Player Matchup

Inara
Inara
Bronze II
AquaSikus2
Inara
Bronze II
Level 468
Champion Stats
12W - 7L
1,646 SR
Queue Stats
142W - 154L
1,365 Elo+
Party 1
Ash
Ash
Silver I
Dancry
Ash
Silver I
Level 158
Champion Stats
2W - 3L
1,616 SR
Queue Stats
46W - 48L
1,430 Elo+
Party 1
Viktor
Viktor
Silver I
RaenFilledSkies
Viktor
Silver I
Level 237
Champion Stats
2W - 4L
1,333 SR
Queue Stats
24W - 32L
1,470 Elo+
Solo
Moji
Moji
Gold III
SonAnbulO7
Moji
Gold III
Level 267
Champion Stats
7W - 5L
1,552 SR
Queue Stats
64W - 62L
1,454 Elo+
Party 1
Grover
Grover
Gold I
TeAmoPeruXDGaaa
Grover
Gold I
Level 439
Champion Stats
1W - 5L
1,574 SR
Queue Stats
218W - 184L
1,561 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 314
1,544 SR
1,456 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 403
1,466 SR
1,422 Elo+
Jenos
Jenos
Gold V
HardOutHere4aPip
Jenos
Gold V
Level 999
Champion Stats
105W - 127L
1,490 SR
Queue Stats
1,010W - 1,022L
1,513 Elo+
Solo
Zhin
Zhin
Qualifying
KJGotTheBounce
Zhin
Qualifying
Level 665
Champion Stats
27W - 35L
1,533 SR
Queue Stats
174W - 191L
1,456 Elo+
Party 2
Makoa
Makoa
Silver I
Konfession_
Makoa
Silver I
Level 83
Champion Stats
3W - 8L
1,489 SR
Queue Stats
155W - 146L
1,430 Elo+
Solo
Octavia
Octavia
Gold II
LPVEmiveloz
Octavia
Gold II
Level 137
Champion Stats
8W - 12L
1,496 SR
Queue Stats
146W - 154L
1,458 Elo+
Solo
Raum
Raum
Qualifying
iToteThatBeam
Raum
Qualifying
Level 130
Champion Stats
1W - 1L
1,320 SR
Queue Stats
4W - 13L
1,255 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
58
7 / 12 / 11
4,282
238
79,317
153,557
15,444
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 2.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Ash
Dancry
Ash
57
10 / 12 / 13
4,164
231
61,613
122,714
73,564
Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 1.2s.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

55
15 / 17 / 18
4,449
247
124,399
63,691
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 3s for each enemy hit by it.

Level 3

Speed Load

Speed Load

Weapon

Generate 21 Ammo after getting a Killing Blow or Elimination.

Level 3

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

53
24 / 19 / 6
4,746
264
94,697
85,298
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Wobbles

Wobbles

Scamper

Reduce your damage taken by 8% while using Scamper.

Level 1

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

47
4 / 10 / 36
4,957
275
70,532
75,863
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 15% Health.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 20% for 4s after they are Healed by Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
KhanTorvald
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
3 / 10 / 39
4,011
223
36,769
38,117
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

57
28 / 11 / 18
7,558
420
139,689
58,930
0
Perfect Block

Perfect Block

Counter

Heal for 500 after using Counter.

Level 5

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 22% while Billow is active.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

40
8 / 11 / 12
4,176
232
67,988
111,994
97,709
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.2s for every 1000 damage Absorbed.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 3s.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Octavia
LPVEmiveloz
Octavia
42
20 / 15 / 19
4,804
267
155,478
54,155
36,085
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

40
11 / 13 / 21
6,531
363
101,199
167,362
11,430
Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 38s
Objective Time
8m 6s
144
Kill Participation
179
60
Kills
70
70
Deaths
60
84
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Inara
7
12
11
1.04
L
Ash
Dancry
Ash
10
12
13
1.38
W
3
10
39
2.25
W
28
11
18
3.36
W
8
11
12
1.27
W
Octavia
LPVEmiveloz
Octavia
20
15
19
1.97
L
15
17
18
1.41
L
24
19
6
1.42
L
4
10
36
2.2
W
11
13
21
1.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

430,558
Damage
501,123
501,123
Taken
430,558
89,008
Shielding
145,224
241,448
Healing
157,304
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Inara
79,317
61,342
0
12,064
153,557
15,444
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ash
Dancry
Ash
61,613
45,541
0
3,611
122,714
73,564
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
36,769
22,719
89,184
17,271
38,117
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
139,689
124,505
0
13,002
58,930
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Level 2

W
67,988
63,896
0
4,509
111,994
97,709
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Octavia
LPVEmiveloz
Octavia
155,478
132,936
2,662
8,221
54,155
36,085
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
124,399
85,106
0
4,823
63,691
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
94,697
87,911
0
3,206
85,298
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
70,532
58,141
165,877
51,867
75,863
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
101,199
79,075
0
22,455
167,362
11,430

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role