5
5
1.1
W
Maeve
18
5
6
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,089
Damage
279,166
279,166
Taken
242,089
147,920
Shielding
35,833
188,243
Healing
135,184
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Gold3nBull3t
Fernando
43,754
26,690
0
4,291
77,190
94,181
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Nyx
HOFR
Nyx
91,525
44,305
0
1,250
48,781
32,534
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
69,899
62,549
0
3,564
55,235
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Sha Lin
NoéiAzMula
Sha Lin
72,491
63,491
0
230
54,361
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

W
48,081
43,881
0
4,062
77,873
53,739
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
Zëph
Ying
12,405
12,405
158,119
15,926
20,587
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
7,292
6,017
89,479
19,260
39,147
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Terminus
52,855
25,581
0
16,279
75,401
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Tiberius
raywinn95
Tiberius
57,595
36,210
0
5,352
23,525
3,299
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Maeve
65,358
57,231
0
5,615
49,155
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role