Player Matchup

Lex
Lex
Gold V
Bivariant
Lex
Gold V
Level 637
Champion Stats
18W - 7L
1,655 SR
Queue Stats
124W - 123L
1,431 Elo+
Solo
Willo
Willo
Silver III
JeyKilla MC
Willo
Silver III
Level 300
Champion Stats
2W - 1L
1,569 SR
Queue Stats
36W - 39L
1,408 Elo+
Solo
Atlas
Atlas
Silver IV
MR SPANKEY20
Atlas
Silver IV
Level 248
Champion Stats
2W - 1L
1,717 SR
Queue Stats
11W - 16L
1,364 Elo+
Solo
Seris
Seris
Gold III
Oo CHAKAL4 oO
Seris
Gold III
Level 999
Champion Stats
173W - 205L
1,529 SR
Queue Stats
882W - 866L
1,510 Elo+
Party 2
Makoa
Makoa
Bronze IV
kasuiiiiiiiiiii
Makoa
Bronze IV
Level 81
Champion Stats
3W - 5L
1,405 SR
Queue Stats
55W - 89L
1,296 Elo+
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 453
1,575 SR
1,402 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 307
1,513 SR
1,400 Elo+
Ash
Ash
Silver III
Kurrenxyy
Ash
Silver III
Level 44
Champion Stats
4W - 5L
1,352 SR
Queue Stats
8W - 17L
1,241 Elo+
Solo
Koga
Koga
Bronze I
Mushroom_Cloud_1
Koga
Bronze I
Level 999
Champion Stats
40W - 39L
1,576 SR
Queue Stats
259W - 294L
1,439 Elo+
Solo
Fernando
Fernando
Gold IV
StiffAlmondVEVO
Fernando
Gold IV
Level 171
Champion Stats
21W - 20L
1,591 SR
Queue Stats
37W - 40L
1,478 Elo+
Party 1
Drogoz
Drogoz
Gold IV
TheRealSynova
Drogoz
Gold IV
Level 107
Champion Stats
34W - 25L
1,669 SR
Queue Stats
80W - 87L
1,500 Elo+
Party 1
Jenos
Jenos
Qualifying
XEAEX
Jenos
Qualifying
Level 212
Champion Stats
1W - 3L
1,374 SR
Queue Stats
66W - 38L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
37 / 11 / 16
6,152
342
167,495
85,578
0
Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 3.5999999999999996s.

Level 3

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 40% for 2s after Combat Slide ends.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Death Hastens

Death Hastens

Weapon

Your weapon shots deal 680 damage every 0.7s, but your Ammo count is reduced.

Level 1

52
15 / 10 / 25
5,111
284
124,447
45,715
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Hijinks

Hijinks

Flutter

Heal for 150 after activating Flutter.

Level 3

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

55
7 / 13 / 15
3,816
212
55,834
169,891
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 6% while Stasis Field is active.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Life Unlived

Life Unlived

Second Chance

Heal for an additional 600 when using Second Chance.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

59
1 / 7 / 37
4,204
234
26,875
41,395
0
Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

18
5 / 17 / 15
3,665
204
54,527
170,224
63,206
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
KhanLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
YingTyra
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
24
5 / 12 / 12
4,385
244
64,205
112,854
53,716
Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Level 1

60
8 / 11 / 14
3,738
208
90,588
70,031
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 120 after activating Shadow Step.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
54
9 / 13 / 18
4,944
275
102,764
129,079
108,294
Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

23
29 / 17 / 8
6,126
340
210,190
73,244
0
Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.25s each time Salvo hits an enemy with its rockets.

Level 1

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Bask

Bask

Salvo

Heal for 175 for each enemy hit by your Salvo rockets.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Jenos
XEAEX
Jenos
55
7 / 12 / 27
7,169
398
45,056
43,970
0
Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 45s
Objective Time
13m 12s
173
Kill Participation
137
65
Kills
58
58
Deaths
65
108
Assists
79
Player
Kills
Deaths
Assists
KDA
W
37
11
16
4.09
W
15
10
25
2.75
L
5
12
12
0.92
W
7
13
15
1.12
L
8
11
14
1.36
W
1
7
37
2.79
L
Fernando
9
13
18
1.38
L
29
17
8
1.94
L
Jenos
XEAEX
Jenos
7
12
27
1.71
W
5
17
15
0.74

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

429,178
Damage
512,803
512,803
Taken
429,178
63,206
Shielding
162,010
258,354
Healing
187,118
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
167,495
157,775
0
1,613
85,578
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
124,447
78,040
0
5,688
45,715
0

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
64,205
58,205
0
9,216
112,854
53,716
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Level 1

W
55,834
55,834
352
16,066
169,891
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Level 1

L
90,588
77,283
0
14,991
70,031
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
26,875
24,687
205,691
25,115
41,395
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
102,764
63,135
660
5,509
129,079
108,294
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
210,190
155,965
0
7,178
73,244
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Jenos
XEAEX
Jenos
45,056
29,480
134,498
15,066
43,970
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
54,527
50,637
1,771
2,058
170,224
63,206
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role