Player Matchup

Raum
Raum
EggFooOld
Raum
Level 999
Champion Stats
10W - 10L
1,579 SR
Queue Stats
97W - 114L
1,570 Elo+
Solo
VII
VII
RivenRaven
VII
Level 133
Champion Stats
2W - 1L
1,353 SR
Queue Stats
123W - 110L
1,548 Elo+
Solo
Koga
Koga
SoulGazer23
Koga
Level 66
Champion Stats
15W - 7L
1,747 SR
Queue Stats
36W - 29L
1,622 Elo+
Solo
Caspian
Caspian
StopSailing
Caspian
Level 167
Champion Stats
2W - 1L
1,600 SR
Queue Stats
138W - 141L
1,540 Elo+
Party 2
Rei
Rei
austinian420
Rei
Level 196
Champion Stats
15W - 7L
1,612 SR
Queue Stats
176W - 151L
1,563 Elo+
Party 2
Team Averages
Level 312
1,578 SR
1,569 Elo+

VS

Team Averages
Level 292
1,572 SR
1,542 Elo+
Betty la Bomba
Betty la Bomba
BryanFlowey
Betty la Bomba
Level 567
Champion Stats
3W - 3L
1,566 SR
Queue Stats
24W - 26L
1,557 Elo+
Party 1
Skye
Skye
Mclöyd
Skye
Level 79
Champion Stats
22W - 9L
1,377 SR
Queue Stats
107W - 86L
1,472 Elo+
Solo
Vora
Vora
ShadowJunior
Vora
Level 313
Champion Stats
0W - 2L
1,558 SR
Queue Stats
3W - 4L
1,564 Elo+
Party 1
Kasumi
Kasumi
TheHardR8440
Kasumi
Level 211
Champion Stats
5W - 5L
1,779 SR
Queue Stats
148W - 156L
1,589 Elo+
Solo
Tyra
Tyra
sneakysquid_9876
Tyra
Level 291
Champion Stats
0W - 2L
1,579 SR
Queue Stats
31W - 35L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
60
2 / 10 / 18
5,177
518
37,534
161,715
4,775
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 6% for 3s after activating Ignition.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

51
6 / 15 / 5
4,100
410
26,869
38,555
0
Fragments

Fragments

Armor

Heal for 30% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 3

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 10%.

Level 2

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 50%.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 10 Ammo after activating Explosive Dodge.

Level 2

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

50
26 / 11 / 3
6,086
609
84,227
44,235
0
Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Caspian
StopSailing
Caspian
58
8 / 12 / 11
4,870
487
35,605
47,555
316
Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 160 Shield for 3s after it expires.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 24%.

Level 3

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 5%.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 36%.

Level 3

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

43
1 / 8 / 17
4,254
425
15,421
37,700
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 14%.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
BryanFlowey
Betty la Bomba
60
13 / 8 / 19
5,021
502
85,836
36,258
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

Level 1

Skye
Mclöyd
Skye
37
6 / 10 / 20
5,042
504
43,554
38,895
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 2s.

Level 2

Slip Away

Slip Away

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Smoke and Dagger

Smoke and Dagger

Smoke Screen

Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.

Level 1

59
14 / 6 / 10
4,762
476
56,601
38,241
1,338
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 250 health.

Level 5

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.7999999999999998s.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Kasumi
60
13 / 11 / 14
5,055
506
57,388
37,341
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Limitless

Limitless

Decrease the Cooldown of Body and Soul by 0.6s.

Level 1

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

59
10 / 9 / 18
5,047
505
86,381
48,921
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 1000 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 19s
Objective Time
7m 21s
97
Kill Participation
137
43
Kills
56
56
Deaths
44
54
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Betty la Bomba
BryanFlowey
Betty la Bomba
13
8
19
2.81
W
Raum
2
10
18
1.1
L
Skye
Mclöyd
Skye
6
10
20
1.6
W
6
15
5
0.57
L
14
6
10
3.17
W
26
11
3
2.5
W
Caspian
StopSailing
Caspian
8
12
11
1.13
L
Kasumi
13
11
14
1.82
W
1
8
17
1.19
L
10
9
18
2.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,656
Damage
329,760
329,760
Taken
199,656
5,091
Shielding
1,338
114,524
Healing
86,227
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Betty la Bomba
BryanFlowey
Betty la Bomba
85,836
46,021
0
485
36,258
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

W
Raum
37,534
31,549
17,962
23,746
161,715
4,775
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Skye
Mclöyd
Skye
43,554
26,311
42,391
17,624
38,895
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
26,869
22,725
0
5,019
38,555
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
56,601
41,555
0
12,093
38,241
1,338
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Level 1

W
84,227
69,901
0
3,166
44,235
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

W
Caspian
StopSailing
Caspian
35,605
19,991
2,778
3,207
47,555
316
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kasumi
57,388
48,785
0
4,118
37,341
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
15,421
14,101
44,714
13,932
37,700
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
86,381
56,257
0
9,516
48,921
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 2

Damage Done by Role

Damage Taken by Role