Player Matchup

Mal'Damba
Mal'Damba
Platinum III
Bellanochee
Mal'Damba
Platinum III
Level 29
Champion Stats
3W - 3L
1,940 SR
Queue Stats
55W - 41L
1,642 Elo+
Party 2
Ruckus
Ruckus
Bronze IV
FlowRyanw
Ruckus
Bronze IV
Level 98
Champion Stats
2W - 0L
1,705 SR
Queue Stats
21W - 24L
1,243 Elo+
Party 3
Ying
Ying
Bronze I
Jhomy_356
Ying
Bronze I
Level 179
Champion Stats
94W - 61L
1,636 SR
Queue Stats
368W - 393L
1,348 Elo+
Party 3
Maeve
Maeve
Platinum IV
Matezlyca
Maeve
Platinum IV
Level 39
Champion Stats
35W - 16L
1,804 SR
Queue Stats
81W - 63L
1,658 Elo+
Party 2
Imani
Imani
Platinum I
xDark zFust
Imani
Platinum I
Level 999
Champion Stats
3W - 2L
1,541 SR
Queue Stats
659W - 627L
1,610 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 269
1,725 SR
1,500 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 262
1,584 SR
1,410 Elo+
Ash
Ash
Gold IV
HD3M1
Ash
Gold IV
Level 188
Champion Stats
2W - 1L
1,500 SR
Queue Stats
23W - 33L
1,339 Elo+
Solo
Barik
Barik
Gold V
ParaDizouu
Barik
Gold V
Level 355
Champion Stats
4W - 5L
1,693 SR
Queue Stats
38W - 39L
1,486 Elo+
Party 1
Inara
Inara
Silver IV
SouthKoreaTroll
Inara
Silver IV
Level 21
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 39L
1,234 Elo+
Solo
Saati
Saati
Gold IV
ToiletSeatLicker
Saati
Gold IV
Level 222
Champion Stats
46W - 53L
1,571 SR
Queue Stats
262W - 292L
1,438 Elo+
Solo
Koga
Koga
Gold I
Univers_Rekin
Koga
Gold I
Level 526
Champion Stats
9W - 7L
1,653 SR
Queue Stats
37W - 32L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Bellanochee
Mal'Damba
13
8 / 0 / 16
2,423
346
26,718
14,107
0
Fleeting

Fleeting

Slither

Reduce the Cooldown of Slither by 2.4s.

Level 4

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 20%.

Level 5

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ruckus
FlowRyanw
Ruckus
30
2 / 3 / 11
2,197
314
12,486
25,554
9,427
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 4s.

Level 4

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Ying
23
4 / 0 / 16
1,380
197
25,032
11,026
0
Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 40% during Shatter.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Maeve
Matezlyca
Maeve
30
12 / 0 / 12
2,336
334
46,495
17,909
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Level 1

59
10 / 1 / 15
2,430
347
46,496
11,175
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 2.4000000000000004s.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1.5s.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Bans
KhanWillo
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ash
HD3M1
Ash
47
0 / 3 / 0
944
135
6,945
25,752
3,397
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 1.6s.

Level 2

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Barik
55
0 / 8 / 3
986
141
10,090
30,797
36,870
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

19
0 / 11 / 2
1,148
164
15,919
59,067
800
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

50
1 / 6 / 3
1,206
172
31,208
21,889
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.3s.

Level 1

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

59
3 / 8 / 0
904
129
15,609
19,722
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 40%.

Level 4

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 54s
Objective Time
1m 42s
106
Kill Participation
12
36
Kills
4
4
Deaths
36
70
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mal'Damba
Bellanochee
Mal'Damba
8
0
16
16
W
Ruckus
FlowRyanw
Ruckus
2
3
11
2.5
L
Ash
HD3M1
Ash
0
3
0
0
W
Ying
4
0
16
12
W
Maeve
Matezlyca
Maeve
12
0
12
18
L
Barik
0
8
3
0.19
L
0
11
2
0.09
L
1
6
3
0.42
L
3
8
0
0.38
W
10
1
15
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

157,227
Damage
79,771
79,771
Taken
157,227
9,427
Shielding
41,067
65,802
Healing
12,285
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Mal'Damba
Bellanochee
Mal'Damba
26,718
18,952
22,805
8,877
14,107
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
FlowRyanw
Ruckus
12,486
8,541
0
2,869
25,554
9,427
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
Ash
HD3M1
Ash
6,945
6,145
0
5,412
25,752
3,397
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Ying
25,032
11,928
15,097
7,613
11,026
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Maeve
Matezlyca
Maeve
46,495
46,154
1,467
6,444
17,909
0

Level 1

L
Barik
10,090
10,090
206
2,699
30,797
36,870

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
15,919
14,869
0
602
59,067
800
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
31,208
5,293
427
2,694
21,889
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,609
15,609
0
245
19,722
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
46,496
34,824
0
630
11,175
0

Level 1

Damage Done by Role

Damage Taken by Role