Player Matchup

Buck
Buck
Masters
BinhoFNX
Buck
Masters
Level 999
Champion Stats
25W - 22L
1,664 SR
Queue Stats
1,040W - 908L
1,691 Elo+
Solo
Lian
Lian
Masters
CleberRETURNED
Lian
Masters
Level 139
Champion Stats
86W - 57L
1,682 SR
Queue Stats
643W - 575L
1,724 Elo+
Solo
Ruckus
Ruckus
Platinum I
GarfunkeI
Ruckus
Platinum I
Level 999
Champion Stats
131W - 75L
1,734 SR
Queue Stats
403W - 351L
1,619 Elo+
Solo
Io
Io
Diamond V
janene
Io
Diamond V
Level 999
Champion Stats
35W - 41L
1,641 SR
Queue Stats
1,025W - 1,022L
1,590 Elo+
Party 1
Fernando
Fernando
Platinum I
jusejusezinho
Fernando
Platinum I
Level 285
Champion Stats
21W - 24L
1,645 SR
Queue Stats
826W - 789L
1,607 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 684
1,673 SR
1,646 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 679
1,660 SR
1,638 Elo+
Androxus
Androxus
Diamond III
Aväløn
Androxus
Diamond III
Level 101
Champion Stats
45W - 38L
1,680 SR
Queue Stats
347W - 329L
1,688 Elo+
Party 2
Saati
Saati
Diamond IV
HybridThëory
Saati
Diamond IV
Level 479
Champion Stats
6W - 14L
1,540 SR
Queue Stats
1,204W - 1,190L
1,629 Elo+
Party 2
Pip
Pip
Diamond III
KunsitoAguero
Pip
Diamond III
Level 999
Champion Stats
2W - 2L
1,752 SR
Queue Stats
524W - 488L
1,614 Elo+
Party 3
Barik
Barik
Diamond V
Markeløvss
Barik
Diamond V
Level 816
Champion Stats
23W - 12L
1,762 SR
Queue Stats
253W - 214L
1,612 Elo+
Party 3
Atlas
Atlas
Diamond IV
TheKnacken
Atlas
Diamond IV
Level 999
Champion Stats
1W - 3L
1,567 SR
Queue Stats
315W - 276L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
59
14 / 5 / 9
2,719
209
70,152
52,894
0
Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 14% after getting an Elimination.

Level 1

Bully

Bully

Net Shot

Gain 48% Lifesteal against targets Slowed by Net Shot.

Level 4

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 50% for 3s after using Net Shot.

Level 5

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

43
14 / 2 / 8
2,917
224
113,645
32,348
0
Highborn

Highborn

Armor

Increase your Movement Speed by 12%.

Level 4

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 10 units.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 250.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ruckus
GarfunkeI
Ruckus
56
6 / 6 / 14
2,411
185
62,573
64,599
25,180
Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 15% for 3s after activating Advance.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Io
57
2 / 1 / 20
2,864
220
14,075
16,885
500
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Full Moon

Full Moon

Lunar Leap

Gain a 100-Health Shield for 3s after activating Lunar Leap.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 100.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Fernando
jusejusezinho
Fernando
56
4 / 6 / 18
2,965
228
62,922
83,456
72,937
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
YingBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Aväløn
Androxus
39
8 / 9 / 3
3,130
241
62,450
49,370
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

60
5 / 9 / 7
2,974
229
74,991
45,192
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 6% for 2.5s after activating Blast Back.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

59
1 / 7 / 8
1,561
120
11,515
35,227
0
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

55
4 / 8 / 7
3,024
233
59,351
71,499
45,268
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Atlas
59
2 / 7 / 4
2,436
187
41,875
122,079
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 0.5s.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 39s
Objective Time
5m 1s
109
Kill Participation
49
40
Kills
20
20
Deaths
40
69
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Androxus
Aväløn
Androxus
8
9
3
1.06
W
Buck
14
5
9
3.7
W
14
2
8
9
W
Ruckus
GarfunkeI
Ruckus
6
6
14
2.17
L
5
9
7
0.94
L
1
7
8
0.71
L
4
8
7
0.94
L
Atlas
2
7
4
0.57
W
Io
2
1
20
12
W
Fernando
jusejusezinho
Fernando
4
6
18
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

323,367
Damage
250,182
250,182
Taken
323,367
98,617
Shielding
45,268
168,661
Healing
161,539
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Androxus
Aväløn
Androxus
62,450
41,268
0
3,716
49,370
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Buck
70,152
65,152
0
10,400
52,894
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
113,645
108,539
0
2,236
32,348
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

W
Ruckus
GarfunkeI
Ruckus
62,573
36,663
0
8,833
64,599
25,180
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
74,991
65,241
0
3,518
45,192
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
11,515
9,522
122,510
18,913
35,227
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
59,351
59,351
0
757
71,499
45,268
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
Atlas
41,875
41,875
0
12,125
122,079
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Io
14,075
14,075
127,737
14,148
16,885
500
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
jusejusezinho
Fernando
62,922
30,810
0
5,307
83,456
72,937
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role