Player Matchup
VS
Match Stats
Steadfast
Armor
Increase your maximum Health by 450.
Level 3
Stone Bulwark
Earthen Guard
Heal for 84 every 1s while Earthen Guard is active.
Level 3
Rolling Stones
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Whetstone
Weapon
Increase your Reload Speed by 5%.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Perennial
Blossom
Reduce the Cooldown of Blossom by 2s.
Level 5
Fatalis
Crippling Throw
Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.
Level 4
Adrenaline
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Chop Down
Crippling Throw
Reduce the Cooldown of Crippling Throw by 1.2s.
Level 2
Verdant Expanse
Blossom
Increase the radius of Blossom by 4%.
Level 1
Rampant Blooming
Vine
Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 250 health.
Level 5
Crimson Ascent
Dark Siphon
Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.
Level 1
New Purpose
Armor
Increase your maximum Health by 50.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.
Level 3
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Royal Seal
Presence
Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.
Level 1
Shining Topaz
Valor
Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.
Level 3
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Hulking Monstrosity
Armor
Increase your maximum Health by 150.
Level 1
Necromantic Might
Power Siphon
Reduce the damage required to generate a Calamity Blast charge by 100.
Level 1
Strength of Stone
Calamity Blast
Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.
Level 5
It Follows
Calamity Blast
Increase your Movement Speed by 10% for each Calamity Charge you have.
Level 5
It Watches
Armor
Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.
Level 3
Undying
Armor
Reduce the damage you take by 20% while at or below 50% Health.
Level 1
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Spring Forward
Dimensional Link
Increase the duration of Dimensional Link by 1.4s.
Level 2
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.
Level 2
Tangible
Armor
Increase your maximum Health by 150.
Level 3
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Life Exchange
Shatter
Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.
Level 1
Master Archer
Rapid Shot
Reduce the Cooldown of Rapid Shot by 1.2s.
Level 2
Poise
Armor
Reduce the Movement Speed penalty while drawing your Longbow by 80%.
Level 4
Shimmer
Withdraw
Reset the Cooldown of Withdraw after dropping to or below 15% Health.
Level 1
Oasis
Withdraw
Heal for 320 after using Withdraw.
Level 4
Grounded
Rapid Shot
Regenerate 240 Health every 1s during while using Rapid Shot.
Level 4
Desert Silence
Crippling Arrow
Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.
Level 1
Running Start
Charge
Increase your Movement Speed by 10% for 3s after using Charge.
Level 1
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Safe Travel
Charge
Gain a 750-Health Shield for 3s after you use Charge.
Level 5
Brand
Fireball
Heal for 100 for each enemy hit with Fireball.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.
Level 5
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Evanescent
Rune of Travel
Increase your Movement Speed by 32% while Rune of Travel is active.
Level 4
Perseverance
Weapon
Gain 10% Lifesteal while at or below 40% Health.
Level 1
Spirited
Armor
Increase your maximum Health by 200
Level 4
Guts
Armor
Reduce your damage taken by 15% while at or below 40% Health.
Level 3
Primeval Might
Overcharge
Gain 15% Lifesteal while Overcharge is active.
Level 3
Inner Strength
Rune of Travel
Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.
Level 1
Vigorous Defense
Bulwark
Heal for 25 every 1s while Bulwark is active.
Level 1
Platemail
Armor
Increase your maximum Health by 150.
Level 1
Into the Breach!
Battle Shout
Increase your Movement Speed by 40% for 3s after activating Battle Shout.
Level 5
Excessive Force
Weapon
Increase your maximum Ammo by 9.
Level 3
Lifetaker
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Storm of Bullets
Weapon
Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.