Player Matchup

Grohk
Grohk
Gold IV
Helios1269
Grohk
Gold IV
Level 812
Champion Stats
20W - 19L
1,588 SR
Queue Stats
596W - 592L
1,459 Elo+
Solo
Inara
Inara
Platinum III
HopOutBoy
Inara
Platinum III
Level 258
Champion Stats
202W - 156L
1,659 SR
Queue Stats
364W - 336L
1,586 Elo+
Solo
Tyra
Tyra
Qualifying
Kaapow
Tyra
Qualifying
Level 118
Champion Stats
5W - 0L
1,944 SR
Queue Stats
79W - 72L
1,536 Elo+
Solo
Buck
Buck
Gold I
Trips Basee
Buck
Gold I
Level 404
Champion Stats
19W - 27L
1,660 SR
Queue Stats
68W - 78L
1,511 Elo+
Solo
Makoa
Makoa
Silver I
Žêûš
Makoa
Silver I
Level 199
Champion Stats
10W - 10L
1,614 SR
Queue Stats
34W - 31L
1,463 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 358
1,693 SR
1,511 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 621
1,634 SR
1,534 Elo+
Bomb King
Bomb King
Gold I
Argi20
Bomb King
Gold I
Level 999
Champion Stats
7W - 10L
1,641 SR
Queue Stats
112W - 95L
1,535 Elo+
Solo
Ying
Ying
Gold IV
BluffyFluffy
Ying
Gold IV
Level 78
Champion Stats
4W - 5L
1,581 SR
Queue Stats
128W - 120L
1,470 Elo+
Solo
Terminus
Terminus
Gold I
Elcaward
Terminus
Gold I
Level 999
Champion Stats
10W - 18L
1,530 SR
Queue Stats
410W - 403L
1,501 Elo+
Party 1
Azaan
Azaan
Platinum III
KnightCavalier
Azaan
Platinum III
Level 263
Champion Stats
41W - 45L
1,553 SR
Queue Stats
688W - 677L
1,576 Elo+
Solo
Koga
Koga
Gold III
kelz95
Koga
Gold III
Level 764
Champion Stats
13W - 4L
1,866 SR
Queue Stats
51W - 35L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
60
5 / 7 / 13
3,240
295
18,101
22,527
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 150 for each enemy hit with Shock Pulse.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Inara
HopOutBoy
Inara
51
7 / 2 / 18
2,946
268
47,498
48,303
16,118
Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 3.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Tyra
Kaapow
Tyra
40
9 / 6 / 19
3,169
288
89,973
29,118
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

57
13 / 5 / 8
2,746
250
44,190
31,489
0
Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 10% for 3s after using Net Shot.

Level 1

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 1s.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 15%.

Level 3

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Makoa
Žêûš
Makoa
53
12 / 5 / 8
2,708
246
47,519
63,140
22,481
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Spring Tide

Spring Tide

Shell Spin

Heal for 1000 for each enemy hit with Shell Spin.

Level 4

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
WilloLian
Team 1 Score

4

VS

Team 2 Score

1

Bans
KhanAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Argi20
Bomb King
56
8 / 7 / 6
2,506
228
54,982
35,342
0
Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 75% and cause Poppy Bomb to explode on contact with any surface.

Level 5

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.4s for each Sticky Bomb you Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

43
2 / 9 / 7
2,238
203
4,378
34,586
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Terminus
Elcaward
Terminus
58
0 / 10 / 4
1,907
173
23,615
58,595
0
It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

55
5 / 9 / 7
2,406
219
56,637
72,292
12,899
Duty is a Mountain

Duty is a Mountain

Increase the time until Ire starts to decay by 0.25s.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 24%.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

Koga
kelz95
Koga
55
10 / 9 / 7
2,770
252
54,965
46,466
0
Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 35s
Objective Time
2m 42s
112
Kill Participation
56
46
Kills
25
25
Deaths
44
66
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Argi20
Bomb King
8
7
6
1.57
L
2
9
7
0.61
L
Terminus
Elcaward
Terminus
0
10
4
0.2
W
Grohk
5
7
13
1.64
W
Inara
HopOutBoy
Inara
7
2
18
8
W
Tyra
Kaapow
Tyra
9
6
19
3.08
L
5
9
7
0.94
W
13
5
8
3.4
L
Koga
kelz95
Koga
10
9
7
1.5
W
Makoa
Žêûš
Makoa
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

247,281
Damage
194,577
194,577
Taken
247,281
38,599
Shielding
12,899
84,631
Healing
93,107
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Argi20
Bomb King
54,982
45,899
0
1,783
35,342
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
4,378
4,378
53,307
14,017
34,586
0

Level 2

L
Terminus
Elcaward
Terminus
23,615
19,365
0
8,847
58,595
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grohk
18,101
13,978
39,539
6,783
22,527
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Inara
HopOutBoy
Inara
47,498
37,212
0
12,626
48,303
16,118
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

W
Tyra
Kaapow
Tyra
89,973
59,952
0
2,839
29,118
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Level 1

L
56,637
43,389
0
7,651
72,292
12,899
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
44,190
36,457
0
13,683
31,489
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Koga
kelz95
Koga
54,965
47,267
0
7,502
46,466
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Makoa
Žêûš
Makoa
47,519
43,786
0
9,161
63,140
22,481
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role