Player Matchup

Fernando
Fernando
Silver I
Eichel69
Fernando
Silver I
Level 89
Champion Stats
2W - 3L
1,413 SR
Queue Stats
15W - 16L
1,510 Elo+
Party 2
Moji
Moji
Gold IV
JarvisKido
Moji
Gold IV
Level 201
Champion Stats
1W - 1L
1,648 SR
Queue Stats
39W - 41L
1,483 Elo+
Solo
Khan
Khan
Silver I
Schneoll
Khan
Silver I
Level 90
Champion Stats
0W - 4L
1,451 SR
Queue Stats
15W - 16L
1,510 Elo+
Party 2
Seris
Seris
Bronze III
prettywomannn
Seris
Bronze III
Level 200
Champion Stats
1W - 2L
1,224 SR
Queue Stats
13W - 11L
1,501 Elo+
Solo
Cassie
Cassie
Bronze I
Дочьшлюхи
Cassie
Bronze I
Level 400
Champion Stats
17W - 26L
1,525 SR
Queue Stats
128W - 164L
1,393 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 196
1,452 SR
1,479 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 342
1,547 SR
1,428 Elo+
Terminus
Terminus
Silver III
Minimachine69
Terminus
Silver III
Level 677
Champion Stats
74W - 45L
1,620 SR
Queue Stats
394W - 416L
1,393 Elo+
Solo
Vora
Vora
Gold III
NDS-jojo3974
Vora
Gold III
Level 303
Champion Stats
75W - 78L
1,557 SR
Queue Stats
542W - 539L
1,479 Elo+
Party 1
Io
Io
Gold IV
Pondiwi
Io
Gold IV
Level 391
Champion Stats
3W - 4L
1,506 SR
Queue Stats
31W - 43L
1,453 Elo+
Solo
Imani
Imani
Gold III
ll-rayanazard-ll
Imani
Gold III
Level 246
Champion Stats
65W - 60L
1,577 SR
Queue Stats
426W - 440L
1,453 Elo+
Party 1
Raum
Raum
Silver III
yougods
Raum
Silver III
Level 95
Champion Stats
7W - 5L
1,473 SR
Queue Stats
65W - 60L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Eichel69
Fernando
48
5 / 7 / 4
2,571
257
58,743
99,124
122,573
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

54
10 / 13 / 6
2,719
272
96,583
51,672
0
Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 6% for 2s after Magic Barrier ends.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 200 every 1s while Magic Barrier is active.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Khan
56
5 / 8 / 7
2,411
241
53,680
101,414
35,277
Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 160 after activating Battle Shout.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Platemail

Platemail

Armor

Increase your maximum Health by 750.

Level 5

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

59
2 / 5 / 9
2,422
242
37,226
39,585
0
Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

52
4 / 7 / 4
1,886
189
57,774
30,251
0
Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 5.

Level 5

Kinetics

Kinetics

Blast Shot

Generate 1 Ammo for each enemy hit by Blast Shot.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 0.5s for each enemy it hits.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 225 over 2s for each enemy hit by Blast Shot.

Level 3

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Bans
WilloTorvald
Team 1 Score

0

VS

Team 2 Score

4

Bans
LianInara
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
Minimachine69
Terminus
54
1 / 5 / 13
3,025
303
50,208
78,943
0
Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 24% for 3s after landing with Shatterfall.

Level 3

Devastation

Devastation

Calamity Blast

Heal for 60 for each enemy hit by Calamity Blast.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 25% increased Healing while at or below 50% Health.

Level 5

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

58
17 / 9 / 10
3,320
332
86,381
49,706
0
A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

58
3 / 5 / 15
3,040
304
30,285
21,719
1,520
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

55
7 / 5 / 9
2,850
285
80,794
28,071
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.7999999999999998s.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Raum
yougods
Raum
43
12 / 3 / 16
3,838
384
74,378
125,567
6,860
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 3s
Objective Time
12m 8s
56
Kill Participation
103
26
Kills
40
40
Deaths
27
30
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Fernando
Eichel69
Fernando
5
7
4
1
L
10
13
6
1
W
Terminus
Minimachine69
Terminus
1
5
13
1.5
W
17
9
10
2.44
W
3
5
15
2.1
L
Khan
5
8
7
1.06
W
7
5
9
2.3
L
2
5
9
1.3
W
Raum
yougods
Raum
12
3
16
6.67
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

304,006
Damage
322,046
322,046
Taken
304,006
157,850
Shielding
8,380
169,916
Healing
158,164
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Eichel69
Fernando
58,743
42,964
600
7,778
99,124
122,573
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
96,583
88,257
0
4,765
51,672
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Minimachine69
Terminus
50,208
33,473
0
4,855
78,943
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
86,381
51,942
0
8,857
49,706
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
30,285
27,785
104,711
12,993
21,719
1,520
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
Khan
53,680
45,952
4,624
17,921
101,414
35,277
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
80,794
47,568
0
8,538
28,071
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
37,226
29,741
100,434
25,356
39,585
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Raum
yougods
Raum
74,378
59,718
0
18,210
125,567
6,860
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
57,774
47,913
705
7,733
30,251
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role