Player Matchup
VS
Match Stats
![Arc Lightning](https://static.paladins.guru/i/items/12722.jpg)
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 24%.
Level 3
![Phantom](https://static.paladins.guru/i/items/12755.jpg)
Phantom
Ghost Walk
Heal for 100 over the duration of Ghost Walk.
Level 1
![Astral Traveler](https://static.paladins.guru/i/items/12764.jpg)
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 50%.
Level 5
![Haunting](https://static.paladins.guru/i/items/12458.jpg)
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 3s.
Level 5
![Shamanic Might](https://static.paladins.guru/i/items/14796.jpg)
Shamanic Might
Armor
Increase your maximum Health by 50.
Level 1
![Maelstrom](https://static.paladins.guru/i/items/16378.jpg)
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
![Chase](https://static.paladins.guru/i/items/16438.jpg)
Chase
Prowl
Increase the Movement Speed bonus while using Prowl by 30%.
Level 3
![Walk it Off](https://static.paladins.guru/i/items/16445.jpg)
Walk it Off
Prowl
Heal for 160 every 1s while Prowl is active.
Level 4
![Predation](https://static.paladins.guru/i/items/16407.jpg)
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
![Persistence](https://static.paladins.guru/i/items/16050.jpg)
Persistence
Armor
Reduce the damage you take by 16% while at or below 40% Health.
Level 4
![On Edge](https://static.paladins.guru/i/items/16472.jpg)
On Edge
Nine Lives
Reduce the Cooldown of Nine Lives by 1s.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Somersault](https://static.paladins.guru/i/items/14687.jpg)
Somersault
Armor
Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.
Level 3
![Quiver](https://static.paladins.guru/i/items/11335.jpg)
Quiver
Weapon
Increase your maximum Ammo by 2.
Level 2
![Incitement](https://static.paladins.guru/i/items/12736.jpg)
Incitement
Dodge Roll
Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.
Level 5
![Lunge](https://static.paladins.guru/i/items/12765.jpg)
Lunge
Dodge Roll
Increase the distance traveled when using Dodge Roll by 20%.
Level 2
![Onslaught](https://static.paladins.guru/i/items/12737.jpg)
Onslaught
Dodge Roll
Activating Dodge Roll heals you for 225.
Level 3
![Exaction](https://static.paladins.guru/i/items/16384.jpg)
Exaction
Dodge Roll
For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.
Level 1
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
![Towering Barrier](https://static.paladins.guru/i/items/12597.jpg)
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
![Immovable Object](https://static.paladins.guru/i/items/14788.jpg)
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
![Dire Need](https://static.paladins.guru/i/items/12749.jpg)
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Flicker](https://static.paladins.guru/i/items/14220.jpg)
Flicker
Blink
Heal for 150 after using Blink.
Level 5
![Cold Acclimation](https://static.paladins.guru/i/items/13408.jpg)
Cold Acclimation
Weapon
Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.
Level 1
![Frigid Field](https://static.paladins.guru/i/items/12218.jpg)
Frigid Field
Ice Block
Heal for 300 every 1s while Ice Block is active.
Level 5
![Biting Cold](https://static.paladins.guru/i/items/14242.jpg)
Biting Cold
Ice Block
Generate 6 Ammo after activating Ice Block.
Level 3
![Chilled](https://static.paladins.guru/i/items/12220.jpg)
Chilled
Blink
Increase your Reload Speed by 10% for 4s after using Blink.
Level 1
![Wormhole](https://static.paladins.guru/i/items/16371.jpg)
Wormhole
Blink
Blink can be refired within 4s of its use to return to the initial casting location.
Level 1
Team 1 Score
-17
VS
Team 2 Score
4
![Feral Strength](https://static.paladins.guru/i/items/24558.jpg)
Feral Strength
Guardian Spirit
Increase Luna's Health by 1125.
Level 5
![Moonwalk](https://static.paladins.guru/i/items/24550.jpg)
Moonwalk
Armor
Increase your maximum Moonlight capacity by 8%.
Level 1
![Broken Deity](https://static.paladins.guru/i/items/24560.jpg)
Broken Deity
Guardian Spirit
Increase Luna's deploy range by 60%.
Level 3
![Lunar Connection](https://static.paladins.guru/i/items/24562.jpg)
Lunar Connection
Guardian Spirit
Reduce the cooldown of Luna's initial deploy by 3.5999999999999996s.
Level 3
![Protectors](https://static.paladins.guru/i/items/24561.jpg)
Protectors
Guardian Spirit
Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.
Level 3
![Sacrifice](https://static.paladins.guru/i/items/24663.jpg)
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
![Burning Oath](https://static.paladins.guru/i/items/23371.jpg)
Burning Oath
Kindle Soul
Heal for 525 over 3s after Healing an ally with Kindle Soul.
Level 5
![Righteous Path](https://static.paladins.guru/i/items/23341.jpg)
Righteous Path
Wings of Wrath
Increase the travel distance of Wings of Wrath by 20%.
Level 2
![Pyre Walker](https://static.paladins.guru/i/items/23340.jpg)
Pyre Walker
Wings of Wrath
Reduce the Cooldown of Wings of Wrath by 1.2s.
Level 2
![Light of Dawn](https://static.paladins.guru/i/items/23372.jpg)
Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4
![Pyretic Dynamo](https://static.paladins.guru/i/items/23336.jpg)
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
![Cherish](https://static.paladins.guru/i/items/23394.jpg)
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
![Bragging Rights](https://static.paladins.guru/i/items/25167.jpg)
Bragging Rights
Weapon
Hitting enemies with Bladed Chakrams Heals you for 75.
Level 5
![Crowd-Pleaser](https://static.paladins.guru/i/items/25173.jpg)
Crowd-Pleaser
Combat Trance
Generate 3 Ammo after activating Combat Trance.
Level 3
![Instrument of Fate](https://static.paladins.guru/i/items/25169.jpg)
Instrument of Fate
Heavy Blade
Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.
Level 2
![World-traveler](https://static.paladins.guru/i/items/25176.jpg)
World-traveler
Crouching Tigron
Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.
Level 2
![Flying Chakrams](https://static.paladins.guru/i/items/25164.jpg)
Flying Chakrams
Weapon
Increase your maximum Ammo by 3.
Level 3
![Predatory Instincts](https://static.paladins.guru/i/items/25180.jpg)
Predatory Instincts
Weapon
Bladed Chakrams are able to bounce 2 additional times before disappearing.
Level 1
![Cozy](https://static.paladins.guru/i/items/22110.jpg)
Cozy
Magic Barrier
Heal for 250 every 1s while Magic Barrier is active.
Level 5
![Peppy](https://static.paladins.guru/i/items/22091.jpg)
Peppy
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
![Symbiotic](https://static.paladins.guru/i/items/22093.jpg)
Symbiotic
Armor
Increase the Healing you receive by 7% while at or below 50% Health.
Level 1
![Fluffy](https://static.paladins.guru/i/items/22090.jpg)
Fluffy
Armor
Increase your maximum Health by 250.
Level 5
![Harmonious](https://static.paladins.guru/i/items/22108.jpg)
Harmonious
Magic Barrier
Reduce your damage taken by 3% for 2s after Magic Barrier ends.
Level 1
![Snack Attack](https://static.paladins.guru/i/items/22033.jpg)
Snack Attack
Armor
When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.
Level 1
![Grim Deliverance](https://static.paladins.guru/i/items/27715.jpg)
Grim Deliverance
Heal for 25 for every percentage point of Ire consumed by abilities.
Level 5
![Indignation](https://static.paladins.guru/i/items/27711.jpg)
Indignation
Reduce the Cooldown of Conviction by 1.2000000000000002s.
Level 3
![Eternal Strife](https://static.paladins.guru/i/items/27716.jpg)
Eternal Strife
Using an ability above Ire threshold Heals you for 75.
Level 1
![Solemn Watch](https://static.paladins.guru/i/items/27713.jpg)
Solemn Watch
Increase the distance traveled by Conviction by 12%.
Level 2
![Tools of Salvation](https://static.paladins.guru/i/items/27714.jpg)
Tools of Salvation
Increase your maximum Health by 600.
Level 4
![Tempering](https://static.paladins.guru/i/items/27719.jpg)
Tempering
Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 2
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Wrecker](https://static.paladins.guru/i/items/13071.jpg)
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Guardian](https://static.paladins.guru/i/items/13228.jpg)
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Veteran](https://static.paladins.guru/i/items/13224.jpg)
Veteran
Armor
Increase your base maximum Health by 5.5%.